Kràtos Posted August 13, 2013 Share Posted August 13, 2013 Hello this time im gonna share a fully event. with hes manager, teleporter. I'm w8ting from skilled people to test it. #--------------------------------------------------------------- # XFactor - Cobra for Maxcheaters.com #--------------------------------------------------------------- XFactorEventEnabled = false XFactorEventInterval = 11:00,15:00 XFactorEventParticipationTime = 5 XFactorEventRunningTime = 15 XFactorEventParticipationNpcId = 1000000 XFactorEventParticipationNpcCoordinates = 45451,48530,-3059 XFactorEventMinPlayersInTeams = 1 XFactorEventMaxPlayersInTeams = 50 XFactorEventMinPlayerLevel = 1 XFactorEventMaxPlayerLevel = 85 XFactorEventRespawnTeleportDelay = 3 XFactorEventStartLeaveTeleportDelay = 3 XFactorEventTeam1Name = Knights XFactorEventTeam1Coordinates = 85578,256956,-11670 XFactorEventTeam2Name = Zombies XFactorEventTeam2Coordinates = 85578,256956,-11670 XFactorEventReward = 57,100000;5575,1000 XFactorEventTargetTeamMembersAllowed = true XFactorEventScrollsAllowed = false XFactorEventPotionsAllowed = false XFactorEventSummonByItemAllowed = false Similar with the zombies event but a bit different. here you can download it: http://pastebin.com/zuVSmtem @ ◦Cobra◦ I had a fast look over this code and I think this: "net.sf.l2j.gameserver.model.entity.XFactorEvent;" is missing in the patch. It seems so. http://pastebin.com/Lr4UGhxx Yes is tested on my gracia final server. it needs some updates about working on higher chronicles you need to adapt it. i don't have free time to do it. At least add a description. p.s Tested On Gracia Final and works. Without 3 lines and "name it" as event. Link to comment Share on other sites More sharing options...
allanalcantara Posted August 20, 2013 Share Posted August 20, 2013 tested? it's working? Link to comment Share on other sites More sharing options...
^Wyatt Posted August 21, 2013 Share Posted August 21, 2013 tested? it's working? He asked for testers so I guess it isn't tested. @ ◦Cobra◦ I had a fast look over this code and I think this: "net.sf.l2j.gameserver.model.entity.XFactorEvent;" is missing in the patch. interlude? It seems so. Link to comment Share on other sites More sharing options...
Kràtos Posted August 21, 2013 Author Share Posted August 21, 2013 He asked for testers so I guess it isn't tested. @ ◦Cobra◦ I had a fast look over this code and I think this: "net.sf.l2j.gameserver.model.entity.XFactorEvent;" is missing in the patch. It seems so. He asked for testers so I guess it isn't tested. @ ◦Cobra◦ I had a fast look over this code and I think this: "net.sf.l2j.gameserver.model.entity.XFactorEvent;" is missing in the patch. It seems so. http://pastebin.com/Lr4UGhxx Yes is tested on my gracia final server. it needs some updates about working on higher chronicles you need to adapt it. i don't have free time to do it. Link to comment Share on other sites More sharing options...
death15 Posted August 22, 2013 Share Posted August 22, 2013 :good sir: Link to comment Share on other sites More sharing options...
An4rchy Posted August 22, 2013 Share Posted August 22, 2013 At least add a description. Link to comment Share on other sites More sharing options...
Kràtos Posted August 22, 2013 Author Share Posted August 22, 2013 At least add a description. If you want it, you can see how the methods work and you will understand what this about. Is not only a c/p diff since im not giving 3 lines of event. Link to comment Share on other sites More sharing options...
mcnugget Posted September 8, 2013 Share Posted September 8, 2013 Something a little different, I like. :) Link to comment Share on other sites More sharing options...
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