===========================================================================
gameserver.handler.ItemHandler.java
===========================================================================
import com.l2jfrozen.gameserver.handler.itemhandlers.ChristmasTree;
+import com.l2jfrozen.gameserver.handler.itemhandlers.ClanRepsItem;
registerItemHandler(new ChestKey());
+ registerItemHandler(new ClanRepsItem());
=================================================================================
gameserver.handler.itemhandlersClanRepsItem.java
=================================================================================
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;
/**
*
*
* @author Coyote
* Adapted by Strike
*/
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
public class ClanRepsItem implements IItemHandler
{
private static final int ITEM_IDS[] =
{
Config.CR_ITEM_REPS_ITEM_ID
};
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
if (!(playable instanceof L2PcInstance))
{
return;
}
L2PcInstance activeChar = (L2PcInstance)playable;
if (!activeChar.isClanLeader())
{
activeChar.sendMessage("This can be used only by Clan Leaders!");
return;
}
else if (!(activeChar.getClan().getLevel() >= Config.CR_ITEM_MIN_CLAN_LVL))
{
activeChar.sendMessage("Your Clan Level is not big enough to use this item!");
return;
}
else
{
activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore()+Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
activeChar.sendMessage("Your clan has earned "+ Config.CR_ITEM_REPS_TO_BE_AWARDED +" rep points!");
MagicSkillUser MSU = new MagicSkillUser(activeChar, activeChar, 2024, 1, 1, 0);
activeChar.broadcastPacket(MSU);
playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
}
}
public int[] getItemIds()
{
return ITEM_IDS;
}
}
and it doesnt work i add the code w/o errors but dont work in game .
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Where to look for this symbol in the launch file LoginServer.bat or in the database file? Maybe someone can throw off their server that was actually launched. Or a file to register the server. I downloaded the server and inserted the MSQL password everywhere. I don't understand the rest. Help please.
GameServer.
I apologize, I managed to launch it without errors. I moved the server from the desktop to the root of the C drive and it launched without errors. Thank you very much. If anyone has the RegisterGameServer.bat file, I would be very grateful.
Question
Kolibri
Hello all , i have this code
and it doesnt work i add the code w/o errors but dont work in game .
9 answers to this question
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