Karasu Posted September 28, 2013 Share Posted September 28, 2013 (edited) In freya/hi5 ,u can use 3 attribute parts per armor part,i just want to make it back to 1 like in previous clients or 0 i searched before for like 1 hour and didnt find anything related except attribute dmg from formulas Edited September 28, 2013 by Karasu Quote Link to comment Share on other sites More sharing options...
0 xdem Posted September 28, 2013 Share Posted September 28, 2013 check the client packet which adds the attributes into the item (I dont remember the name cause im Interlude user) then add the obvious checks Quote Link to comment Share on other sites More sharing options...
0 ^Wyatt Posted September 28, 2013 Share Posted September 28, 2013 RequestExEnchantItemAttribute then add the obvious checks Quote Link to comment Share on other sites More sharing options...
0 Gries Posted September 28, 2013 Share Posted September 28, 2013 What about this? http://www.l2jserver.com/forum/viewtopic.php?f=74&t=27765#p165019 Quote Link to comment Share on other sites More sharing options...
0 ^Wyatt Posted September 28, 2013 Share Posted September 28, 2013 What about this? http://www.l2jserver.com/forum/viewtopic.php?f=74&t=27765#p165019 That's what we said, but whatever :p Quote Link to comment Share on other sites More sharing options...
0 Karasu Posted September 28, 2013 Author Share Posted September 28, 2013 if ((item.isWeapon() && oldElement != null && oldElement.getElement() != elementToAdd && oldElement.getElement() != -2) || (item.isArmor() && item.getElemental(elementToAdd) == null && item.getElementals() != null && item.getElementals().length >= 3)) is this line 2/3 ??? Quote Link to comment Share on other sites More sharing options...
0 ^Wyatt Posted September 28, 2013 Share Posted September 28, 2013 (edited) if ((item.isWeapon() && oldElement != null && oldElement.getElement() != elementToAdd && oldElement.getElement() != -2) || (item.isArmor() && item.getElemental(elementToAdd) == null && item.getElementals() != null && item.getElementals().length >= 3)) is this line 2/3 ??? ?? :rage: Edited September 28, 2013 by ^Wyatt Quote Link to comment Share on other sites More sharing options...
0 Karasu Posted September 28, 2013 Author Share Posted September 28, 2013 (edited) oh ,item.isarmor and item.isweapon ,is completely something else ,i didnt readed properly ,anyway i will take a better look when i got time ,now im doing something else ^^ oh and the codes are kinda different since its l2 emu xD Edited September 28, 2013 by Karasu Quote Link to comment Share on other sites More sharing options...
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Karasu
In freya/hi5 ,u can use 3 attribute parts per armor part,i just want to make it back to 1 like in previous clients or 0
i searched before for like 1 hour and didnt find anything related except attribute dmg from formulas
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