Hello Guys, i have l2j pack and i have problem with OP_ACTIVE skill. like mirage, wheni go to use it the normal time of skill is 60s but at like 40s the buff will disappear anyone can fix it?
here the example of mirage buff, it's all ok but in game have problem with time
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L2jMobius has a variety of servers, that all are actively developed.
https://gitlab.com/MobiusDevelopment/L2J_Mobius
Better version if you donate 200 euros to the project? Yes.
https://l2jmobius.org
A tutorial is provided.
https://l2jmobius.org/forum/index.php?topic=3231.0
Please do not come if you cannot compile and test on your own.
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Question
Own
Hello Guys, i have l2j pack and i have problem with OP_ACTIVE skill. like mirage, wheni go to use it the normal time of skill is 60s but at like 40s the buff will disappear anyone can fix it?
here the example of mirage buff, it's all ok but in game have problem with time
<skill id="445" levels="1" name="Mirage">
Edited by Own<set name="icon" val="icon.skill0445" />
<set name="reuseDelay" val="150000" />
<set name="magicLevel" val="79" />
<set name="hitTime" val="2000" />
<set name="hitCancelTime" val="500" />
<set name="mpConsume2" val="43" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<for>
<effect count="1" name="Buff" stackType="Mirage" time="60" val="0">
<triggers>
<trigger id="5144" level="1" type="RECEIVE_DAMAGE" chance="35">
<player damage="1;0" />
</trigger>
</triggers>
</effect>
</for>
</skill>
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