I am making some skills which I put them in some custom Items I created But I have a question.
Lets say I want to make a skill (which will be passive and I will put it on an Item) that I want to give pdef but only if (for ex.) blunt weapon is equiped. what should I use in this:
Instead of stat="pAtk" or maybe there is a restriction I can add to this skill for not taking effect if other weapon type is armed? Generally if there is a complete guide with what you can put on <stat="XX"> and their meanings it would be helpful for me. Thanks in advance
The owner of this server is a crook. I made the server for him, and he simply refused to pay me the remaining amount. The server is online; no problem, you can access it through this link. I'm selling the server complete with the code, so count on the amount this scammer refused to pay me.
Info Server : Features - Blood & Sand
Price: 500$ USD ( Only 1 person can buy )
Base Project ( aCis 410 )
Comes with Server Sourcer and Interface Sourcer
All GrandBoss is working perfectly like l2off
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DaFFyNaSH
I am making some skills which I put them in some custom Items I created But I have a question.
Lets say I want to make a skill (which will be passive and I will put it on an Item) that I want to give pdef but only if (for ex.) blunt weapon is equiped. what should I use in this:
Instead of stat="pAtk" or maybe there is a restriction I can add to this skill for not taking effect if other weapon type is armed? Generally if there is a complete guide with what you can put on <stat="XX"> and their meanings it would be helpful for me. Thanks in advance
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