maugllis Posted October 31, 2013 Posted October 31, 2013 I have decided to share with you these files. You will find here all HighFive chronicle client textures (SysTextures and Textures) which are already decoded. All images are sorted like in original client. Also, all images are in JPG format as well as with original titles. As the result it will perfectly fit meanwhile creating Shops and NPC. If you want to create nice NPC html`s and you do not know images/icons and etc titles to use and how it looks, please find my images attached for reference as the example. There are few pictures to show exactly how everything looks. WinRar password: www.l2help.lt download: https://saugykla.teo.lt/Shares/Home.aspx?ShareID=541eb19e-b3a4-4a63-9f86-0cd32119b707 winrar size:686 MB credit me
WickedCat Posted August 12, 2014 Posted August 12, 2014 (edited) Great share ty But I don't know how to locate the icons in the .dat files. The icons I want to modify are located in: SysTextures \L2UI.utx When I open it with UTPT, I see this: So They are located in l2UI.utx \ MacroWnd I think it goes like this: Export as tga then import in Unreal2 Runtime Do the modifications Save as .utx Encrypt So at this stage I have 1 file "macro_icon1.utx" I only need to replace it but, I don't know in which .dat it is located. There is no ID to locate it fast... Like this for exemple in skillgrp.dat: I searched in every .dat files CTRL + F I can't see any "macro" icons ! Edited August 12, 2014 by WickedCat
puredemonsss Posted August 14, 2014 Posted August 14, 2014 if you want to edit the macro icons than you have to edit the other system's files but i duno what files store the info for the macro windows to show in ui meabe the .u files ? i duno realy :(
disanpro Posted February 17, 2015 Posted February 17, 2015 Great share ty But I don't know how to locate the icons in the .dat files. The icons I want to modify are located in: SysTextures \L2UI.utx When I open it with UTPT, I see this: So They are located in l2UI.utx \ MacroWnd I think it goes like this: Export as tga then import in Unreal2 Runtime Do the modifications Save as .utx Encrypt So at this stage I have 1 file "macro_icon1.utx" I only need to replace it but, I don't know in which .dat it is located. There is no ID to locate it fast... Like this for exemple in skillgrp.dat: I searched in every .dat files CTRL + F I can't see any "macro" icons ! you found how to edit the macro icons ? i m looking for how to do that please if you can help me :D I would be grateful
BioXSurvival Posted March 13, 2017 Posted March 13, 2017 I'm sorry to resurrect a super old thread, but how do I fix particularly the Dynasty Dagger Master armor? On my private server it is glitched, I would like some help and direction , perhaps using the files given here can point me in the right direction or let me see what file it is! Thank you.
GLO Posted March 13, 2017 Posted March 13, 2017 I'm sorry to resurrect a super old thread, but how do I fix particularly the Dynasty Dagger Master armor? On my private server it is glitched, I would like some help and direction , perhaps using the files given here can point me in the right direction or let me see what file it is! Thank you. armorgrp
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