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hellbound Warsong Mid Rate + Custom [Grand Open January 11Th, At 15:00 Gmt +0]


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Posted

Debate threads are being made on forum and we need your opinion on deciding what server needs.
We encourage everyone to register on the forums and share opinions to better the server, since this server is made for the players... we take everyone opinion into consideration.

We start off small, but with your help we can become one of the greatest server you ever played.


Website http://warsong.eu


Forum http://forum.warsong.eu

Posted

New update is available. Please press Full Check

  • Champion Relics are now Tradable
  • Applied Champion Relics requirements for Bracelets, Shirts, Belts & Cloaks
  • Fixed a bug which allowed Players to convert Knight Epaulette's to Fire/Wind/Dark Materias.
  • Implemented 2 new items & 2 new icons
  • Significantly increased prices for Soul Crystals
  • Fixed Eye of Pa'agrio and Guidance Buff bugs
  • Vitamin Pets have been reworked. Players will be able to feed them with Food for Wolves.
  • VItamin Pets are now tradable
  • Updated Pet Item description
  • Fixed bug with Raid Curse at Ant Nest. High level players will have approximately 9 second window to leave area or at least move away before they will become paralyzed again.
  • Updated Anti mastery stack system: Robe mastery limit has been removed. Mages are now able to learn all 3 Robe Masteries.
  • Spoil cast & effect range has been increased (TEST)
  • Sweeper cast & effect range has been increased (TEST)
Posted

Look interesting, but can u tell which folders got effect? Cuz i want to back up that folders.

 

1 more, why dont u move this topic to main zone: l2 prv server

  • 2 weeks later...
Posted

  • Implemented Castle Siege Manager All In One. Players will be able to receive information about any Castle including Siege Registration/Defend Registration. NPC may be found In Giran Castle Town.

Additional Patch for Mana Potions have been applied. From now on, Re-use time is 15 seconds, Mana Restore is set to 2000, however if Player is Flagged(during PvP), only 200 Mana will be restored.

Re-balanced prices of Items which are required for "My Teleport" function. Players may find and buy these items at any Warsong Gatekeeper.

.exp off/on command has been improved. When player switches his experience off, vitality will no longer be consumed, however SP will no longer be accumulated as well.

Fixed Champion Relic Drops. Champion Monsters will drop Champion Relics with 100% probability.

Extended Weapon Enchant Effects.

Enabled Community Board with PvP Statistics (Press Alt+B for more info)

Implemented and configured PvP System with 42 Ranks, with rewards for PvP, Rewards for Leveling PvP Rank, Shop for PvP Currency.(Thanks to Masterio)

You can check your Rank & access PvP Shop by writing /pvpinfo. In addition, you can get information about other Player by Targeting him and writing /pvpinfo

Posted

Debate threads are being made on forum and we need your opinion on deciding what server needs.
We encourage everyone to register on the forums and share opinions to better the server, since this server is made for the players... we take everyone opinion into consideration.

We start off small, but with your help we can become one of the greatest server you ever played.


Website http://warsong.eu


Forum http://forum.warsong.eu

Posted

In site u wrote adena rate is x65. Is total lie is like x10 i am 65 lvl and have 5kk with d grade weapon and no grade armor u kidding me? where is x65? :D

Posted

Looks like it won't launch. It appears that the owners of this project had put alot of work into this server, I dont understand why they just abandoned it like this. I was really looking forward to play this :(

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This topic is now closed to further replies.

  • Posts

    • new synchronized movement with neoengine obstacle correction I reported bugs to you and you completely ignored me because of my nationality. Yes, you were arrogant towards me. I sent you many questions on your forum and you didn't even thank me or say anything about it. I stopped using your updates a long time ago and focused on fixing my own aCis because you intentionally break the code. Just buy versions 401 to 409; you intentionally broke a lot of things for "IDIOTS" to buy from you. Anyway, our conversation ends here. Good luck with renaming and organizing; that probably makes you more money than fixing the basics. With this debug I created valid notes for monsters and NPCs, fixing the maxZ that you broke, and also corrected fly/water movements, making them more efficient. I only spent 2 months and I'm using Geoengine l2.j   NOTE: I'm not selling my GeoEngine, don't waste your time sending messages!
    • I'm on that same situation, but hey after almost 3600 commits it's almost playable! 😛
    • Probably due to poor choice of container handling items, you should test other types.   If it's not due to container, it can be whatever method impacting inventory, such as sort/filter/integrity checks. Bad synchronization can also grealty impact performance.   Another thing to check is about packet sending, you should use L2PHX to explore what is actually sent.
    • how do I make it so that you only deal damage to a mob if you have the right items equipped, like jewels, belt, underwear, bracelet, so if you don't have one of those items equipped, you don't deal any damage to the mob thanks
    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.   Eventually reach me over Discord to speak, I don't want to continue the offtopic over that help request.
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