Hello Guys, i have l2j pack and i have problem with OP_ACTIVE skill. like mirage, wheni go to use it the normal time of skill is 60s but at like 40s the buff will disappear anyone can fix it?
here the example of mirage buff, it's all ok but in game have problem with time
Hello everyone, this is ADENA L2REBORN / LU4 / MASTERWORK
We also have items, epics, etc.
discord - adver745645
Our prices are reasonable, so have a nice shopping and a nice day.
🌍 Server Name: L2 LORENA x30
🕰️ Opening Date: November 14, 2025 – 19:00 UTC+2
🎮 Chronicle: Interlude (Retail-like experience)
⚖️ Rates: x30 (MID PVP, long-term server NO-WIPE)
🌐 Website: https://l2-lorena.com/
💬 Discord: https://discord.gg/URz974tPW
---
🔥 INTRODUCTION
L2 LORENA brings back the true Interlude experience – no Pay2Win, no overpowered gear.
A clean, balanced, and international Lineage II world with a long-term vision.
If you're tired of servers dying in 2 weeks, this is for you.
---
⚔️ MAIN FEATURES (check the website for Full Description)
✔️ True Interlude gameplay + trash server Interface
✔️ International community
✔️ Smart anti-bot protection
✔️ Balanced class PvP
✔️ Working Olympiad & Clan Wars
✔️ Manual farm, auto farm to.
✔️ Offline shop, party EXP bonus
✔️ SellBuss System
✔️ Dressme System
---
🏆 DISCORD INVITE CONTEST (LIVE NOW)
Want to help build the server and get rewarded?
🥇 1st: 30 COL
🥈 2nd: 20 COL
🥉 3rd: 10 COL
Use `/invites` in our Discord to get your personal link!
---
⚔️ Top PvP Player → 50 COL(Month)
👑 Best Performing Clan → 100 COL (to clan leader) Month
All based on in-game performance and community activity.
---
📅 LAUNCH INFO
- Grand Opening: **14 November, 19:00 UTC+2**
- Website: https://l2-lorena.com/
- Discord: https://discord.gg/URz974tPW
Join the movement. No Pay2Win. No nonsense. Just Nostalgia.
See you on the battlefield.
Question
Own
Hello Guys, i have l2j pack and i have problem with OP_ACTIVE skill. like mirage, wheni go to use it the normal time of skill is 60s but at like 40s the buff will disappear anyone can fix it?
here the example of mirage buff, it's all ok but in game have problem with time
<skill id="445" levels="1" name="Mirage">
Edited by Own<set name="icon" val="icon.skill0445" />
<set name="reuseDelay" val="150000" />
<set name="magicLevel" val="79" />
<set name="hitTime" val="2000" />
<set name="hitCancelTime" val="500" />
<set name="mpConsume2" val="43" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<for>
<effect count="1" name="Buff" stackType="Mirage" time="60" val="0">
<triggers>
<trigger id="5144" level="1" type="RECEIVE_DAMAGE" chance="35">
<player damage="1;0" />
</trigger>
</triggers>
</effect>
</for>
</skill>
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