L2KingWorld Posted May 5, 2014 Posted May 5, 2014 (edited) Hello everyone, Does anyone know how can I change UKX files? Edited May 6, 2014 by Universe It's not a GR section. Quote
Frank Posted June 6, 2014 Posted June 6, 2014 Hello, Define "change" please since we can't understand what you wanna do. Quote
L2KingWorld Posted June 8, 2014 Author Posted June 8, 2014 (edited) i wanna change one monster (i know change .UTX file <<systextures>>) but I do not know how can i change .UKX files? <<animations>> Edited June 8, 2014 by L2KingWorld Quote
DONALD TRUMP 2016 Posted June 8, 2014 Posted June 8, 2014 well what are you trying to change with it? some things can be edited without ukx also you would have to reimport the edited monster in a new ukx Quote
L2KingWorld Posted June 9, 2014 Author Posted June 9, 2014 well, how to change the torch UKX ??? Quote
L2KingWorld Posted June 9, 2014 Author Posted June 9, 2014 omg: well, how to change the file .UKX ??? Quote
DONALD TRUMP 2016 Posted June 9, 2014 Posted June 9, 2014 you have to explain what you plan on doing first if not i wont bother replying to your threads again since you refused to answer the question 3x Quote
L2KingWorld Posted June 9, 2014 Author Posted June 9, 2014 I want to add two more hands this monster was easy to do .UTX file only hands up as if not where necessary. and for this I have to do .UKX file Quote
puredemonsss Posted June 10, 2014 Posted June 10, 2014 http://www.gildor.org/smf/index.php/topic,1320.0.html hope this help you a little XD Quote
L2KingWorld Posted June 10, 2014 Author Posted June 10, 2014 http://www.gildor.org/smf/index.php/topic,1320.0.html hope this help you a little XD I cannot understand what this program Quote
CriticalError Posted June 10, 2014 Posted June 10, 2014 I cannot understand what this program when you talk about change UKX don't know what mean, if you mean create new UKX files, or modify original of client, the link he give you of umodel, is a tool for unpack files, in this case animations (UKX), so for use it just create a batch export and inside put this: umodel -export package.ukx and is all, ofc you need put package in same folder of umodel or add to enviroment variables the new patch of umodel to execute from everywere :) Quote
L2KingWorld Posted June 11, 2014 Author Posted June 11, 2014 when you talk about change UKX don't know what mean, if you mean create new UKX files, or modify original of client, the link he give you of umodel, is a tool for unpack files, in this case animations (UKX), so for use it just create a batch export and inside put this: umodel -export package.ukx and is all, ofc you need put package in same folder of umodel or add to enviroment variables the new patch of umodel to execute from everywere :) show me how to change .UKX file Quote
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