SweeTs Posted January 25, 2015 Posted January 25, 2015 If I remember correctly, player.getClanId() Quote
chromium Posted August 8, 2015 Posted August 8, 2015 Amazing npc guys but not working with last rev of hi5 =/ Quote
zhort Posted August 9, 2015 Posted August 9, 2015 Amazing npc guys but not working with last rev of hi5 =/ foar example datatable not used , xml files now Quote
chromium Posted August 13, 2015 Posted August 13, 2015 (edited) k fixed it for last l2j master, but for some reason i cant change name, it keep tell me to insert a correct name =O Edited September 2, 2015 by chromium Quote
sirreaven Posted September 24, 2015 Posted September 24, 2015 Thx for sharring anyway. But maybe someone can tell me where is the script.cfg I use l2j so that should be not the problem: Her my screen of the folder: Quote
sirreaven Posted September 25, 2015 Posted September 25, 2015 (edited) I should look at the title before posting it's hi5 Edited September 25, 2015 by sirreaven Quote
fullatx91 Posted October 28, 2015 Posted October 28, 2015 updated to last H5 master : http://pastebin.com/XjjEZZKB Quote
Cracker Posted November 5, 2015 Posted November 5, 2015 updated to last H5 master : http://pastebin.com/XjjEZZKB Hi guys, I am not really new on this forum as I have been reading topics for almost years, For fun yesterday I started to play with a local server in order to go better into the work behind the scenes but I am finding many difficulties in uploading custom npc. I have found many guides and helping posts but no one could explain well the process, I understood has to be done by xml instead loading the file directly but the closer conclusion I goy has been : Line: -1 - Column: -1 please help a newbie explaining how do load an npc :) compilation failed Quote
fullatx91 Posted November 7, 2015 Posted November 7, 2015 show your xml file, and do you have in general properties "custom npc data" checked ? Quote
NoobSchooler Posted January 11, 2016 Posted January 11, 2016 Any fix for name change and clan name change function im getting please insert a correct name Quote
TPK Posted January 21, 2016 Posted January 21, 2016 Can you fix that for the last version of L2J server ? Thx Quote
shades121 Posted January 29, 2016 Posted January 29, 2016 (edited) hi, replace java code with this (worked with last h5-Freya) remember CHANGE WITH YOUR ID /* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package custom.Services; import java.io.BufferedWriter; import java.io.File; import java.io.FileWriter; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.logging.Logger; import com.l2jserver.commons.database.pool.impl.ConnectionFactory; import com.l2jserver.gameserver.data.sql.impl.CharNameTable; import com.l2jserver.gameserver.data.sql.impl.ClanTable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.olympiad.OlympiadManager; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; /** * @author Colet */ public class Services extends Quest { public static final Logger _log = Logger.getLogger(Services.class.getName()); // NPC Id int servicesNpc = 50008; // Noble Items int nobleItemId = 57; long nobleItemCount = 1; // PK Reduce Items int pkReduceItemId = 57; long pkReduceItemCount = 1000; // Change Name Items int changeNameItemId = 57; long changeNameItemCount = 1000000; boolean logNameChanges = true; // Change Clan Name Items int changeClanNameItemId = 57; long changeClanNameItemCount = 50000; boolean logClanNameChanges = true; int clanMinLevel = 5; // Clan Level Items int[] clanLevelItemsId = { 57, // Level 5 to 6 57, // Level 6 to 7 57, // Level 7 to 8 57, // Level 8 to 9 57, // Level 9 to 10 57 // Level 10 to 11 }; long[] clanLevelItemsCount = { 6, // Level 5 to 6 7, // Level 6 to 7 8, // Level 7 to 8 9, // Level 8 to 9 10, // Level 9 to 10 11 // Level 10 to 11 }; // Clan Reputation Points Items int clanReputationPointsItemId = 57; long clanReputationPointsItemCount = 5; // Change Gender Items int changeGenderItemId = 57; long changeGenderItemCount = 50; public Services(int questId, String name, String descr) { super(questId, name, descr); addStartNpc(servicesNpc); addFirstTalkId(servicesNpc); addTalkId(servicesNpc); } public static void main(String[] args) { new Services(-1, Services.class.getSimpleName(), "custom"); } public String onFirstTalk(L2Npc npc, L2PcInstance player) { if (player.getQuestState(getName()) == null) { newQuestState(player); } else if (player.isInCombat()) { return "Services-Blocked.htm"; } else if (player.getPvpFlag() == 1) { return "Services-Blocked.htm"; } else if (player.getKarma() != 0) { return "Services-Blocked.htm"; } else if (OlympiadManager.getInstance().isRegistered(player)) { return "Services-Blocked.htm"; } return "Services.htm"; } public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { String htmlText = event; QuestState st = player.getQuestState(getName()); if (event.equals("setNoble")) { if (!player.isNoble()) { if (st.getQuestItemsCount(nobleItemId) >= nobleItemCount) { st.takeItems(nobleItemId, nobleItemCount); player.setNoble(true); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); player.broadcastUserInfo(); return "NoblesseServices-Success.htm"; } else { return "NoblesseServices-NoItems.htm"; } } else { return "NoblesseServices-AlredyNoble.htm"; } } else if (event.equals("levelUpClan")) { if (!player.isClanLeader()) { return "ClanLevelUp-NoLeader.htm"; } else { if (player.getClan().getLevel() == 11) { return "ClanLevelUp-MaxLevel.htm"; } else { if (((player.getClan().getLevel() <= 1) || (player.getClan().getLevel() == 2) || (player.getClan().getLevel() == 3) || (player.getClan().getLevel() == 4))) { player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else if (player.getClan().getLevel() == 5) { if (st.getQuestItemsCount(clanLevelItemsId[0]) >= clanLevelItemsCount[0]) { st.takeItems(clanLevelItemsId[0], clanLevelItemsCount[0]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 6) { if (st.getQuestItemsCount(clanLevelItemsId[1]) >= clanLevelItemsCount[1]) { st.takeItems(clanLevelItemsId[1], clanLevelItemsCount[1]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 7) { if (st.getQuestItemsCount(clanLevelItemsId[2]) >= clanLevelItemsCount[2]) { st.takeItems(clanLevelItemsId[2], clanLevelItemsCount[2]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 8) { if (st.getQuestItemsCount(clanLevelItemsId[3]) >= clanLevelItemsCount[3]) { st.takeItems(clanLevelItemsId[3], clanLevelItemsCount[3]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 9) { if (st.getQuestItemsCount(clanLevelItemsId[4]) >= clanLevelItemsCount[4]) { st.takeItems(clanLevelItemsId[4], clanLevelItemsCount[4]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 10) { if (st.getQuestItemsCount(clanLevelItemsId[5]) >= clanLevelItemsCount[5]) { st.takeItems(clanLevelItemsId[5], clanLevelItemsCount[5]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level=? WHERE clan_id=?")) { statement.setInt(1, player.getClan().getLevel()); statement.setInt(2, player.getClanId()); statement.execute(); statement.close(); } catch (Exception e) { _log.info("Error updating clan level for player " + player.getName() + ". Error: " + e); } player.getClan().broadcastClanStatus(); return "ClanLevelUp.htm"; } } } else if (event.equals("changeGender")) { if (st.getQuestItemsCount(changeGenderItemId) >= changeGenderItemCount) { st.takeItems(changeGenderItemId, changeGenderItemCount); player.getAppearance().setSex(player.getAppearance().getSex() ? false : true); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); player.broadcastUserInfo(); return "ChangeGender-Success.htm"; } else { return "ChangeGender-NoItems.htm"; } } else if (event.startsWith("changeName")) { try { String newName = event.substring(11); if (st.getQuestItemsCount(changeNameItemId) >= changeNameItemCount) { if (newName == null) { return "ChangeName.htm"; } else { if (!newName.matches("^[a-zA-Z0-9]+$")) { player.sendMessage("Incorrect name. Please try again."); return "ChangeName.htm"; } else if (newName.equals(player.getName())) { player.sendMessage("Please, choose a different name."); return "ChangeName.htm"; } else if (CharNameTable.getInstance().doesCharNameExist(newName)) { player.sendMessage("The name " + newName + " already exists."); return "ChangeName.htm"; } else { if (logNameChanges) { String fileName = "log/Services/Name Change - " + player.getName() + ".txt"; new File(fileName); FileWriter fileText = new FileWriter(fileName); BufferedWriter fileContent = new BufferedWriter(fileText); fileContent.write("Character name change info:\r\n\r\nCharacter original name: " + player.getName() + "\r\nCharacter new name: " + newName); fileContent.close(); } st.takeItems(changeNameItemId, changeNameItemCount); player.setName(newName); player.store(true); // or false question is if want to store effects too. player.sendMessage("Your new character name is " + newName); player.broadcastUserInfo(); return "ChangeName-Success.htm"; } } } else { return "ChangeName-NoItems.htm"; } } catch (Exception e) { player.sendMessage("Please, insert a correct name."); return "ChangeName.htm"; } } else if (event.startsWith("reducePks")) { try { String pkReduceString = event.substring(10); int pkReduceCount = Integer.parseInt(pkReduceString); if (player.getPkKills() != 0) { if (pkReduceCount == 0) { player.sendMessage("Please, put a higher value."); return "PkServices.htm"; } else { if (st.getQuestItemsCount(pkReduceItemId) >= pkReduceItemCount) { st.takeItems(pkReduceItemId, pkReduceItemCount * pkReduceCount); player.setPkKills(player.getPkKills() - pkReduceCount); player.sendMessage("You have successfuly cleaned " + pkReduceCount + " PKs."); player.broadcastUserInfo(); return "PkServices-Success.htm"; } else { return "PkServices-NoItems.htm"; } } } else { return "PkServices-NoPks.htm"; } } catch (Exception e) { player.sendMessage("Incorrect value. Please try again."); return "PkServices.htm"; } } else if (event.startsWith("changeClanName")) { if (player.getClan() == null) { return "ChangeClanName-NoClan.htm"; } else { try { String newClanName = event.substring(15); if (st.getQuestItemsCount(changeClanNameItemId) >= changeClanNameItemCount) { if (newClanName == null) { return "ChangeClanName.htm"; } else { if (!player.isClanLeader()) { player.sendMessage("Only the clan leader can change the clan name."); return "ChangeClanName.htm"; } else if (player.getClan().getLevel() < clanMinLevel) { player.sendMessage("Your clan must be at least level " + clanMinLevel + " to change the name."); return "ChangeClanName.htm"; } else if (!newClanName.matches("^[a-zA-Z0-9]+$")) { player.sendMessage("Incorrect name. Please try again."); return "ChangeClanName.htm"; } else if (newClanName.equals(player.getClan().getName())) { player.sendMessage("Please, choose a different name."); return "ChangeClanName.htm"; } else if (null != ClanTable.getInstance().getClanByName(newClanName)) { player.sendMessage("The name " + newClanName + " already exists."); return "ChangeClanName.htm"; } else { if (logClanNameChanges) { String fileName = "log/Services/Clan Name Change - " + player.getClan().getName() + ".txt"; new File(fileName); FileWriter fileText = new FileWriter(fileName); BufferedWriter fileContent = new BufferedWriter(fileText); fileContent.write("Clan name change info:\r\n\r\nClan original name: " + player.getClan().getName() + "\r\nClan new name: " + newClanName + "\r\nClan Leader: " + player.getName()); fileContent.close(); } st.takeItems(changeNameItemId, changeNameItemCount); player.getClan().setName(newClanName); try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_name=? WHERE clan_id=?")) { statement.setString(1, newClanName); statement.setInt(2, player.getClanId()); statement.execute(); statement.close(); } catch (Exception e) { _log.info("Error updating clan name for player " + player.getName() + ". Error: " + e); } player.sendMessage("Your new clan name is " + newClanName); player.getClan().broadcastClanStatus(); return "ChangeClanName-Success.htm"; } } } else { return "ChangeClanName-NoItems.htm"; } } catch (Exception e) { player.sendMessage("Please, insert a correct name."); return "ChangeClanName.htm"; } } } else if (event.startsWith("setReputationPoints")) { try { String reputationPointsString = event.substring(20); int reputationPointsCount = Integer.parseInt(reputationPointsString); if (player.getClan() == null) { return "ClanReputationPoints-NoClan.htm"; } else if (!player.isClanLeader()) { return "ClanReputationPoints-NoLeader.htm"; } else { if (reputationPointsCount == 0) { player.sendMessage("Please, put a higher value."); return "ClanReputationPoints.htm"; } else { if (st.getQuestItemsCount(clanReputationPointsItemId) >= clanReputationPointsItemCount) { st.takeItems(clanReputationPointsItemId, clanReputationPointsItemCount * reputationPointsCount); player.getClan().addReputationScore(player.getClan().getReputationScore() + reputationPointsCount, true); player.getClan().broadcastClanStatus(); return "ClanReputationPoints-Success.htm"; } else { return "ClanReputationPoints-NoItems.htm"; } } } } catch (Exception e) { player.sendMessage("Incorrect value. Please try again."); return "ClanReputationPoints.htm"; } } return htmlText; } } Edited January 29, 2016 by shades121 Quote
CodyRo Posted April 24, 2017 Posted April 24, 2017 hi, replace java code with this (worked with last h5-Freya) remember CHANGE WITH YOUR ID /* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package custom.Services; import java.io.BufferedWriter; import java.io.File; import java.io.FileWriter; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.logging.Logger; import com.l2jserver.commons.database.pool.impl.ConnectionFactory; import com.l2jserver.gameserver.data.sql.impl.CharNameTable; import com.l2jserver.gameserver.data.sql.impl.ClanTable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.olympiad.OlympiadManager; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; /** * @author Colet */ public class Services extends Quest { public static final Logger _log = Logger.getLogger(Services.class.getName()); // NPC Id int servicesNpc = 50008; // Noble Items int nobleItemId = 57; long nobleItemCount = 1; // PK Reduce Items int pkReduceItemId = 57; long pkReduceItemCount = 1000; // Change Name Items int changeNameItemId = 57; long changeNameItemCount = 1000000; boolean logNameChanges = true; // Change Clan Name Items int changeClanNameItemId = 57; long changeClanNameItemCount = 50000; boolean logClanNameChanges = true; int clanMinLevel = 5; // Clan Level Items int[] clanLevelItemsId = { 57, // Level 5 to 6 57, // Level 6 to 7 57, // Level 7 to 8 57, // Level 8 to 9 57, // Level 9 to 10 57 // Level 10 to 11 }; long[] clanLevelItemsCount = { 6, // Level 5 to 6 7, // Level 6 to 7 8, // Level 7 to 8 9, // Level 8 to 9 10, // Level 9 to 10 11 // Level 10 to 11 }; // Clan Reputation Points Items int clanReputationPointsItemId = 57; long clanReputationPointsItemCount = 5; // Change Gender Items int changeGenderItemId = 57; long changeGenderItemCount = 50; public Services(int questId, String name, String descr) { super(questId, name, descr); addStartNpc(servicesNpc); addFirstTalkId(servicesNpc); addTalkId(servicesNpc); } public static void main(String[] args) { new Services(-1, Services.class.getSimpleName(), "custom"); } public String onFirstTalk(L2Npc npc, L2PcInstance player) { if (player.getQuestState(getName()) == null) { newQuestState(player); } else if (player.isInCombat()) { return "Services-Blocked.htm"; } else if (player.getPvpFlag() == 1) { return "Services-Blocked.htm"; } else if (player.getKarma() != 0) { return "Services-Blocked.htm"; } else if (OlympiadManager.getInstance().isRegistered(player)) { return "Services-Blocked.htm"; } return "Services.htm"; } public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { String htmlText = event; QuestState st = player.getQuestState(getName()); if (event.equals("setNoble")) { if (!player.isNoble()) { if (st.getQuestItemsCount(nobleItemId) >= nobleItemCount) { st.takeItems(nobleItemId, nobleItemCount); player.setNoble(true); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); player.broadcastUserInfo(); return "NoblesseServices-Success.htm"; } else { return "NoblesseServices-NoItems.htm"; } } else { return "NoblesseServices-AlredyNoble.htm"; } } else if (event.equals("levelUpClan")) { if (!player.isClanLeader()) { return "ClanLevelUp-NoLeader.htm"; } else { if (player.getClan().getLevel() == 11) { return "ClanLevelUp-MaxLevel.htm"; } else { if (((player.getClan().getLevel() <= 1) || (player.getClan().getLevel() == 2) || (player.getClan().getLevel() == 3) || (player.getClan().getLevel() == 4))) { player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else if (player.getClan().getLevel() == 5) { if (st.getQuestItemsCount(clanLevelItemsId[0]) >= clanLevelItemsCount[0]) { st.takeItems(clanLevelItemsId[0], clanLevelItemsCount[0]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 6) { if (st.getQuestItemsCount(clanLevelItemsId[1]) >= clanLevelItemsCount[1]) { st.takeItems(clanLevelItemsId[1], clanLevelItemsCount[1]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 7) { if (st.getQuestItemsCount(clanLevelItemsId[2]) >= clanLevelItemsCount[2]) { st.takeItems(clanLevelItemsId[2], clanLevelItemsCount[2]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 8) { if (st.getQuestItemsCount(clanLevelItemsId[3]) >= clanLevelItemsCount[3]) { st.takeItems(clanLevelItemsId[3], clanLevelItemsCount[3]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 9) { if (st.getQuestItemsCount(clanLevelItemsId[4]) >= clanLevelItemsCount[4]) { st.takeItems(clanLevelItemsId[4], clanLevelItemsCount[4]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } else if (player.getClan().getLevel() == 10) { if (st.getQuestItemsCount(clanLevelItemsId[5]) >= clanLevelItemsCount[5]) { st.takeItems(clanLevelItemsId[5], clanLevelItemsCount[5]); player.getClan().setLevel(player.getClan().getLevel() + 1); player.getClan().broadcastClanStatus(); player.sendMessage("Your clan is now level " + player.getClan().getLevel() + "."); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); return "ClanLevelUp.htm"; } else { return "ClanLevelUp-NoItems.htm"; } } try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level=? WHERE clan_id=?")) { statement.setInt(1, player.getClan().getLevel()); statement.setInt(2, player.getClanId()); statement.execute(); statement.close(); } catch (Exception e) { _log.info("Error updating clan level for player " + player.getName() + ". Error: " + e); } player.getClan().broadcastClanStatus(); return "ClanLevelUp.htm"; } } } else if (event.equals("changeGender")) { if (st.getQuestItemsCount(changeGenderItemId) >= changeGenderItemCount) { st.takeItems(changeGenderItemId, changeGenderItemCount); player.getAppearance().setSex(player.getAppearance().getSex() ? false : true); player.setTarget(player); player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0)); player.broadcastUserInfo(); return "ChangeGender-Success.htm"; } else { return "ChangeGender-NoItems.htm"; } } else if (event.startsWith("changeName")) { try { String newName = event.substring(11); if (st.getQuestItemsCount(changeNameItemId) >= changeNameItemCount) { if (newName == null) { return "ChangeName.htm"; } else { if (!newName.matches("^[a-zA-Z0-9]+$")) { player.sendMessage("Incorrect name. Please try again."); return "ChangeName.htm"; } else if (newName.equals(player.getName())) { player.sendMessage("Please, choose a different name."); return "ChangeName.htm"; } else if (CharNameTable.getInstance().doesCharNameExist(newName)) { player.sendMessage("The name " + newName + " already exists."); return "ChangeName.htm"; } else { if (logNameChanges) { String fileName = "log/Services/Name Change - " + player.getName() + ".txt"; new File(fileName); FileWriter fileText = new FileWriter(fileName); BufferedWriter fileContent = new BufferedWriter(fileText); fileContent.write("Character name change info:\r\n\r\nCharacter original name: " + player.getName() + "\r\nCharacter new name: " + newName); fileContent.close(); } st.takeItems(changeNameItemId, changeNameItemCount); player.setName(newName); player.store(true); // or false question is if want to store effects too. player.sendMessage("Your new character name is " + newName); player.broadcastUserInfo(); return "ChangeName-Success.htm"; } } } else { return "ChangeName-NoItems.htm"; } } catch (Exception e) { player.sendMessage("Please, insert a correct name."); return "ChangeName.htm"; } } else if (event.startsWith("reducePks")) { try { String pkReduceString = event.substring(10); int pkReduceCount = Integer.parseInt(pkReduceString); if (player.getPkKills() != 0) { if (pkReduceCount == 0) { player.sendMessage("Please, put a higher value."); return "PkServices.htm"; } else { if (st.getQuestItemsCount(pkReduceItemId) >= pkReduceItemCount) { st.takeItems(pkReduceItemId, pkReduceItemCount * pkReduceCount); player.setPkKills(player.getPkKills() - pkReduceCount); player.sendMessage("You have successfuly cleaned " + pkReduceCount + " PKs."); player.broadcastUserInfo(); return "PkServices-Success.htm"; } else { return "PkServices-NoItems.htm"; } } } else { return "PkServices-NoPks.htm"; } } catch (Exception e) { player.sendMessage("Incorrect value. Please try again."); return "PkServices.htm"; } } else if (event.startsWith("changeClanName")) { if (player.getClan() == null) { return "ChangeClanName-NoClan.htm"; } else { try { String newClanName = event.substring(15); if (st.getQuestItemsCount(changeClanNameItemId) >= changeClanNameItemCount) { if (newClanName == null) { return "ChangeClanName.htm"; } else { if (!player.isClanLeader()) { player.sendMessage("Only the clan leader can change the clan name."); return "ChangeClanName.htm"; } else if (player.getClan().getLevel() < clanMinLevel) { player.sendMessage("Your clan must be at least level " + clanMinLevel + " to change the name."); return "ChangeClanName.htm"; } else if (!newClanName.matches("^[a-zA-Z0-9]+$")) { player.sendMessage("Incorrect name. Please try again."); return "ChangeClanName.htm"; } else if (newClanName.equals(player.getClan().getName())) { player.sendMessage("Please, choose a different name."); return "ChangeClanName.htm"; } else if (null != ClanTable.getInstance().getClanByName(newClanName)) { player.sendMessage("The name " + newClanName + " already exists."); return "ChangeClanName.htm"; } else { if (logClanNameChanges) { String fileName = "log/Services/Clan Name Change - " + player.getClan().getName() + ".txt"; new File(fileName); FileWriter fileText = new FileWriter(fileName); BufferedWriter fileContent = new BufferedWriter(fileText); fileContent.write("Clan name change info:\r\n\r\nClan original name: " + player.getClan().getName() + "\r\nClan new name: " + newClanName + "\r\nClan Leader: " + player.getName()); fileContent.close(); } st.takeItems(changeNameItemId, changeNameItemCount); player.getClan().setName(newClanName); try (Connection con = ConnectionFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_name=? WHERE clan_id=?")) { statement.setString(1, newClanName); statement.setInt(2, player.getClanId()); statement.execute(); statement.close(); } catch (Exception e) { _log.info("Error updating clan name for player " + player.getName() + ". Error: " + e); } player.sendMessage("Your new clan name is " + newClanName); player.getClan().broadcastClanStatus(); return "ChangeClanName-Success.htm"; } } } else { return "ChangeClanName-NoItems.htm"; } } catch (Exception e) { player.sendMessage("Please, insert a correct name."); return "ChangeClanName.htm"; } } } else if (event.startsWith("setReputationPoints")) { try { String reputationPointsString = event.substring(20); int reputationPointsCount = Integer.parseInt(reputationPointsString); if (player.getClan() == null) { return "ClanReputationPoints-NoClan.htm"; } else if (!player.isClanLeader()) { return "ClanReputationPoints-NoLeader.htm"; } else { if (reputationPointsCount == 0) { player.sendMessage("Please, put a higher value."); return "ClanReputationPoints.htm"; } else { if (st.getQuestItemsCount(clanReputationPointsItemId) >= clanReputationPointsItemCount) { st.takeItems(clanReputationPointsItemId, clanReputationPointsItemCount * reputationPointsCount); player.getClan().addReputationScore(player.getClan().getReputationScore() + reputationPointsCount, true); player.getClan().broadcastClanStatus(); return "ClanReputationPoints-Success.htm"; } else { return "ClanReputationPoints-NoItems.htm"; } } } } catch (Exception e) { player.sendMessage("Incorrect value. Please try again."); return "ClanReputationPoints.htm"; } } return htmlText; } } Thank you man! Works very good. Quote
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