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  • 1 month later...
Posted

Friend just use h5, event not starta everything installed without error and does not show any error in GS

 

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Friend just use h5, event not starta everything installed without error and does not show any error in GS

Posted

I think I can be here, I did not understand how to put that part to be 100% or 50% chance

 

# Chance to start the event when someone gets PK. The probability will be 1/20 if its default.
# Default: 20
PKHunterEventChance = 20

Posted

I think I can be here, I did not understand how to put that part to be 100% or 50% chance

 

# Chance to start the event when someone gets PK. The probability will be 1/20 if its default.

# Default: 20

PKHunterEventChance = 20

... just put it to 1 to test...

Posted

put 1 still does not start I do not know What do can be

Dunno m8, probably u did something wrong, as far as I know, its working, or at least should appear errors in GS.

 

You should fully explain your error, in proper English, please. What's happening? The event starts? (do u see announcements?)

Posted (edited)

1 - not any error everything ok, go into the game with 2 players and kill each other with pk but not start the event will be by localhost? or the same ip?
2 - no de cualquier error de ejecutar todo muy bien, entrar en el juego con 2 jugadores y matar unos a otros y obtener pk pero se inicia el evento será un lugar para estar? o la misma ip?
3 - nao da nenhum erro no GS, ta rodando tudo ok, entro no jogo com 2 jogadores e mato o outro e fico pk mas nao inicia o evento sera por ser local? ou o mesmo ip?

 

 

my09.jpg

 

No ERRO em GS

Edited by nery
Posted (edited)

You're probably missing this line

 @@ -5914,6 +6003,7 @@
                                && AntiFeedManager.getInstance().check(this, target))
                        setPkKills(getPkKills() + 1);
               
+               PkHunterEventConditions.checkPk(this, target);
in L2PcInstance.

 

Or you have EnablePKHunterEvent=False

Edited by ^Wyatt
Posted

Tranks Wyatt,

PkHunterEventConditions.checkPk(this, target);
I was with this line placed in a wrong place at L2PcInstance.java

 

^^ thanks* xd
  • 1 month later...
Posted

Using Version: 2

Pack: L2j Older revision (5667)

 

So I tried it out, works flawless! Really awesome event.

 

Yet I have a little problem, not with how the event works but with 2 skills which can teleport the Culprit (Hunted)

 

Gate Chant, id: 1255, type: SummonFriend

Party Recall, id 1429, type: Return

 

Can't figure myself out how to fix this :/

Posted (edited)

Can't figure myself out how to fix this :/

 

Have you added dat check ?

+                       if (PkHunterEvent.isPk(activeChar))
+                       {
+                               activeChar.sendMessage("You can't use escape skills while in event.");
+                               return;
+                       }

Try to add the same check @ L2SkillSummon.java

 

Oh damn, it's about cubics and summons..

 

Later edit: Well, basically dat check should do the job, block both skill types, since they're at the same class.

Edited by SweeTs

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. 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