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Posted

Hey guys im kinda newbie so i would like some help(next week my server beta test period is starting so i need it quick)

 

How can i make it possible when a player dies the buffs dont leave whever he has nobless or not?

7 answers to this question

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Posted

I guess he means from L2Character.

Find this method public boolean doDie(L2Character killer) and remove the line that xdem said.

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Posted

I guess he means from L2Character.

Find this method public boolean doDie(L2Character killer) and remove the line that xdem said.

 

 

L2Character, L2PcInstance and maybe L2Playable

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Posted

L2Character, L2PcInstance and maybe L2Playable

If he's using l2jserver, is inside l2character, not l2pcinstance, or im blind, whatever.

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Posted

If he's using l2jserver, is inside l2character, not l2pcinstance, or im blind, whatever.

 

 

depends on the pack, in most of the cases are in both subclasses

  • 0
Posted (edited)

model.actor.L2Playable

 

find & remove this line:

 

stopAllEffectsExceptThoseThatLastThroughDeath();

Edited by Devlin

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