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Admin Command Mass Hero


Question

Posted

Adapt Code Plz? for h5 ?

 

ndex: head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java

===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java (revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java (revision 0)
@@ -0,0 +1,75 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.handler.admincommandhandlers;
+
+import java.util.logging.Logger;
+
+import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
+import com.l2jfrozen.gameserver.model.L2World;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
+
+/**
+ * @Description: Give Status Hero to All Players In Game
+ *
+ * @Usage: //masshero
+ *
+ * @author Leandro Cândido
+ *
+ */
+
+public class AdminMassHero implements IAdminCommandHandler
+{
+ protected static final Logger _log = Logger.getLogger(AdminMassHero.class.getName());
+
+ @Override
+ public String[] getAdminCommandList()
+ {
+  return ADMIN_COMMANDS;
+ }
+
+ @Override
+ public boolean useAdminCommand(String command, L2PcInstance activeChar)
+ {
+  if(activeChar == null)
+   return false;
+
+  if(command.startsWith("admin_masshero"))
+  {
+   for(L2PcInstance player : L2World.getInstance().getAllPlayers())
+   {
+    if(player instanceof L2PcInstance)
+    {
+     /* Check to see if the player already is Hero */
+     if(!player.isHero() || !player.isInOlympiadMode())
+     {
+      player.setIsHero(true);
+      player.sendMessage("Admin is rewarding all online players with Hero Status.");
+      player.broadcastPacket(new SocialAction(player.getObjectId(), 16));
+      player.broadcastUserInfo();
+     }
+     player = null;
+    }
+   }
+  }
+  return true;
+ }
+
+ private static String[] ADMIN_COMMANDS = { "admin_masshero" };
+}
Index: head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java    (revision 903)
+++ head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java    (working copy)
@@ -91,6 +91,7 @@
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminTvTEngine;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminUnblockIp;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminVIPEngine;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminMassHero;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
 
 /**
@@ -185,6 +120,9 @@
         registerAdminCommandHandler(new AdminNoble());
         registerAdminCommandHandler(new AdminBuffs());
         registerAdminCommandHandler(new AdminAio());
+        registerAdminCommandHandler(new AdminMassHero());
         //ATTENTION: adding new command handlers, you have to change the
         //sql file containing the access levels rights

Recommended Posts

  • 0
Posted (edited)

omg :D

 

L2World.getInstance().getAllPlayers().values(new L2PcInstance[0]) red line .... xdin datapack

as sweets said remove the {}

just use L2World.getInstance().getAllPlayersArray()

 

just..

package handlers.admincommandhandlers;

import com.l2jserver.gameserver.handler.IAdminCommandHandler;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;

public class AdminMassHero implements IAdminCommandHandler
{
	
	@Override
	public String[] getAdminCommandList()
	{
		return ADMIN_COMMANDS;
	}
	
	@Override
	public boolean useAdminCommand(String command, L2PcInstance activeChar)
	{
		if (activeChar == null)
		{
			return false;
		}
		
		if (command.startsWith("admin_masshero"))
		{
			for (L2PcInstance player : L2World.getInstance().getAllPlayersArray())
			{
				if (!player.isHero() || !player.isInOlympiadMode())
				{
					player.setHero(true);
					player.sendMessage("Admin is rewarding all online players with Hero Status.");
					player.broadcastPacket(new SocialAction(player.getObjectId(), 16));
					player.broadcastUserInfo();
				}
				player = null;
			}
		}
		return true;
	}
	
	private static String[] ADMIN_COMMANDS =
	{
		"admin_masshero"
	};
}

This will only get the first value of pc instance tho

Nope, it gets all player values, at least since few months it was doing so, if it's not changed.

 

 

edit: yep it was changed, but like 1-2months ago it was working Q_Q

 

2pages for this stupid code  :rage:

Edited by ^Wyatt
  • 0
Posted (edited)

The only difference is, probably, player.setIsHero() that's changed to player.setHero() and the AdminCommandHandler line that must be placed inside MasterHandler, u serious? q.q

Well and L2World.getInstance().getAllPlayers() to L2World.getInstance().getAllPlayers().values(L2PcInstance[0])

Edited by ^Wyatt
  • 0
Posted (edited)

The only difference is, probably, player.setIsHero() that's changed to player.setHero() and the AdminCommandHandler line that must be placed inside MasterHandler, u serious? q.q

Well and L2World.getInstance().getAllPlayers() to L2World.getInstance().getAllPlayers().values(L2PcInstance[0])

L2PcInstance[0]) red line is

 

ysga.jpg
 
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Edited by Dominion
  • 0
Guest Elfocrash
Posted

You're missing one ")"... you could do it with L2World.getInstance().getAllPlayersArray() too...

It is not the ) that's missing. Do you see any array with the name L2PcInstance cuz what he is trying to do is to take the first 

value of the array L2PcInstance.

 

Just use .getAllPlayersArray()

  • 0
Posted

It is not the ) that's missing. Do you see any array with the name L2PcInstance cuz what he is trying to do is to take the first 

value of the array L2PcInstance.

 

Just use .getAllPlayersArray()

soz, he is missing one ")" and the word "new" I forgot it ;D

 

f426bc4b84.png

  • 0
Posted

Jesus, just remove that check, you could put your cursor over the line and see that Eclipse offers you to solve the problem automatically, or just CTRL + S ffs.

  • 0
Posted

Dafuq bro, you created it inside com.l2jserver.gameserver.handler and it must be in DATAPACK package handlers.admincommandhandlers; jesus christ  :rage:

  • 0
Posted (edited)

Dafuq bro, you created it inside com.l2jserver.gameserver.handler and it must be in DATAPACK package handlers.admincommandhandlers; jesus christ  :rage:

omg :D

 

L2World.getInstance().getAllPlayers().values(new L2PcInstance[0]) red line .... xdin datapack

Edited by Dominion
  • 0
Guest Elfocrash
Posted

soz, he is missing one ")" and the word "new" I forgot it ;D

 

f426bc4b84.png

This will only get the first value of pc instance tho

  • 0
Posted (edited)

You removed the check "if (player instanceof L2PcInstance)" so remove clauses {} , you know :o or you could replace it with if (player != null) ... just use Eclipse tips, gods.

 

About 2nd problem, juse use

L2World.getInstance().getPlayers())
Edited by SweeTs
Guest
This topic is now closed to further replies.


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