Hello, I need help with this:
When I paste the skilldata in the skilldata of the program, when I click generate show a error:
See the end of this message for details on how to invoke Just-In-Time (JIT) debugging instead of this dialog box.
Just-In-Time (JIT) debugging instead of this dialog box.
************** Exception text **************
System.ArgumentOutOfRangeException: Length cannot be less than zero.
Parameter name: length
in System.String.Substring(Int32 startIndex, Int32 length)
in L2OFFGMPanel.Editor.pchMK.ex0fw1kAOte16pCJFCj(Object , Int32 , Int32 )
in L2OFFGMPanel.Editor.pchMK.tW0WWWF2JnU(Object , EventArgs )
in System.Windows.Forms.Control.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.ButtonBase.WndProc(Message& m)
in System.Windows.Forms.Button.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded assemblies **************
mscorlib
Assembly version: 4.0.0.0.0
Win32 version: 4.8.4614.0 built by: NET48REL1LAST_B
Base code: file:///C:/2/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
_
Assembly version: 0.0.0.0.0
Win32 version: 4.8.4614.0 built by: NET48REL1LAST_B
Base code: file:///C:/2/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
L2OFFGMPanel
Assembly version: 4.7.1.0
Win32 version: 4.8.4614.0 built by: NET48REL1LAST_B
Base code: file:///C:/2/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System
Assembly version: 4.0.0.0.0
Win32 version: 4.8.4605.0 built by: NET48REL1LAST_C
Base code: file:///C:/2/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly version: 4.0.0.0.0
Win32 version: 4.8.4550.0 built by: NET48REL1LAST_C
Base code: file:///C:/2/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly version: 4.0.0.0.0
Win32 version: 4.8.4390.0 built by: NET48REL1LAST_C
Base code: file:///C:/2/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly version: 4.0.0.0.0
Win32 version: 4.8.4190.0 built by: NET48REL1LAST_B
Base code: file:///C:/2/Micros
Hello everyone, my problem is:
that when adding the .wav or .uax to sound in unrealED "Patched" is added, but the sound is not heard, you press play and nothing.
But if I do the same process in unrealruntime2 if the audio is heard in the animation created in notify,
but it is not patched and it does not create the .ukx correctly.
what do i need to solve this problem?
Could anyone help me?
(I will need a different UrealED)
I also tried unrealedpostal and neither.
A greeting and I hope to answer.
Question
`iAndre
What title says.

Jre is already imstalled though .. any solutions ?
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