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CHAPPiE

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  1. Why server still close ,you at 19:00 GMT +2 will open
  2. to dokimasa auto den fteei eisai megalos auto itan thx
  3. import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from com.l2jfrozen.gameserver.model.actor.instance import L2NpcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[9999] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "2": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Decrease Weight if event == "3": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Shield if event == "4": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Might if event == "5": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "6": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Body if event == "7": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Soul if event == "8": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "9": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Concentration if event == "10": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "11": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "12": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "13": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Acumen if event == "14": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Empower if event == "15": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Haste if event == "16": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Guidance if event == "17": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Focus if event == "18": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Death Whisper if event == "19": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Agility if event == "20": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Clarity if event == "21": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Advanced Block if event == "22": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Kiss of Eva if event == "23": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1073,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "24": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Wild Magic if event == "25": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Regeneration if event == "26": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Holy Weapon if event == "27": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Mana Regeneration if event == "28": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1047,4).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Greather Might if event == "29": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Chant of battle if event == "30": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Shielding if event == "31": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Fire if event == "32": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Flame if event == "33": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Fury if event == "34": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Evasion if event == "35": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Rage if event == "36": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Revenge if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Vampire if event == "38": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Eagle if event == "39": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Predator if event == "40": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Spirit if event == "41": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of Victory if event == "42": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Chant of Magnus if event == "43": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #War Chant if event == "44": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Earth Chant if event == "45": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Chant of life if event == "46": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1229,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Body Avatar if event == "47": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Profecy of Fire if event == "48": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Profecy of Wather if event == "49": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #profecy of Wind if event == "50": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Blessing of Queen if event == "51": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Blessing of Seraphim if event == "52": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gifth Queen if event == "53": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Gifth Seraphim if event == "54": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Holy Resistance if event == "55": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Unholy Resistance if event == "56": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Aqua if event == "57": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Wind if event == "58": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Fire if event == "59": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Poison if event == "60": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Elemetal Protection if event == "61": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Arcane Protection if event == "62": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Divine Protection if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Invigor if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Shock if event == "65": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Pa'agrio Gifth if event == "66": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1003,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Blessing if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1005,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Glory if event == "68": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1008,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Tact if event == "69": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1260,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Wisdom if event == "70": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1004,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Protection if event == "71": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1250,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Rage if event == "72": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1261,2).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Vision if event == "73": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1249,3).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Haste if event == "74": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1282,2).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Eye if event == "75": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1364,1).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Soul if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1365,1).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Emblem if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1415,1).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Fist if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1416,1).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Pa'agrio Victory if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer()) return "10.htm" st.setState(COMPLETED) #Dance of Warrior if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Inspiration if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Mystic if event == "82": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Fire if event == "83": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Fury if event == "84": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Concentration if event == "85": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Light if event == "86": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Aqua Guard if event == "87": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Earth Guard if event == "88": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Vampire if event == "89": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Protection if event == "90": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Siren's Dance if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Dance of Shadow if event == "92": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Song of Earth if event == "93": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Life if event == "94": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Water if event == "95": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Warding if event == "96": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Wind if event == "97": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Hunter if event == "98": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Invocation if event == "99": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Vitality if event == "100": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Vengeance if event == "101": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Flame Guard if event == "102": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Storm Guard if event == "103": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Meditation if event == "104": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Champion if event == "105": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Song of Renewal if event == "106": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Fighter Buffers if event == "107": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Mage Buffers if event == "108": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "109": st.takeItems(ADENA_ID,0) return "1.htm" st.setState(COMPLETED) #Cancel if event == "110": st.getPlayer().stopAllEffects() return "1.htm" st.setState(COMPLETED) #Noblesse Blessing if event == "111": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Restore CP/HP/MP if event == "115": st.takeItems(ADENA_ID,0) st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) gia des nomizw pos einai swsta
  4. Paidia exw auto to provlima exw elenxei ta pana scripts html ta panta alla m vgazei auto otan pataw na tin anixw
  5. http://files.hiphop.gr/media/mp3/full/VoreiaAsteria-Xalarotera_hiphopgr_may2005.zip
  6. like l2 vitality no l2 core farm and other bullshits this isnt L2CORE 2008 this is l2vitality 2013
  7. guys i have problem pls help me.i use l2jhellas
  8. 1. About Dominators at all servers which i play are support but at oly can fuck everyone 2. Paladins overpowered at oly if he have and shield of reflect he is GOD! 3.Find one REAL DEVELOPER for REAL SOLUTIONs at problems 4.Find one GM to stay online for questions and only admin for donate
  9. BUMP and now have 40-50 players online!
  10. check again now is online
  11. Yes now have 5 ppl but yesterday open server and still dont be in Topzone/HopZone
  12. Server isn't mine i am player inside server and for now i dont see GM chars and server have realy Balance about Deticated i dont know but i dont lag and for protection i dont see DDoS or somethnig else IDK it is your opinion and i respect it
  13. What time my friend at 8-9 gmt +2 server has 25 players online
  14. yes server have low population but still grow up without Topzone/HopZone server have 20-25 players online
  15. Server open right now no population for now i am with 4 guys inside
  16. Website: http://l2memories.zxq.net/ Server Information: - Lineage 2 Interlude Full. - Rates 5000x XP/SP, 10000x Adena,1x Drops,. -Gms Event - All Area Interlude 100%. - GmShop. - NpcBuffer. - Npc change classes. - Time Buff: 3 h. - Time Dance: 3 h. - Time Song: 3 h. - Enchant Armor Chance: 75%. - Enchant Weapon Chance: 75%. - Enchant Jewel Chance: 75%. - Enchant Armor Chance(Blessed): 100%. - Enchant Weapon Chance(Blessed): 100%. - Enchant Jewel Chance(Blessed): 100%. - Safe Enchant: +5. - Max Enchant: +25. - Max Enchant(Donate/Event Only Weapon): +30. - Up to Interlude Areas. - Up to Interlude Mobs. - Up to Interlude Mini Boss - Custom Tatoo of Absolute(+2.000 HP). - No Custom Armor/Weapon. - Easy Farm. - Safe Zone. - PvP/PK Zone. - Clan Manager. - Nobbless Manager. - Vote Reward. Website: http://l2memories.zxq.net/ it's not mine server.Server is from one friend
  17. Wts 3 Chars 2 of them Heroes! First Character Hero Maestro Clan Leader Clan With Castle/Clan Hall and some clan skills Good Ranking at top PvP/PK Second Character Hero Ghost Hunter Good Ranking at top PvP/PK Third Character Main class Dreadnought Nobless Character Items include this: Apella Light +25 Full Apella Heavy +25 Full Apella Robe +25 Full Raid Boss Jewls +25 Full Custom Bow +25 Draconic Bow +25 Arcana Mace +25 Saint Spear +25 Demon Splinter +25 Basalt Battle Hammer +25 Heavens Divider +25 Custom Hammer +10 Custom Reflect Shield Custom Mage Sword +18 Custom Dagger +25 Custom 2H Sword Custom 1H Sword Custom Spear Custom Santa Claus Hat 186+ Event Medals 5.000+ Custom Farm Coins 60+ Book Of Giants 300+ Cps For Photos PM me All the above costs ONLY 50 euros! PayPal/PayScard Site from server : http://l2lastresort.eu/
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