Jump to content

Recommended Posts

Posted

That video seems to be so much L2OFF just like bella seems to be really smart :D

 

 

its not server bug, only chupamela karlitos payed him lot of euros to go afk and no deffend.

Posted

its not server bug, only chupamela karlitos payed him lot of euros to go afk and no deffend.

you genious....you were there with us.

you know what was the reason...

why trashtalk the obvious...

:rage:

Posted

Mmmm... Interesting l2world goes off for the second time.ok so let me get this right. Will you go from off files to off files or will stay with the own files. Probably i have misunderstood something.

Posted (edited)

still dances better then T@les valakas  :-beep- yeah:

 

 

ah sure, i forget your server never got so much ppl like at tales near valakas 

 

Edited by AchYlek
Posted (edited)

 haahAHAAHAAHAHAHHAAHHAAH ""SO MUCH PEOPLE !!!!"" 

 

Remember that in t@les they have ""10,000+++ REAL!!!"" ONLINE... we will only have around 3,000-4,000 and in 1 month after they see all our new ideas and features witch are not added in this advertisment(because u know why hahaha)  they will try to steal them too but well what can i say - copy-paste is temporary.... class is forever  :-beep- yeah:

 

and come on ladyes lets get real.. Nobody force you to start play in our server :P dunno why all the hate maybe there is reason (he he he)

 

love, and respect, Bella  :-*

Edited by bella
Posted

 

 haahAHAAHAAHAHAHHAAHHAAH ""SO MUCH PEOPLE !!!!"" 

 

Remember that in t@les they have ""10,000+++ REAL!!!"" ONLINE... we will only have around 3,000-4,000 and in 1 month after they see all our new ideas and features witch are not added in this advertisment(because u know why hahaha)  they will try to steal them too but well what can i say - copy-paste is temporary.... class is forever  :-beep- yeah:

 

and come on ladyes lets get real.. Nobody force you to start play in our server :P dunno why all the hate maybe there is reason (he he he)

 

love, and respect, Bella  :-*

 

Loki-Facepalm-Gif-In-The-Avengers.gif

Posted

 

 haahAHAAHAAHAHAHHAAHHAAH ""SO MUCH PEOPLE !!!!"" 

 

Remember that in t@les they have ""10,000+++ REAL!!!"" ONLINE... we will only have around 3,000-4,000 and in 1 month after they see all our new ideas and features witch are not added in this advertisment(because u know why hahaha)  they will try to steal them too but well what can i say - copy-paste is temporary.... class is forever  :-beep- yeah:

 

and come on ladyes lets get real.. Nobody force you to start play in our server :P dunno why all the hate maybe there is reason (he he he)

 

love, and respect, Bella  :-*

 

problem is, tales use 3/4x fake online, your server use 10x? your siege  = 1 pt vs 1 pt, pvp near epics =  0 ( sometime 1-2 pts here) 

 

your server got now 1,3k online, but is totaly  empty  just off trades, so i can image how real online is if  online is 4k, max 300-400 

Posted (edited)

""L2Tales SOVEREIGN x15 26 APRIL OPENED + 15.000 ONLINE, MID-Rate + NPC BUFFER 2h! BEST & MOST CROWDED SERVER IN THE WORLD!""

 

Listen i didnt wanted to do that but u force me... we are not fake ass T@LES who spam our forums with bots, threads, flames and "bugs" then log in our servers to advertise because we dont need that :)  and well about their "x3/x4 online" ummmmm....... 

i3rt3s.jpg

Now lets do simple math they have 1300 votes in hopzone (where 1 vote is allowed per 12 hours) = 750 real players ~ but they advertise to have more then 15000++

so how much i must multiply to get the real number? what are all those poeple in screens and videos? well sir i sorry to dissapoint you.. THAY ARE BOTS just like You and your lil sorry ass clan of flame Bots, i understand where u got ur clan name and members from! 

 

e181lx.jpg

Edited by bella
Posted (edited)

""L2Tales SOVEREIGN x15 26 APRIL OPENED + 15.000 ONLINE, MID-Rate + NPC BUFFER 2h! BEST & MOST CROWDED SERVER IN THE WORLD!""

 

Listen i didnt wanted to do that but u force me... we are not fake ass T@LES who spam our forums with bots, threads, flames and "bugs" then log in our servers to advertise because we dont need that :)  and well about their "x3/x4 online" ummmmm....... 

i3rt3s.jpg

Now lets do simple math they have 1300 votes in hopzone (where 1 vote is allowed per 12 hours) = 750 real players ~ but they advertise to have more then 15000++

so how much i must multiply to get the real number? what are all those poeple in screens and videos? well sir i sorry to dissapoint you.. THAY ARE BOTS just like You and your lil sorry ass clan of flame Bots, i understand where u got ur clan name and members from! 

 

e181lx.jpg

Ok, somebody dont vote every 12h, so 1k+- ppl, after 1k off trades + some duals box = like 2,3k online   4x = 9k, if u go ingame and write .online u see 8-9k online this time 

 

when was 14k ingame l2net show 3,2k 

 

 

http://screenshot.cz/0U0T9/  and last vote  17? and at web u have 1,3k online, good joob 

Edited by AchYlek
Posted

Ok, somebody dont vote every 12h, so 1k+- ppl, after 1k off trades + some duals box = like 2,3k online   4x = 9k, if u go ingame and write .online u see 8-9k online this time 

 

when was 14k ingame l2net show 3,2k 

 

 

http://screenshot.cz/0U0T9/      and last vote  13? and at web u have 1,3k online, good joob 

 

i guess its because we disabled voting option for l2woa long time ago, log in and try to vote if u want :) And only few people play there anymore. All those Online u see are offshops left from more then 2000 real online..And why they WONT VOTE? they dont want reward? ok 100 people not voted from 750 not 350 in tal3z, but ok lets say 1k real online the rest of your text is just bullshit like everything u tryed to apply so far. When we have 2k real online (and we did had even more at start of this x50woa) we had 4.000+ online counter for 2k real +shops etc NO FUCKING 1.000 online (not even) and 15,000 counter. GIVE IT UP GAL  :you serious?:

Posted

it's l2j fail server,without macro skill force i don't even go to play there

its l2off pack with mid rate feautures like buffer and mana pots for lazy ass players like u ;p u are more then welcome to come and test it out and- No we wont add macro skill force because of mana pots and the spam of aoe skills that will lead to.

Posted

i guess its because we disabled voting option for l2woa long time ago, log in and try to vote if u want :) And only few people play there anymore. All those Online u see are offshops left from more then 2000 real online..And why they WONT VOTE? they dont want reward? ok 100 people not voted from 750 not 350 in tal3z, but ok lets say 1k real online the rest of your text is just bullshit like everything u tryed to apply so far. When we have 2k real online (and we did had even more at start of this x50woa) we had 4.000+ online counter for 2k real +shops etc NO FUCKING 1.000 online (not even) and 15,000 counter. GIVE IT UP GAL  :you serious?:

sure,  2k real online (2 top clan with 2-3 pts)

 

 

 

or  your siege "MASS"  pvp 

 

Posted (edited)

u never had theese online, played already like at 3 WoA

 

and u cant hit the real online tales vs you

 

activity at sieges / epics was always 100% lower then at tales.

 

 

stalone is bitch, but he knows how to get people.

 

 

even the fake online, check russians server they have even more fake online then Tales.

 

every 2nd russian midrate using like x10 online counter and everybody at russian servers knows that.

Edited by snshd

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • With EA Sports FC 27 officially announced, many players are hoping to get their hands on a coveted Closed Beta code. The FC 27 beta gives fans an early opportunity to test new gameplay features, modes, and updates before the game's full release. Ultimate Team is expected to be one of the most anticipated modes, giving players an early look at the in-game economy and how valuable FIFA 27 coins may be at launch. While there's no guaranteed way to receive a beta invitation, there are several steps you can take to maximize your chances. These methods have helped many players receive beta codes in previous years, and they're still the best options heading into FC 27.     1. Enable EA Email Communications The first and most important step is to make sure EA can actually contact you. Log in to your EA account and head to Communication Preferences. Here, you'll find options related to emails about products, events, and promotions. Make sure to: • Turn on promotional emails. • Set email frequency to "Any Time" instead of monthly updates. • Save your changes. EA typically sends Closed Beta invitations via email, so if these settings are disabled, you could miss your chance entirely.   2. Add FC Games to Your Favorite Titles Under your EA account preferences, you'll find a section for favorite games. Add any football-related EA titles you play, including: • EA Sports FC 26 • EA Sports FC 27 (if available) • EA Play • Other EA football games This helps EA understand your interests and may improve your chances of being selected for football-related tests.   3. Select Your Preferred Platforms Another useful step is updating your preferred gaming platforms. Choose all the systems you actively use, such as: • PlayStation 5 • Xbox Series X|S • PC • Nintendo Switch 2 There's no official confirmation that selecting more platforms increases your odds, but it doesn't hurt to ensure EA knows where you can participate in the beta. Just remember: if you don't own a particular console, there's little point in selecting it.   4. Verify Your Email Address Double-check that the email address associated with your EA account is verified. An unverified email could prevent important messages from reaching you, including beta invitations. It only takes a few seconds to confirm, and it's one of the easiest things to overlook.   5. Link Your Gaming Accounts Make sure your EA account is connected to the platforms you play on. Common account links include: • PlayStation Network • Xbox Network • Steam • Epic Games • Nintendo Account Having your accounts linked ensures your profile is fully set up and ready if you're selected for the FC 27 beta.   6. Consider Joining EA's Playtesting Program If you're interested in testing games beyond FC 27, consider signing up for EA's playtesting program. EA occasionally invites players to participate in early tests for upcoming titles. While joining doesn't guarantee you'll receive an FC 27 beta code, it can improve your chances of being considered for future playtests. Players selected for EA playtests are usually notified via email, so keeping your communication settings enabled remains essential.     Is There a Guaranteed Way to Get an FC 27 Beta Code? Unfortunately, no. EA selects participants based on a variety of factors, and luck still plays a significant role. Even players who have received beta codes in previous years aren't guaranteed to get one again. That said, following the steps above gives you the best possible chance: 1. Enable EA email communications. 2. Set email frequency to "Any Time." 3. Add FC titles to your favorite games. 4. Select your active gaming platforms. 5. Verify your email address. 6. Link your platform accounts. 7. Join EA's playtesting program.   When Does the EA Sports FC 27 Closed Beta Begin? If selected, players may receive their invitations around July 31, so keep an eye on your inbox and check your spam folder regularly. The Closed Beta is scheduled to kick off on August 5 and will remain available until August 25. This gives invited participants nearly three weeks to explore the game and provide feedback to EA. Compared to past beta tests, this is a relatively lengthy testing period, suggesting that EA is placing a strong emphasis on collecting player impressions and identifying potential issues ahead of the official release. Below are the launch and closing times for major regions around the world: Region / Time Zone EA FC 27 Closed Beta Start Date & Times EA FC 27 Closed Beta End Date & Times Pacific Time (PT) 10:00 AM—August 5 10:00 AM—August 25 Central Time (CT) 12:00 PM—August 5 12:00 PM—August 25 Eastern Time (ET) 1:00 PM—August 5 1:00 PM—August 25 Brasilia Time (BRT) 2:00 PM—August 5 2:00 PM—August 25 British Summer Time (BST) 6:00 PM—August 5 6:00 PM—August 25 Central European Summer Time (CEST) 7:00 PM—August 5 7:00 PM—August 25 China Standard Time (CST) 1:00 AM—August 6 1:00 AM—August 26 Korean Standard Time (KST) 2:00 AM—August 6 2:00 AM—August 26 Japan Standard Time (JST) 2:00 AM—August 6 2:00 AM—August 26 Australian Eastern Time (AET) 3:00 AM—August 6 3:00 AM—August 26 New Zealand Standard Time (NZST) 5:00 AM—August 6 5:00 AM—August 26   Which Modes Are Included in the Closed Beta? EA is using the FC 27 Closed Beta to evaluate several of the game's most important experiences before launch. Participants may gain access to popular modes such as Ultimate Team, Career Mode, and Clubs, as well as The Grounds, a brand-new addition making its debut in FC 27. Because multiple game modes are being tested simultaneously, the extended beta period gives players ample time to try different features and report their findings.   Final Thoughts Getting an EA Sports FC 27 Closed Beta code isn't guaranteed, but spending a few minutes optimizing your EA account settings can make a big difference. Every year, thousands of players receive invitations, and many of them simply have their accounts properly configured and ready to go. If you're lucky enough to get a code, you'll be among the first players to experience FC 27's new gameplay changes and features before launch. Until then, keep an eye on your inbox, stay patient, and good luck—you might be kicking off your FC 27 journey sooner than expected.
    • If you need in L2off i can hook you up! many people know me here and the work i offer. Live example https://l2exalta.org
    • Almost 16 years, you never know when a random Korean finds this topic and shares it.
    • Update: Version 3.1.2: * Improved compaction: deleting even a few textures now always reduces the file (previously small deletions could still slightly grow some packages, such as fonts); Version 3.1.1: * Deleting textures now actually shrinks the package: on save it is automatically compacted, reclaiming the space of the deleted textures (format and encryption preserved); Version 3.1.0: * La2Tools now checks for updates on startup and lets you know when a newer version is available on the site; Version 3.0.9: * Fixed textures that appeared blank in some clients (their object carries an embedded shader the reader mis-parsed) — they now decode and display correctly; * ShaderCode is now editable: Texture Properties → Material → ShaderCode shows the texture's real HLSL shader (was a fixed placeholder before); edit it and Apply — works across client formats (Interlude-era through Essence 542); Version 3.0.8: * BMP now imports as a native format, like UnrealEd: 8-bit BMP becomes a P8 (paletted) texture with a real Engine.Palette, 24/32-bit becomes RGBA8, 16-bit becomes G16; * Compress to P8 — adaptive 256-color palette (median-cut quantization); P8 is also selectable as an import "Convert to" target; * Copy / Cut / Paste now works for P8 (paletted) textures; * Non-power-of-two textures are highlighted in red (tiles and table) with a tooltip; new "Fix texture size" menu item pads them to a power of two while keeping the displayed size; * Reads "broken" packages that were tampered to block editors (corrupted size fields) — the client still loads them and now so does La2Tools; * "Repair package" — shown only for a tampered package (its tab is marked red) and restores the corrupted size fields; * Added client license 30 support (reads and imports its textures); * Import dialog now auto-resizes to fit its content; Version 3.0.7: * Import: the file name is now parsed smartly — package.group.name automatically fills the Group and Name fields (the package prefix is ignored); * Import: live name validation with an inline hint and tooltip — OK is blocked until the name is valid (allows - + ' etc., forbids only characters illegal in file names); * Import: textures whose size is not a power of two are now auto-padded for ALL formats (DDS/TGA/BMP too, not only PNG/JPG/GIF) — padded to a power of two with UClamp/VClamp preserving the original display size; * Texture filter now has a clear (×) button; * Light theme: visible Chrome-style tab outlines; Version 3.0.6: * "Save as..." — toolbar button and tab-menu item: save a package under a new name to any folder, choosing the format (Old/New) and Lineage2Ver121 encryption; the tab switches to the saved file; * Tab right-click menu reworked: Save, Save as... and Settings on top; Copy path and Open in Explorer at the bottom; Version 3.0.5: * Animation grouping now follows AnimNext links instead of frame names — chains group correctly with any naming (mixed prefixes, non-sequential or 0-/1-based numbers); * GIF import: animation parameters (frame rate) and TotalFrameNum are now written only to the first frame, the rest keep just the AnimNext link — matches the game's own format; same fix applied to "Create animation"; Version 3.0.4: * Clipboard <-> Explorer: Ctrl+C in the browser then Ctrl+V in Explorer pastes the textures as files; copy files in Explorer then Ctrl+V in the browser imports them; * Rename a package right from Package settings (handles Lineage2Ver121 re-keying); * Hotkeys: F1 (About), F2 (rename), F5 (reload from disk, asks if unsaved), Delete, Enter (Properties), Ctrl+W (close tab); * The application icon now appears in the title bar of every dialog and sub-window; * Fixed flipped preview when importing TGA files;  Download (Installer) |  Download (Portable)
    • Hello! I am creating a new L2 Editor version with most bugs fixed and new features added. PM me for more info!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..