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[Help]Buffer L2Jfrozen!


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Posted (edited)

des ta html ta evales swsta?
..\L2j Server\gameserver\data\html\default

egw enan buffer pou eixa katevasei kai esura apla ta data tou mesa ston server den douleue giati itan gramenos lathos o fakelos default kai ta evale se lathos thesi
tsekare to

Edited by Pk_Lover
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Posted (edited)

ftene ta import tis buffer ise sigouros pos ine import gia frozen alakseta se l2jfrozen mporis na to bris opos kan kai mena na psakso se dino mia lisi an ftei afto psakse ta impoer tis l2jfrozen na perasis stin java px custom 999_npc_bufer to san java arxio use notepad++

Edited by l22expert
  • 0
Posted
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from com.l2jfrozen.gameserver.model.actor.instance import L2NpcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9999_NPCBuffer"

NPC=[9999]
ADENA_ID=57
QuestId     = 9999
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 9999: NPCBuffer"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 0  or st.getPlayer().getLevel() < 1 :
			htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			#Wind Walk
			if event == "2":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "3":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "4":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "5":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "6":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "7":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "8":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "9":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "10":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "11":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "12":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "13":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "14":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "15":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "16":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "17":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "18":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "19":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

            #Agility
			if event == "20":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Clarity
			if event == "21":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Advanced Block
			if event == "22":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Kiss of Eva
			if event == "23":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1073,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Greater Shield
			if event == "24":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)	
                                               
            #Wild Magic
			if event == "25":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)

			#Regeneration
			if event == "26":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Holy Weapon
			if event == "27":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Mana Regeneration
			if event == "28":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Greather Might
			if event == "29":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Chant of battle
			if event == "30":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Shielding
			if event == "31":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Fire
			if event == "32":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Flame
			if event == "33":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Fury
			if event == "34":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Evasion
			if event == "35":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Rage
			if event == "36":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Revenge
			if event == "37":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Vampire
			if event == "38":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Eagle
			if event == "39":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Predator
			if event == "40":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Spirit
			if event == "41":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Victory
			if event == "42":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Chant of Magnus
			if event == "43":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#War Chant
			if event == "44":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Earth Chant
			if event == "45":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of life
			if event == "46":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1229,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Body Avatar
			if event == "47":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Profecy of Fire
			if event == "48":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Profecy of Wather
			if event == "49":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#profecy of Wind
			if event == "50":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Blessing of Queen
			if event == "51":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Blessing of Seraphim
			if event == "52":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Gifth Queen
			if event == "53":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Gifth Seraphim
			if event == "54":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Holy Resistance
			if event == "55":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Unholy Resistance
			if event == "56":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Aqua
			if event == "57":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Wind
			if event == "58":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Fire
			if event == "59":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Poison
			if event == "60":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Elemetal Protection
			if event == "61":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Arcane Protection
			if event == "62":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Divine Protection
			if event == "63":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Invigor
			if event == "64":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "65":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Gifth
			if event == "66":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1003,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Blessing
			if event == "67":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1005,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Glory
			if event == "68":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1008,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Tact
			if event == "69":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1260,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Wisdom
			if event == "70":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1004,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Protection
			if event == "71":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1250,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Rage
			if event == "72":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1261,2).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Vision
			if event == "73":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1249,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Haste
			if event == "74":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1282,2).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Eye
			if event == "75":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Soul
			if event == "76":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Emblem
			if event == "77":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1415,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Fist
			if event == "78":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1416,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Victory
			if event == "79":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Dance of Warrior
			if event == "80":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Inspiration
			if event == "81":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Mystic
			if event == "82":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Fire
			if event == "83":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Fury
			if event == "84":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Concentration
			if event == "85":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Light
			if event == "86":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Aqua Guard
			if event == "87":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Earth Guard
			if event == "88":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Vampire
			if event == "89":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Protection
			if event == "90":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Siren's Dance 
			if event == "91":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Shadow
			if event == "92":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Song of Earth
			if event == "93":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Life
			if event == "94":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Water
			if event == "95":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Warding
			if event == "96":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Wind
			if event == "97":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Hunter
			if event == "98":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Invocation
			if event == "99":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Vitality
			if event == "100":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Vengeance
			if event == "101":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Flame Guard
			if event == "102":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Storm Guard
			if event == "103":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Meditation
			if event == "104":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Champion
			if event == "105":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Renewal
			if event == "106":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Fighter Buffers
			if event == "107":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)

			#Mage Buffers
			if event == "108":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"			
				st.setState(COMPLETED)

			if event == "109":
				st.takeItems(ADENA_ID,0)
				return "1.htm"		
				st.setState(COMPLETED)

			#Cancel
			if event == "110": 
				st.getPlayer().stopAllEffects()
				return "1.htm"
				st.setState(COMPLETED)

            #Noblesse Blessing
			if event == "111":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)	

            #Restore CP/HP/MP
			if event == "115":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
				st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
				st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "1.htm"
				st.setState(State.COMPLETED)
	

				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

gia des nomizw pos einai swsta

  • 0
Posted (edited)

sosta einai ta import  tou frozen oposta ida an thimame kl gia dokimase an den mporis na make clan ftei i buffer alaksetis

Edited by l22expert
  • 0
Posted
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from com.l2jfrozen.gameserver.model.actor.instance import L2NpcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9999_NPCBuffer"

NPC=[9999]
ADENA_ID=57
QuestId     = 9999
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 9999: NPCBuffer"

class Quest (JQuest) :

	def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


	def onEvent(self,event,st):
		htmltext = event
		count=st.getQuestItemsCount(ADENA_ID)
		if count < 0  or st.getPlayer().getLevel() < 1 :
			htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>"
		else:
			st.takeItems(ADENA_ID,0)
			st.getPlayer().setTarget(st.getPlayer())
			
			#Wind Walk
			if event == "2":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Decrease Weight
			if event == "3":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Shield
			if event == "4":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Might
			if event == "5":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Mental Shield
			if event == "6":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Body
			if event == "7":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless the Soul
			if event == "8":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Magic Barrier
			if event == "9":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Concentration
			if event == "10":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Berserker Spirit
			if event == "11":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Bless Shield
			if event == "12":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Vampiric Rage
			if event == "13":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Acumen
			if event == "14":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Empower
			if event == "15":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Haste
			if event == "16":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Guidance
			if event == "17":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Focus
			if event == "18":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Death Whisper
			if event == "19":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

            #Agility
			if event == "20":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Clarity
			if event == "21":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Advanced Block
			if event == "22":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Kiss of Eva
			if event == "23":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1073,2).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)	
                                                
            #Greater Shield
			if event == "24":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"
				st.setState(COMPLETED)	
                                               
            #Wild Magic
			if event == "25":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"
				st.setState(COMPLETED)

			#Regeneration
			if event == "26":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Holy Weapon
			if event == "27":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Mana Regeneration
			if event == "28":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Greather Might
			if event == "29":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Chant of battle
			if event == "30":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Shielding
			if event == "31":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Fire
			if event == "32":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Flame
			if event == "33":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Fury
			if event == "34":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Evasion
			if event == "35":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Rage
			if event == "36":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Revenge
			if event == "37":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Vampire
			if event == "38":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Eagle
			if event == "39":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Predator
			if event == "40":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Spirit
			if event == "41":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of Victory
			if event == "42":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Chant of Magnus
			if event == "43":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#War Chant
			if event == "44":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Earth Chant
			if event == "45":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Chant of life
			if event == "46":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1229,1).getEffects(st.getPlayer(),st.getPlayer())
				return "5.htm"		
				st.setState(COMPLETED)

			#Body Avatar
			if event == "47":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
				return "2.htm"		
				st.setState(COMPLETED)

			#Profecy of Fire
			if event == "48":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Profecy of Wather
			if event == "49":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#profecy of Wind
			if event == "50":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Blessing of Queen
			if event == "51":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Blessing of Seraphim
			if event == "52":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Gifth Queen
			if event == "53":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Gifth Seraphim
			if event == "54":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
				return "7.htm"		
				st.setState(COMPLETED)

			#Holy Resistance
			if event == "55":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Unholy Resistance
			if event == "56":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Aqua
			if event == "57":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Wind
			if event == "58":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Fire
			if event == "59":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Poison
			if event == "60":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Elemetal Protection
			if event == "61":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Arcane Protection
			if event == "62":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Divine Protection
			if event == "63":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Invigor
			if event == "64":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Resist Shock
			if event == "65":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
				return "6.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Gifth
			if event == "66":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1003,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Blessing
			if event == "67":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1005,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Glory
			if event == "68":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1008,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Tact
			if event == "69":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1260,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Wisdom
			if event == "70":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1004,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Protection
			if event == "71":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1250,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Rage
			if event == "72":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1261,2).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Vision
			if event == "73":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1249,3).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Haste
			if event == "74":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1282,2).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Eye
			if event == "75":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Soul
			if event == "76":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Emblem
			if event == "77":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1415,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Fist
			if event == "78":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1416,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Pa'agrio Victory
			if event == "79":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer())
				return "10.htm"		
				st.setState(COMPLETED)

			#Dance of Warrior
			if event == "80":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Inspiration
			if event == "81":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Mystic
			if event == "82":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Fire
			if event == "83":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Fury
			if event == "84":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Concentration
			if event == "85":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Light
			if event == "86":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Aqua Guard
			if event == "87":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Earth Guard
			if event == "88":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Vampire
			if event == "89":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Protection
			if event == "90":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Siren's Dance 
			if event == "91":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				return "4.htm"		
				st.setState(COMPLETED)

			#Dance of Shadow
			if event == "92":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
				return "8.htm"		
				st.setState(COMPLETED)

			#Song of Earth
			if event == "93":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Life
			if event == "94":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Water
			if event == "95":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Warding
			if event == "96":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Wind
			if event == "97":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Hunter
			if event == "98":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Invocation
			if event == "99":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Vitality
			if event == "100":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Vengeance
			if event == "101":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Flame Guard
			if event == "102":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Storm Guard
			if event == "103":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Meditation
			if event == "104":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Champion
			if event == "105":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Song of Renewal
			if event == "106":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				return "3.htm"		
				st.setState(COMPLETED)

			#Fighter Buffers
			if event == "107":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)

			#Mage Buffers
			if event == "108":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().stopAllEffects()
				SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"			
				st.setState(COMPLETED)

			if event == "109":
				st.takeItems(ADENA_ID,0)
				return "1.htm"		
				st.setState(COMPLETED)

			#Cancel
			if event == "110": 
				st.getPlayer().stopAllEffects()
				return "1.htm"
				st.setState(COMPLETED)

            #Noblesse Blessing
			if event == "111":
				st.takeItems(ADENA_ID,0)
				SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
				return "1.htm"
				st.setState(COMPLETED)	

            #Restore CP/HP/MP
			if event == "115":
				st.takeItems(ADENA_ID,0)
				st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
				st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
				st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
				return "1.htm"
				st.setState(State.COMPLETED)
	

				
			if htmltext != event:
				st.setState(COMPLETED)
				st.exitQuest(1)
		return htmltext


	def onTalk (self,npc,player):
	   st = player.getQuestState(qn)
	   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
	   st.setState(STARTED)
	   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)

QUEST.setInitialState(CREATED)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

gia des nomizw pos einai swsta

 

to dokimasa auto den fteei

 

sosta einai ta import  tou frozen oposta ida an thimame kl gia dokimase an den mporis na make clan ftei i buffer alaksetis

eisai megalos auto itan thx

Guest
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    • Hi everyone,   In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then.   LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform.   The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required.   My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more.   Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords)   I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
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