3emu Posted June 10, 2014 Posted June 10, 2014 (edited) Hello everyone! I want to share my problem with you :). I've added some items inside itemname-e.dat but when reached 19242 item numbers the file just stopped reading their names. All other items have names but items added after 19242 line are read as NoItemName. It's like a limit or something anyone knows about this problem? I hope it's fixable :) Thanks! Best Regards And WIshes To all! Edited June 10, 2014 by 3emu Quote
DONALD TRUMP 2016 Posted June 10, 2014 Posted June 10, 2014 this problem is usually caused by you having a id in itemname but that id does NOT exist in etc/weapon/armor grp. example: you have 19243 in itemname weapongrp - no 19243 armorgrp - no 19243 etcitemgrp - no 19243 Quote
3emu Posted June 10, 2014 Author Posted June 10, 2014 (edited) Tnx for your fast response but i have added all correctly just it is like a limit ? I can Attach the itemname/armorgrp and weapon if you'd like but i am sure it's not caused by this, because all items are readed correctly if i delete a previous the new works and so on. Its just space limit or something... I first tried to see if grp's cause the problem but not... I tried with different system but still same... Edited June 10, 2014 by 3emu Quote
DONALD TRUMP 2016 Posted June 10, 2014 Posted June 10, 2014 i really doubt its a limit and 5 digit range doesnt seem very likely, you can attach them if you want Quote
3emu Posted June 10, 2014 Author Posted June 10, 2014 (edited) DeleteD Edited June 11, 2014 by 3emu Quote
DONALD TRUMP 2016 Posted June 10, 2014 Posted June 10, 2014 i could be blind but '19242' isnt even a id in any of your files Quote
puredemonsss Posted June 10, 2014 Posted June 10, 2014 i tink you made a mistake someware try recheck everyting Quote
3emu Posted June 11, 2014 Author Posted June 11, 2014 (edited) I am not speaking of id but containing... Here an example of the bottom of itemname-e.dat file : 50008 Weapon Glow - Pink a,Alows you to change your weapon glowing color to White. If you have this item in your inventory use a voiced command - .pink\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1 50009 Cloak Design a,Item used to buy a Special Cloaks\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1 50008 name is working but 50009 not and if i reverse their place, 50009 will work but 50008 not.... It's obvious it has some limit.... But how to fix it? Can anyone help me or give me a working system? Edited June 11, 2014 by 3emu Quote
puredemonsss Posted June 11, 2014 Posted June 11, 2014 I am not speaking of id but containing... Here an example of the bottom of itemname-e.dat file : 50008 Weapon Glow - Pink a,Alows you to change your weapon glowing color to White. If you have this item in your inventory use a voiced command - .pink\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1 50009 Cloak Design a,Item used to buy a Special Cloaks\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1 50008 name is working but 50009 not and if i reverse their place, 50009 will work but 50008 not.... It's obvious it has some limit.... But how to fix it? Can anyone help me or give me a working system? i asume that 50009 is an item that is used to exchange and only shown in inventory so the 50009 hav es to be in EtcItemgrp.dat too and ofc orse in itemname-e.dat coz if is dropable it wil be nothing phisical to see XD or mabe its an item with a skill used to give you that item cloack and it haves to be in Skillgrp.dat , SkillName-e.dat too but if you post more info on what is that 50009 do than we can help you more Quote
puredemonsss Posted June 11, 2014 Posted June 11, 2014 (edited) how you say you reverse places ? i mean like this ? 50009 Cloak Design a,Item used to buy a Special Cloaks\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1 50008 Weapon Glow - Pink a,Alows you to change your weapon glowing color to White. If you have this item in your inventory use a voiced command - .pink\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, and now the 50009 is working but the 50008 is not working ? mabe there is allready an id like this in Armorgrp.dat EtcItemgrp.dat ItemName-e.dat Skillgrp.dat SkillName-e.dat SkillSoundgrp.dat Weapongrp.dat check if there is an identically id in those if its not this than try remake the item with a neaw id and make shore the id is the same in server/database/client Edited June 11, 2014 by puredemonsss Quote
3emu Posted June 11, 2014 Author Posted June 11, 2014 (edited) I found my mistake tnx.... I am sorry for the trouble i have made to you guys. An item didn't have grp and all others after it didn't worked.. Edited June 11, 2014 by 3emu Quote
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