Jump to content

Recommended Posts

Posted

Hello Summoners!

 

Lyte here, and in this post I’m excited to talk with you about Team Builder, a new feature coming to PBE in the near future where you can queue up for a specific role, champion and position and get connected with four teammates that also preselected their preferred role. The goal is to build a balanced team where everyone’s in agreement on where they’re going and what they’re playing, and in doing so help lay the foundation for good teamwork.  

 

How often have you logged on to League of Legends and thought, “I just want to play Renekton today.” Or maybe you want to try a new strategy but can’t find four friends to premade with.  We’re always asking how we can make the League of Legends experience better, and one thing that comes up a lot is how players want to feel like they’re in control of their pre-game experience.

 

Good teamwork doesn’t just start when the minions spawn or at the first big teamfight. It starts in champion select. Champion select sets the tone of the game and greatly impacts whether you feel like you’re going to have a fun match.  So we asked ourselves: what’s the ideal champion select? And how can we improve this process so it happens more often? 

 

An ideal champ select is one where all five players get their preferred role and feel like they’re all on the same page for the upcoming match. The current matchmaking does a good job of matching up players of similar overall skill levels, but doesn’t have any way to know what a player’s intentions for a given game are. Sometimes things work out perfectly and everyone gets the champion and role they wanted without a hitch. But if multiple players are looking to play the same role or lane, a consensus has to be built in a relatively short period of time. That’s time that could be used to get to know each other, agree on a strategy and build confidence that it’s going to be a fun match. 

 

Team Builder is intended to bring players together that complement each other’s expectations and intentions from the moment they enter the lobby. When everyone’s aligned on who will be going where and playing what, the only thing left to figure out is how to dominate the opposition.   

 

Once we had a model for how Team Builder would bring players together, we started looking at matchmaking and how we could evolve it to help further enable good games. One of the most important things for a team’s enjoyment is making sure that they’re matched against similarly skilled players.  

 

With Team Builder we’ll also be rolling out a smarter matchmaking system that can dynamically account for your experience with a given role, position or champion. First time playing Ahri? Learning how to be a solid Marksman? Venturing into the jungle for the first time? Team Builder’s matchmaking will take all of these factors into account. .

 

Our goal for Team Builder is to bring players together and build better teams. Because good teams win more games, make bigger plays, and most importantly, have more fun. 

 

To us, that’s exciting, and we’re looking forward to your feedback.  See you in Team Builder,

 

Lyte

EN_thumb.jpg

 

 

Source: http://forums.eune.leagueoflegends.com/board/showthread.php?t=631798

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Bought the interface source for the 557 protocol from him. Everything works as described, no issues so far. Smooth deal, would recommend.
    • Add try version of protocol 563 https://drive.google.com/file/d/1l1QnyFGXxX_c98FNUgXHFmDsIzZCrVc6/view?usp=drive_link
    • WTS Adena Stock 2.6kkk Titan 78 Sub Sagitarius 76 nobless Hirophant 78 Sub Cardinal 78 nobless   discord : nhr0711
    • We are not another "open-close" project. LOE is a long-term Essence server that has been live for over a year — NewAge x2 is our brand-new world, and it will never be wiped. 🗺 STAGED WORLD PROGRESSION Here is what kills most servers: no-lifers hit the cap in three days, everyone else logs in to a finished race. On LOE the world unlocks stage by stage, every ~2 weeks — new locations, new bosses, new gear ceiling. The server grows as one. Start on day one or day ten — you are still in the race. ✨ WHAT MAKES US DIFFERENT Subclass system on Essence — a full dedicated questline, unique for this platform. Your build, your rules. Talent system — three branches: tank, damage, farm. Two players, same class, different characters. Hero skills and deep character customization. Fair progression — power comes from playing, not from a credit card. x2 rates — the classic Essence pace without the grind wall. 📚 WE DOCUMENTED EVERYTHING 25,000+ items, every class with full skill tables, monsters, drop rates, quests, locations. Check the server before you even download it: loe.promo/wiki — no other project gives you this. 📋 SERVER INFO Platform: Lineage 2 Essence · Rates: x2 Open Beta: July 24 — test the stages and the subclass questline before launch Grand Opening: July 31, 20:00 GMT+3 Site & wiki in English — international players welcome 🔒 YOUR NICKNAME IS BEING TAKEN RIGHT NOW Reservation is already open. On the 31st the crowd arrives — the name you have carried through every server for years may simply be gone. Lock it in 30 seconds: Equal start for everyone. See you in Elcardia — July 31, 20:00 GMT+3. Questions? Drop them below — the team reads this thread daily.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..