### Eclipse Workspace Patch 1.0
#P L2jFrozen_GameServer
Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2MassSiegeManagerInstance.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2MassSiegeManagerInstance.java (revision 0)
+++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2MassSiegeManagerInstance.java (working copy)
@@ -0,0 +1,69 @@
+++++/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* @author Debian
*
*/
public class L2MassSiegeManagerInstance extends L2NpcInstance
{
public L2MassSiegeManagerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
public void showHtmlWindow(L2PcInstance activeChar)
{
NpcHtmlMessage p = new NpcHtmlMessage(5);
StringBuilder tb = new StringBuilder("");
tb.append("<html><head><title>Mass Siege Manager</title></head><body>");
tb.append("<center>");
tb.append("<img src=\"L2Font-e.replay_logo-e\" width=256 height=80>");
tb.append("<br>");
tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
tb.append("<br>");
tb.append("<font color=\"FFAA00\">Mass Siege Manager</font>");
tb.append("<br>");
tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
tb.append("</center>");
tb.append("<center>");
tb.append("<button value=\"Giran Siege\" action=\"bypass -h siege_giran\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Aden Siege\" action=\"bypass -h siege_aden\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Rune Siege\" action=\"bypass -h siege_rune\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Goddard Siege\" action=\"bypass -h siege_goddard\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Dion Siege\" action=\"bypass -h siege_dion\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Shuttgart Siege\" action=\"bypass -h siege_shuttgart\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Innadril Siege\" action=\"bypass -h siege_innadril\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Oren Siege\" action=\"bypass -h siege_oren\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("<button value=\"Gludio Siege\" action=\"bypass -h siege_gludio\" width=204 height=20 back=\"sek.cbui36\" fore=\"sek.cbui75\">");
tb.append("</center>");
tb.append("<center>");
tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
tb.append("<br>");
tb.append("<font color=\"FFAA00\">by Debian</font>");
tb.append("</center>");
tb.append("</body></html>");
p.setHtml(tb.toString());
activeChar.sendPacket(p);
return;
}
+++++}
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (revision 986)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (working copy)
@@ -28,6 +28,7 @@
import com.l2jfrozen.gameserver.handler.AdminCommandHandler;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;
+import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance;
@@ -41,8 +42,10 @@
import com.l2jfrozen.gameserver.model.entity.event.TvT;
import com.l2jfrozen.gameserver.model.entity.event.VIP;
import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;
+import com.l2jfrozen.gameserver.model.entity.siege.Castle;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
+import com.l2jfrozen.gameserver.network.serverpackets.SiegeInfo;
import com.l2jfrozen.gameserver.util.GMAudit;
public final class RequestBypassToServer extends L2GameClientPacket
@@ -125,6 +128,64 @@
{
playerHelp(activeChar, _command.substring(12));
}
+++++
/** Siege Commands **/
else if (_command.startsWith("siege_aden"))
{
Castle castle = CastleManager.getInstance().getCastleById(5);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_giran"))
{
Castle castle = CastleManager.getInstance().getCastleById(3);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_goddard"))
{
Castle castle = CastleManager.getInstance().getCastleById(7);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_rune"))
{
Castle castle = CastleManager.getInstance().getCastleById(8);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_shuttgart"))
{
Castle castle = CastleManager.getInstance().getCastleById(9);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_oren"))
{
Castle castle = CastleManager.getInstance().getCastleById(4);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_dion"))
{
Castle castle = CastleManager.getInstance().getCastleById(2);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_gludio"))
{
Castle castle = CastleManager.getInstance().getCastleById(1);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
else if (_command.startsWith("siege_innadril"))
{
Castle castle = CastleManager.getInstance().getCastleById(6);
if(castle != null)
sendPacket(new SiegeInfo(castle));
}
+++++
else if(_command.startsWith("npc_"))
{
if(!activeChar.validateBypass(_command))
Exw vali 5 +++++ gia na mn vazw sta parapanw gia na mn svinw sinexia + ennow oti exei mexri kai exei +........Telospanton to provlima den eine ekei o code perniete kanonika apla mou leei na ftia3w ena npc me name L2MassSiegeManager......Ayto to onoma den to vriski an valw px L2Npc tha to vri an valw ayti ti katali3i leei Npc Not Found Sto spawn
Where was I called a scammer? Is there any proof, etc.? There are a lot of reviews about our store online, etc.
https://zhyk.org/forum/showthread.php?t=1108673
🔍 Inventory 1.0 is a next-generation inventory system that stands out with its special minimal clothing system. Carefully designed and prepared according to the highest standards of your server, it not only enhances your gaming experience but also contributes to your server's infrastructure.
⚙️ Supported: QB-CORE
Features:
✅ Instant Delivery: All products you purchase will be instantly assigned to your account as soon as your payment is completed.
✅ Clothing System: With the special animated clothing configurations in your inventory, you will be able to change outfits with ease. Experience a unique roleplaying experience with high-quality animations and customizable clothing options.
✅ Minimalist Inventory System: This inventory system, with its visuals, animations, and mechanics, offers maximum efficiency without overwhelming your screen and limiting your roleplaying experience. It’s designed to be user-friendly while enhancing your roleplaying experience.
✅ Continuous Updates: The content in the inventory is regularly updated with innovative features added. New animations, additional clothing options, and cutting-edge features ensure a fresh and dynamic experience.
✅ Easy Setup and Compatibility: Compatible with QB-CORE, this system is easy to install and optimized for quick integration into your server. It works seamlessly with a simple drag-and-drop method.
✅ Performance Optimization: The system is optimized to avoid low FPS and performance drops. All features of the inventory run smoothly without affecting your server’s performance.
✅ Multilingual Support: With support for different languages, you can cater to an international player base and build a larger community on your server.
✅ Flexible Customization Options: You can fully customize the inventory according to your needs and server rules. Choose between different outfits and animations to create a unique gaming experience.
✅ Comprehensive Help and Support: With 24/7 support, you can quickly resolve any issues you encounter. Our technical support and user guides are always here to assist you.
Shop Now! Take your game to the next level with Inventory 1.0 and enjoy its unique features. Get ready to make a real difference in your roleplaying experience!
--------------------------TEBEX: https://matza.tebex.io/package/7174862 --------------------------
Question
Cronia
Look That code plz :
Exw vali 5 +++++ gia na mn vazw sta parapanw gia na mn svinw sinexia + ennow oti exei mexri kai exei +........Telospanton to provlima den eine ekei o code perniete kanonika apla mou leei na ftia3w ena npc me name L2MassSiegeManager......Ayto to onoma den to vriski an valw px L2Npc tha to vri an valw ayti ti katali3i leei Npc Not Found Sto spawn
Edw einai kai to npc :
INSERT INTO `npc` VALUES ('9988', '31688', 'Castle Soldier', '1', 'Castles Manager', '1', 'NPC.a_fighterguild_master_Mhuman', '8.00', '23.50', '70', 'male', 'L2MassSiegeManager', '40', '3862', '1493', '11.85', '2.78', '40', '43', '30', '21', '20', '10', '0', '0', '1314', '470', '780', '382', '278', '0', '333', '70', '0', '0', '55', '132', null, '0', '1', '0', 'LAST_HIT');18 answers to this question
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