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[Help]Hellbound Textures

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Hello,

I've tried a lot, to decode my own .utx files, but i always have a CE. I don't know what i did wrong, so please help.

First, i made my textures, and saved it as a .dds file (DXT 3). After that, i imported these files in UE2E in DXT 3 and i saved it as an .utx file. I decode it in 121, but it doesn't worked.

Please help me, if you can!

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