Jump to content

Santa Hat For New Players (Christmas Gift).


Devlin

Recommended Posts

Hello everyone!

 

Since christmas are on the way, I thought an idea. Every time that you create a character, character will equip a santa hat.

 

Coded on aCis.

 

sz0F5c2.jpg

### Eclipse Workspace Patch 1.0
#P aCis_gameserver
Index: java/net/sf/l2j/gameserver/network/clientpackets/CharacterCreate.java
===================================================================
--- java/net/sf/l2j/gameserver/network/clientpackets/CharacterCreate.java (revision 6)
+++ java/net/sf/l2j/gameserver/network/clientpackets/CharacterCreate.java (working copy)
@@ -168,6 +168,16 @@
  }
  }**/
  
+ if (Config.ALLOW_SANTA_HAT_ON_NEW_CHARACTERS)
+ {
+ L2ItemInstance item = newChar.getInventory().addItem("Init", 7836, 1, newChar, null);
+ if (item.isEquipable())
+ {
+ if (newChar.getActiveWeaponItem() == null || !(item.getItem().getType2() != L2Item.TYPE2_ACCESSORY))
+ newChar.getInventory().equipItemAndRecord(item);
+ }
+ }
+
  for (L2SkillLearn skill : SkillTreeTable.getInstance().getAvailableSkills(newChar, newChar.getClassId()))
  {
  newChar.addSkill(SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel()), true);
Index: config/custom.properties
===================================================================
--- config/custom.properties (revision 25)
+++ config/custom.properties (working copy)
@@ -146,4 +146,7 @@
 # Remove cubics on death.
 RemoveCubicsOnDeath = False
 # Remove debuffs on death.
-RemoveDebuffsOnDeath = True
\ No newline at end of file
+RemoveDebuffsOnDeath = True
+
+# Santa hat for new players.
+AllowSantaHatOnNewCharacters = True
\ No newline at end of file
Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java (revision 25)
+++ java/net/sf/l2j/Config.java (working copy)
@@ -771,6 +771,8 @@
 
  public static boolean REMOVE_CUBICS_ON_DEATH;
  public static boolean REMOVE_DEBUFFS_ON_DEATH;
+
+ public static boolean ALLOW_SANTA_HAT_ON_NEW_CHARACTERS;
  
  // --------------------------------------------------
  
@@ -899,6 +901,8 @@
             
          REMOVE_CUBICS_ON_DEATH = custom.getProperty("RemoveCubicsOnDeath", true);
          REMOVE_DEBUFFS_ON_DEATH = custom.getProperty("RemoveDebuffsOnDeath", true);
+         
+         ALLOW_SANTA_HAT_ON_NEW_CHARACTERS = custom.getProperty("AllowSantaHatOnNewCharacters", true);
  // ...
  
  // Clans settings
Edited by Devlin
Link to comment
Share on other sites

+ if (item.isEquipable())
+ {
+ if (newChar.getActiveWeaponItem() == null || !(item.getItem().getType2() != L2Item.TYPE2_ACCESSORY))
+ newChar.getInventory().equipItemAndRecord(item);
+ }
+ }
+

 

this is useless, since the santa hat is always TYPE2_ACCESSORY && isEquipable

Link to comment
Share on other sites

  • 2 weeks later...
Guest
This topic is now closed to further replies.


×
×
  • Create New...