SweeTs Posted November 23, 2013 Posted November 23, 2013 Read the godamn topic or open your eyes :o "Download"
xdem Posted November 23, 2013 Author Posted November 23, 2013 (edited) this forum doesnt deserve even a line of my code, not even a variable declaration, sorry Edited November 23, 2013 by xdem
killer666 Posted November 23, 2013 Posted November 23, 2013 this forum doesnt deserve even a line of my code, not even a variable declaration, sorry Ah ok i though you had share it. It was in my mind to create it and i found it here and dissapointed. But i will share it if i create it.
xdem Posted November 23, 2013 Author Posted November 23, 2013 Ah ok i though you had share it. It was in my mind to create it and i found it here and dissapointed. But i will share it if i create it. It was shared for one month, then I realised my misake of contributing in vain this shitload of garbage forum and removed my shares
SweeTs Posted November 24, 2013 Posted November 24, 2013 (edited) I got the code on my pc, but since xdem removed it, I guess it would be unfair if I share with ya :P Anyway, you got the sounds so you can easily use killing spree system and just play the sound PlaySound _snd = new PlaySound(1, "enemydown", 0, 0, 0, 0, 0); sendPacket(_snd); Edited November 24, 2013 by SweeTs
xdem Posted November 24, 2013 Author Posted November 24, 2013 I got the code on my pc, but since xdem removed it, I guess it would be unfair if I share with ya :P Anyway, you got the sounds so you can easily use killing spree system and just play the sound PlaySound _snd = new PlaySound(1, "enemydown", 0, 0, 0, 0, 0); sendPacket(_snd); what worth on my code was the fact that there was a timer, for example you had to do less than 3 sec between kills to count as multikill
RєVєnGeR^ Posted November 24, 2013 Posted November 24, 2013 That was a great share definitelly.Gj , even late
SweeTs Posted November 24, 2013 Posted November 24, 2013 what worth on my code was the fact that there was a timer, for example you had to do less than 3 sec between kills to count as multikill Well, you're right. I didn't noticed it :P MilisBetweenMultiKills = 5000; Off: You're bad boy :happyforever:
akisftousou Posted November 24, 2013 Posted November 24, 2013 Dat epic moment when the Lol Announcer says Quadra Kill, or PENTA KILL, now on your L2 server :) Dat fealing when you make the penta or the rage when someone steals it, for first time on lineage2 A Preview: How it works ? Excactly the same with the League of Legend's multikill system, if you make multiple kills in a short amount of time its considered as Multi kill, but it has a timer between every kill, if you exceed it your multikill resets (default 5000 ms) MilisBetweenMultiKills = 5000; The sound files: Download paste it into Lineage2/music Coded from scratch by me, 2 hours ago, NOT tested but Im 99% sure that it's bugless :P is it work in h5 server? :happyforever:
Blast0 Posted November 25, 2013 Posted November 25, 2013 Maybe someone has this code, can you share it with me please?
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