Jump to content

[Hi5] Services Npc


Colet

Recommended Posts

  • 6 months later...
  • 1 month later...
  • 4 weeks later...
  • 2 weeks later...

updated to last H5 master :

 

http://pastebin.com/XjjEZZKB

Hi guys,

 

I am not really new on this forum as I have been reading topics for almost years, 

For fun yesterday I started to play with a local server in order to go better into the work behind the scenes but I am finding many difficulties in uploading custom npc.

I have found many guides and helping posts but no one could explain well the process, I understood has to be done by xml instead loading the file directly but the closer conclusion I goy has been :

Line: -1 - Column: -1

 

please help a newbie explaining how do load an npc :)

 
compilation failed
Link to comment
Share on other sites

  • 2 months later...
  • 2 weeks later...

hi,

replace java code with this (worked with last h5-Freya)

remember CHANGE WITH YOUR ID

/*
 * Copyright (C) 2004-2013 L2J DataPack
 *
 * This file is part of L2J DataPack.
 *
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package custom.Services;
 
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Logger;

import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
 
/**
 * @author Colet
 */
public class Services extends Quest
{
    public static final Logger _log = Logger.getLogger(Services.class.getName());
   
    // NPC Id
    int servicesNpc = 50008;
   
    // Noble Items
    int nobleItemId = 57;
    long nobleItemCount = 1;
   
    // PK Reduce Items
    int pkReduceItemId = 57;
    long pkReduceItemCount = 1000;
   
    // Change Name Items
    int changeNameItemId = 57;
    long changeNameItemCount = 1000000;
    boolean logNameChanges = true;
   
    // Change Clan Name Items
    int changeClanNameItemId = 57;
    long changeClanNameItemCount = 50000;
    boolean logClanNameChanges = true;
    int clanMinLevel = 5;
    
    // Clan Level Items
    int[] clanLevelItemsId =
    {
    	57, // Level 5 to 6
    	57, // Level 6 to 7
    	57, // Level 7 to 8
    	57, // Level 8 to 9
    	57, // Level 9 to 10
    	57 // Level 10 to 11
    };
    
    long[] clanLevelItemsCount =
    {
    	6, // Level 5 to 6
    	7, // Level 6 to 7
    	8, // Level 7 to 8
    	9, // Level 8 to 9
    	10, // Level 9 to 10
    	11 // Level 10 to 11
    };
    
    // Clan Reputation Points Items
    int clanReputationPointsItemId = 57;
    long clanReputationPointsItemCount = 5;
    
    // Change Gender Items
    int changeGenderItemId = 57;
    long changeGenderItemCount = 50;
    
    public Services(int questId, String name, String descr)
    {
        super(questId, name, descr);
       
        addStartNpc(servicesNpc);
        addFirstTalkId(servicesNpc);
        addTalkId(servicesNpc);
    }
   
    public static void main(String[] args)
    {
        new Services(-1, Services.class.getSimpleName(), "custom");
    }
   
    public String onFirstTalk(L2Npc npc, L2PcInstance player)
    {
        if (player.getQuestState(getName()) == null)
        {
            newQuestState(player);
        }
        else if (player.isInCombat())
        {
        	return "Services-Blocked.htm";
        }
        else if (player.getPvpFlag() == 1)
        {
        	return "Services-Blocked.htm";
        }
        else if (player.getKarma() != 0)
        {
        	return "Services-Blocked.htm";
        }
        else if (OlympiadManager.getInstance().isRegistered(player))
        {
        	return "Services-Blocked.htm";
        }
        
        return "Services.htm";
    }
   
    public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
    {
        String htmlText = event;
        QuestState st = player.getQuestState(getName());
       
        if (event.equals("setNoble"))
        {
            if (!player.isNoble())
            {
                if (st.getQuestItemsCount(nobleItemId) >= nobleItemCount)
                {
                    st.takeItems(nobleItemId, nobleItemCount);
                    player.setNoble(true);
                    player.setTarget(player);
                    player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                    player.broadcastUserInfo();
                    return "NoblesseServices-Success.htm";
                }
                else
                {
                    return "NoblesseServices-NoItems.htm";
                }
            }
            else
            {
                return "NoblesseServices-AlredyNoble.htm";
            }
        }
        else if (event.equals("levelUpClan"))
        {
        	if (!player.isClanLeader())
        	{
        		return "ClanLevelUp-NoLeader.htm";
        	}
        	else
        	{
        		if (player.getClan().getLevel() == 11)
        		{
        			return "ClanLevelUp-MaxLevel.htm";
        		}
        		else
        		{
        			if (((player.getClan().getLevel() <= 1) || (player.getClan().getLevel() == 2) || (player.getClan().getLevel() == 3) || (player.getClan().getLevel() == 4)))
        			{
            			player.getClan().setLevel(player.getClan().getLevel() + 1);
            			player.getClan().broadcastClanStatus();
            			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                        player.setTarget(player);
                        player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                        return "ClanLevelUp.htm";
        			}
        			else if (player.getClan().getLevel() == 5)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[0]) >= clanLevelItemsCount[0])
        				{
            				st.takeItems(clanLevelItemsId[0], clanLevelItemsCount[0]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 6)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[1]) >= clanLevelItemsCount[1])
        				{
            				st.takeItems(clanLevelItemsId[1], clanLevelItemsCount[1]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 7)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[2]) >= clanLevelItemsCount[2])
        				{
            				st.takeItems(clanLevelItemsId[2], clanLevelItemsCount[2]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 8)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[3]) >= clanLevelItemsCount[3])
        				{
            				st.takeItems(clanLevelItemsId[3], clanLevelItemsCount[3]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 9)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[4]) >= clanLevelItemsCount[4])
        				{
            				st.takeItems(clanLevelItemsId[4], clanLevelItemsCount[4]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 10)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[5]) >= clanLevelItemsCount[5])
        				{
            				st.takeItems(clanLevelItemsId[5], clanLevelItemsCount[5]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			
                    try (Connection con = ConnectionFactory.getInstance().getConnection();
                    	PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level=? WHERE clan_id=?"))
                    {
                    	statement.setInt(1, player.getClan().getLevel());
                    	statement.setInt(2, player.getClanId());
                    	statement.execute();
                    	statement.close();
                    }
                    catch (Exception e)
                    {
                    	_log.info("Error updating clan level for player " + player.getName() + ". Error: " + e);
                    }
                    
        			player.getClan().broadcastClanStatus();
        			return "ClanLevelUp.htm";
        		}
        	}
        }
        else if (event.equals("changeGender"))
        {
        	if (st.getQuestItemsCount(changeGenderItemId) >= changeGenderItemCount)
        	{
            	st.takeItems(changeGenderItemId, changeGenderItemCount);
            	player.getAppearance().setSex(player.getAppearance().getSex() ? false : true);
                player.setTarget(player);
                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
            	player.broadcastUserInfo();
            	return "ChangeGender-Success.htm";
        	}
        	else
        	{
        		return "ChangeGender-NoItems.htm";
        	}
        }
        else if (event.startsWith("changeName"))
        {
            try
            {
                String newName = event.substring(11);
               
                if (st.getQuestItemsCount(changeNameItemId) >= changeNameItemCount)
                {                                                      
                    if (newName == null)
                    {                                                      
                        return "ChangeName.htm";
                    }
                    else
                    {
                        if (!newName.matches("^[a-zA-Z0-9]+$"))
                        {
                            player.sendMessage("Incorrect name. Please try again.");
                            return "ChangeName.htm";
                        }
                        else if (newName.equals(player.getName()))
                        {
                            player.sendMessage("Please, choose a different name.");
                            return "ChangeName.htm";
                        }
                        else if (CharNameTable.getInstance().doesCharNameExist(newName))
                        {
                            player.sendMessage("The name " + newName + " already exists.");
                            return "ChangeName.htm";
                        }
                        else
                        {
                            if (logNameChanges)
                            {
                                String fileName = "log/Services/Name Change - " + player.getName() + ".txt";
                                new File(fileName);
                                FileWriter fileText = new FileWriter(fileName);
                                BufferedWriter fileContent = new BufferedWriter(fileText);
                                fileContent.write("Character name change info:\r\n\r\nCharacter original name: " + player.getName() + "\r\nCharacter new name: " + newName);
                                fileContent.close();
                            }
                           
                            st.takeItems(changeNameItemId, changeNameItemCount);
                            player.setName(newName);
                            player.store(true);  // or false question is if want to store effects too.
                            player.sendMessage("Your new character name is " + newName);
                            player.broadcastUserInfo();
                            return "ChangeName-Success.htm";
                        }
                    }
                }
                else
                {
                    return "ChangeName-NoItems.htm";
                }
            }
            catch (Exception e)
            {
                player.sendMessage("Please, insert a correct name.");
                return "ChangeName.htm";
            }
        }
        else if (event.startsWith("reducePks"))
        {
            try
            {
                String pkReduceString = event.substring(10);
                int pkReduceCount = Integer.parseInt(pkReduceString);
                
                if (player.getPkKills() != 0)
                {
                    if (pkReduceCount == 0)
                    {
                        player.sendMessage("Please, put a higher value.");
                        return "PkServices.htm";
                    }
                    else
                    {
                        if (st.getQuestItemsCount(pkReduceItemId) >= pkReduceItemCount)
                        {
                            st.takeItems(pkReduceItemId, pkReduceItemCount * pkReduceCount);
                            player.setPkKills(player.getPkKills() - pkReduceCount);
                            player.sendMessage("You have successfuly cleaned " + pkReduceCount + " PKs.");
                            player.broadcastUserInfo();
                            return "PkServices-Success.htm";
                        }
                        else
                        {
                            return "PkServices-NoItems.htm";
                        }
                    }
                }
                else
                {
                    return "PkServices-NoPks.htm";
                }
            }
            catch (Exception e)
            {
                player.sendMessage("Incorrect value. Please try again.");
                return "PkServices.htm";
            }
        }
        else if (event.startsWith("changeClanName"))
        {
        	if (player.getClan() == null)
        	{
        		return "ChangeClanName-NoClan.htm";
        	}
        	else
        	{
	        	try
	        	{
	        		String newClanName = event.substring(15);
	        		
	        		if (st.getQuestItemsCount(changeClanNameItemId) >= changeClanNameItemCount)
	        		{
	        			if (newClanName == null)
	        			{
	        				return "ChangeClanName.htm";
	        			}
	                    else
	                    {
	                        if (!player.isClanLeader())
	                        {
	                        	player.sendMessage("Only the clan leader can change the clan name.");
	                        	return "ChangeClanName.htm";
	                        }
	                        else if (player.getClan().getLevel() < clanMinLevel)
	                        {
	                        	player.sendMessage("Your clan must be at least level " + clanMinLevel + " to change the name.");
	                        	return "ChangeClanName.htm";
	                        }
	                    	else if (!newClanName.matches("^[a-zA-Z0-9]+$"))
	                        {
	                            player.sendMessage("Incorrect name. Please try again.");
	                            return "ChangeClanName.htm";
	                        }
	                        else if (newClanName.equals(player.getClan().getName()))
	                        {
	                            player.sendMessage("Please, choose a different name.");
	                            return "ChangeClanName.htm";
	                        }
	                        else if (null != ClanTable.getInstance().getClanByName(newClanName))
	                        {
	                            player.sendMessage("The name " + newClanName + " already exists.");
	                            return "ChangeClanName.htm";
	                        }
	                        else
	                        {
	                            if (logClanNameChanges)
	                            {
	                                String fileName = "log/Services/Clan Name Change - " + player.getClan().getName() + ".txt";
	                                new File(fileName);
	                                FileWriter fileText = new FileWriter(fileName);
	                                BufferedWriter fileContent = new BufferedWriter(fileText);
	                                fileContent.write("Clan name change info:\r\n\r\nClan original name: " + player.getClan().getName() + "\r\nClan new name: " + newClanName + "\r\nClan Leader: " + player.getName());
	                                fileContent.close();
	                            }
	                            
	                            st.takeItems(changeNameItemId, changeNameItemCount);
	                            player.getClan().setName(newClanName);
	                            
	                            try (Connection con = ConnectionFactory.getInstance().getConnection();
	                            	PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_name=? WHERE clan_id=?"))
	                            {
	                            	statement.setString(1, newClanName);
	                            	statement.setInt(2, player.getClanId());
	                            	statement.execute();
	                            	statement.close();
	                            }
	                            catch (Exception e)
	                            {
	                            	_log.info("Error updating clan name for player " + player.getName() + ". Error: " + e);
	                            }
	                            
	                            player.sendMessage("Your new clan name is " + newClanName);
	                            player.getClan().broadcastClanStatus();
	                            return "ChangeClanName-Success.htm";
	                        }
	                    }
	        		}
	        		else
	        		{
	        			return "ChangeClanName-NoItems.htm";
	        		}
	        	}
	        	catch (Exception e)
	        	{
	                player.sendMessage("Please, insert a correct name.");
	                return "ChangeClanName.htm";
	        	}
        	}
        }
        else if (event.startsWith("setReputationPoints"))
        {
            try
            {
                String reputationPointsString = event.substring(20);
                int reputationPointsCount = Integer.parseInt(reputationPointsString);
                
                if (player.getClan() == null)
                {
                	return "ClanReputationPoints-NoClan.htm";
                }
                else if (!player.isClanLeader())
                {
                	return "ClanReputationPoints-NoLeader.htm";
                }
                else
                {
	                if (reputationPointsCount == 0)
	                {
	                    player.sendMessage("Please, put a higher value.");
	                    return "ClanReputationPoints.htm";
	                }
	                else
	                {
	                    if (st.getQuestItemsCount(clanReputationPointsItemId) >= clanReputationPointsItemCount)
	                    {
	                        st.takeItems(clanReputationPointsItemId, clanReputationPointsItemCount * reputationPointsCount);
	                        player.getClan().addReputationScore(player.getClan().getReputationScore() + reputationPointsCount, true);
	                        player.getClan().broadcastClanStatus();
	                        return "ClanReputationPoints-Success.htm";
	                    }
	                    else
	                    {
	                        return "ClanReputationPoints-NoItems.htm";
	                    }
	                }
                }
            }
            catch (Exception e)
            {
                player.sendMessage("Incorrect value. Please try again.");
                return "ClanReputationPoints.htm";
            }
        }
        
        return htmlText;
	}
}
Edited by shades121
Link to comment
Share on other sites

  • 11 months later...
  • 3 months later...

 

hi,

replace java code with this (worked with last h5-Freya)

remember CHANGE WITH YOUR ID

/*
 * Copyright (C) 2004-2013 L2J DataPack
 *
 * This file is part of L2J DataPack.
 *
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package custom.Services;
 
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Logger;

import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
 
/**
 * @author Colet
 */
public class Services extends Quest
{
    public static final Logger _log = Logger.getLogger(Services.class.getName());
   
    // NPC Id
    int servicesNpc = 50008;
   
    // Noble Items
    int nobleItemId = 57;
    long nobleItemCount = 1;
   
    // PK Reduce Items
    int pkReduceItemId = 57;
    long pkReduceItemCount = 1000;
   
    // Change Name Items
    int changeNameItemId = 57;
    long changeNameItemCount = 1000000;
    boolean logNameChanges = true;
   
    // Change Clan Name Items
    int changeClanNameItemId = 57;
    long changeClanNameItemCount = 50000;
    boolean logClanNameChanges = true;
    int clanMinLevel = 5;
    
    // Clan Level Items
    int[] clanLevelItemsId =
    {
    	57, // Level 5 to 6
    	57, // Level 6 to 7
    	57, // Level 7 to 8
    	57, // Level 8 to 9
    	57, // Level 9 to 10
    	57 // Level 10 to 11
    };
    
    long[] clanLevelItemsCount =
    {
    	6, // Level 5 to 6
    	7, // Level 6 to 7
    	8, // Level 7 to 8
    	9, // Level 8 to 9
    	10, // Level 9 to 10
    	11 // Level 10 to 11
    };
    
    // Clan Reputation Points Items
    int clanReputationPointsItemId = 57;
    long clanReputationPointsItemCount = 5;
    
    // Change Gender Items
    int changeGenderItemId = 57;
    long changeGenderItemCount = 50;
    
    public Services(int questId, String name, String descr)
    {
        super(questId, name, descr);
       
        addStartNpc(servicesNpc);
        addFirstTalkId(servicesNpc);
        addTalkId(servicesNpc);
    }
   
    public static void main(String[] args)
    {
        new Services(-1, Services.class.getSimpleName(), "custom");
    }
   
    public String onFirstTalk(L2Npc npc, L2PcInstance player)
    {
        if (player.getQuestState(getName()) == null)
        {
            newQuestState(player);
        }
        else if (player.isInCombat())
        {
        	return "Services-Blocked.htm";
        }
        else if (player.getPvpFlag() == 1)
        {
        	return "Services-Blocked.htm";
        }
        else if (player.getKarma() != 0)
        {
        	return "Services-Blocked.htm";
        }
        else if (OlympiadManager.getInstance().isRegistered(player))
        {
        	return "Services-Blocked.htm";
        }
        
        return "Services.htm";
    }
   
    public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
    {
        String htmlText = event;
        QuestState st = player.getQuestState(getName());
       
        if (event.equals("setNoble"))
        {
            if (!player.isNoble())
            {
                if (st.getQuestItemsCount(nobleItemId) >= nobleItemCount)
                {
                    st.takeItems(nobleItemId, nobleItemCount);
                    player.setNoble(true);
                    player.setTarget(player);
                    player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                    player.broadcastUserInfo();
                    return "NoblesseServices-Success.htm";
                }
                else
                {
                    return "NoblesseServices-NoItems.htm";
                }
            }
            else
            {
                return "NoblesseServices-AlredyNoble.htm";
            }
        }
        else if (event.equals("levelUpClan"))
        {
        	if (!player.isClanLeader())
        	{
        		return "ClanLevelUp-NoLeader.htm";
        	}
        	else
        	{
        		if (player.getClan().getLevel() == 11)
        		{
        			return "ClanLevelUp-MaxLevel.htm";
        		}
        		else
        		{
        			if (((player.getClan().getLevel() <= 1) || (player.getClan().getLevel() == 2) || (player.getClan().getLevel() == 3) || (player.getClan().getLevel() == 4)))
        			{
            			player.getClan().setLevel(player.getClan().getLevel() + 1);
            			player.getClan().broadcastClanStatus();
            			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                        player.setTarget(player);
                        player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                        return "ClanLevelUp.htm";
        			}
        			else if (player.getClan().getLevel() == 5)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[0]) >= clanLevelItemsCount[0])
        				{
            				st.takeItems(clanLevelItemsId[0], clanLevelItemsCount[0]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 6)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[1]) >= clanLevelItemsCount[1])
        				{
            				st.takeItems(clanLevelItemsId[1], clanLevelItemsCount[1]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 7)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[2]) >= clanLevelItemsCount[2])
        				{
            				st.takeItems(clanLevelItemsId[2], clanLevelItemsCount[2]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 8)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[3]) >= clanLevelItemsCount[3])
        				{
            				st.takeItems(clanLevelItemsId[3], clanLevelItemsCount[3]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 9)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[4]) >= clanLevelItemsCount[4])
        				{
            				st.takeItems(clanLevelItemsId[4], clanLevelItemsCount[4]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			else if (player.getClan().getLevel() == 10)
        			{
        				if (st.getQuestItemsCount(clanLevelItemsId[5]) >= clanLevelItemsCount[5])
        				{
            				st.takeItems(clanLevelItemsId[5], clanLevelItemsCount[5]);
            				player.getClan().setLevel(player.getClan().getLevel() + 1);
            				player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
        				}
        				else
        				{
        					return "ClanLevelUp-NoItems.htm";
        				}
        			}
        			
                    try (Connection con = ConnectionFactory.getInstance().getConnection();
                    	PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level=? WHERE clan_id=?"))
                    {
                    	statement.setInt(1, player.getClan().getLevel());
                    	statement.setInt(2, player.getClanId());
                    	statement.execute();
                    	statement.close();
                    }
                    catch (Exception e)
                    {
                    	_log.info("Error updating clan level for player " + player.getName() + ". Error: " + e);
                    }
                    
        			player.getClan().broadcastClanStatus();
        			return "ClanLevelUp.htm";
        		}
        	}
        }
        else if (event.equals("changeGender"))
        {
        	if (st.getQuestItemsCount(changeGenderItemId) >= changeGenderItemCount)
        	{
            	st.takeItems(changeGenderItemId, changeGenderItemCount);
            	player.getAppearance().setSex(player.getAppearance().getSex() ? false : true);
                player.setTarget(player);
                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
            	player.broadcastUserInfo();
            	return "ChangeGender-Success.htm";
        	}
        	else
        	{
        		return "ChangeGender-NoItems.htm";
        	}
        }
        else if (event.startsWith("changeName"))
        {
            try
            {
                String newName = event.substring(11);
               
                if (st.getQuestItemsCount(changeNameItemId) >= changeNameItemCount)
                {                                                      
                    if (newName == null)
                    {                                                      
                        return "ChangeName.htm";
                    }
                    else
                    {
                        if (!newName.matches("^[a-zA-Z0-9]+$"))
                        {
                            player.sendMessage("Incorrect name. Please try again.");
                            return "ChangeName.htm";
                        }
                        else if (newName.equals(player.getName()))
                        {
                            player.sendMessage("Please, choose a different name.");
                            return "ChangeName.htm";
                        }
                        else if (CharNameTable.getInstance().doesCharNameExist(newName))
                        {
                            player.sendMessage("The name " + newName + " already exists.");
                            return "ChangeName.htm";
                        }
                        else
                        {
                            if (logNameChanges)
                            {
                                String fileName = "log/Services/Name Change - " + player.getName() + ".txt";
                                new File(fileName);
                                FileWriter fileText = new FileWriter(fileName);
                                BufferedWriter fileContent = new BufferedWriter(fileText);
                                fileContent.write("Character name change info:\r\n\r\nCharacter original name: " + player.getName() + "\r\nCharacter new name: " + newName);
                                fileContent.close();
                            }
                           
                            st.takeItems(changeNameItemId, changeNameItemCount);
                            player.setName(newName);
                            player.store(true);  // or false question is if want to store effects too.
                            player.sendMessage("Your new character name is " + newName);
                            player.broadcastUserInfo();
                            return "ChangeName-Success.htm";
                        }
                    }
                }
                else
                {
                    return "ChangeName-NoItems.htm";
                }
            }
            catch (Exception e)
            {
                player.sendMessage("Please, insert a correct name.");
                return "ChangeName.htm";
            }
        }
        else if (event.startsWith("reducePks"))
        {
            try
            {
                String pkReduceString = event.substring(10);
                int pkReduceCount = Integer.parseInt(pkReduceString);
                
                if (player.getPkKills() != 0)
                {
                    if (pkReduceCount == 0)
                    {
                        player.sendMessage("Please, put a higher value.");
                        return "PkServices.htm";
                    }
                    else
                    {
                        if (st.getQuestItemsCount(pkReduceItemId) >= pkReduceItemCount)
                        {
                            st.takeItems(pkReduceItemId, pkReduceItemCount * pkReduceCount);
                            player.setPkKills(player.getPkKills() - pkReduceCount);
                            player.sendMessage("You have successfuly cleaned " + pkReduceCount + " PKs.");
                            player.broadcastUserInfo();
                            return "PkServices-Success.htm";
                        }
                        else
                        {
                            return "PkServices-NoItems.htm";
                        }
                    }
                }
                else
                {
                    return "PkServices-NoPks.htm";
                }
            }
            catch (Exception e)
            {
                player.sendMessage("Incorrect value. Please try again.");
                return "PkServices.htm";
            }
        }
        else if (event.startsWith("changeClanName"))
        {
        	if (player.getClan() == null)
        	{
        		return "ChangeClanName-NoClan.htm";
        	}
        	else
        	{
	        	try
	        	{
	        		String newClanName = event.substring(15);
	        		
	        		if (st.getQuestItemsCount(changeClanNameItemId) >= changeClanNameItemCount)
	        		{
	        			if (newClanName == null)
	        			{
	        				return "ChangeClanName.htm";
	        			}
	                    else
	                    {
	                        if (!player.isClanLeader())
	                        {
	                        	player.sendMessage("Only the clan leader can change the clan name.");
	                        	return "ChangeClanName.htm";
	                        }
	                        else if (player.getClan().getLevel() < clanMinLevel)
	                        {
	                        	player.sendMessage("Your clan must be at least level " + clanMinLevel + " to change the name.");
	                        	return "ChangeClanName.htm";
	                        }
	                    	else if (!newClanName.matches("^[a-zA-Z0-9]+$"))
	                        {
	                            player.sendMessage("Incorrect name. Please try again.");
	                            return "ChangeClanName.htm";
	                        }
	                        else if (newClanName.equals(player.getClan().getName()))
	                        {
	                            player.sendMessage("Please, choose a different name.");
	                            return "ChangeClanName.htm";
	                        }
	                        else if (null != ClanTable.getInstance().getClanByName(newClanName))
	                        {
	                            player.sendMessage("The name " + newClanName + " already exists.");
	                            return "ChangeClanName.htm";
	                        }
	                        else
	                        {
	                            if (logClanNameChanges)
	                            {
	                                String fileName = "log/Services/Clan Name Change - " + player.getClan().getName() + ".txt";
	                                new File(fileName);
	                                FileWriter fileText = new FileWriter(fileName);
	                                BufferedWriter fileContent = new BufferedWriter(fileText);
	                                fileContent.write("Clan name change info:\r\n\r\nClan original name: " + player.getClan().getName() + "\r\nClan new name: " + newClanName + "\r\nClan Leader: " + player.getName());
	                                fileContent.close();
	                            }
	                            
	                            st.takeItems(changeNameItemId, changeNameItemCount);
	                            player.getClan().setName(newClanName);
	                            
	                            try (Connection con = ConnectionFactory.getInstance().getConnection();
	                            	PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_name=? WHERE clan_id=?"))
	                            {
	                            	statement.setString(1, newClanName);
	                            	statement.setInt(2, player.getClanId());
	                            	statement.execute();
	                            	statement.close();
	                            }
	                            catch (Exception e)
	                            {
	                            	_log.info("Error updating clan name for player " + player.getName() + ". Error: " + e);
	                            }
	                            
	                            player.sendMessage("Your new clan name is " + newClanName);
	                            player.getClan().broadcastClanStatus();
	                            return "ChangeClanName-Success.htm";
	                        }
	                    }
	        		}
	        		else
	        		{
	        			return "ChangeClanName-NoItems.htm";
	        		}
	        	}
	        	catch (Exception e)
	        	{
	                player.sendMessage("Please, insert a correct name.");
	                return "ChangeClanName.htm";
	        	}
        	}
        }
        else if (event.startsWith("setReputationPoints"))
        {
            try
            {
                String reputationPointsString = event.substring(20);
                int reputationPointsCount = Integer.parseInt(reputationPointsString);
                
                if (player.getClan() == null)
                {
                	return "ClanReputationPoints-NoClan.htm";
                }
                else if (!player.isClanLeader())
                {
                	return "ClanReputationPoints-NoLeader.htm";
                }
                else
                {
	                if (reputationPointsCount == 0)
	                {
	                    player.sendMessage("Please, put a higher value.");
	                    return "ClanReputationPoints.htm";
	                }
	                else
	                {
	                    if (st.getQuestItemsCount(clanReputationPointsItemId) >= clanReputationPointsItemCount)
	                    {
	                        st.takeItems(clanReputationPointsItemId, clanReputationPointsItemCount * reputationPointsCount);
	                        player.getClan().addReputationScore(player.getClan().getReputationScore() + reputationPointsCount, true);
	                        player.getClan().broadcastClanStatus();
	                        return "ClanReputationPoints-Success.htm";
	                    }
	                    else
	                    {
	                        return "ClanReputationPoints-NoItems.htm";
	                    }
	                }
                }
            }
            catch (Exception e)
            {
                player.sendMessage("Incorrect value. Please try again.");
                return "ClanReputationPoints.htm";
            }
        }
        
        return htmlText;
	}
}

 

Thank you man! Works very good.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • 💸 New discount coupon 5% 😎 boosti 😎
    • to my store : https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore11 Whatsapp ; +212614849119
    • This is my first and last topic created on a Lineage Forum, because if there's one thing that causes headaches for a lot of people, it's the critical error, that's why I decided to share it...   I'm creating a server again and before starting configurations I started collecting dozens of customs, without realizing my system folder had 950MB of files, so I started to enter the game, every 1 to 2 hours my client was reaching the maximum limit of virtual memory of the game due to the absurd amount of customs inside the system folder, reaching the maximum limit of 2047MB virtual ram, automatically we get critical, regardless of the error that appears on your screen, "THE WORDS ARE IRRELEVANT, unless it is a critical error before the ram memory limit reaches its limit", if you are seeing "2047 MB", it means that the game's virtual memory has reached its limit, and this memory is not configurable due to the game being created on 32-bit architecture, so I significantly reduced the amount of customs within the system from 950MB to 625MB, so my client started to reach the maximum memory limit every 10 to 12h, a huge progress, but my goal was at least 24h before reaching the virtual memory limit (playing frantically), so I reduced the system's custom files from 625MB to 267MB, the result was a first virtual memory limit critical error appearing after 41h.   My client is H5, the only types of customs I added to the game were focused only on equipment, one of the main causes were these skins and cloaks, they consume a huge amount of MB's within the "system", the problem is not adding customs to the client, the problem is adapting a custom and adding it inside the system folder, the system folder was not created with the intention of storing a huge amount of files.   Adding customs to the system folder means significantly reducing the time your client can remain open before reaching the virtual ram limit and make no mistake, there are hundreds of different critical errors with a small summary of the cause of the error, but if the critical table shows 2047MB of RAM, the problem is only 1. Example: I can see 3, 5, 9 critical error with different messages, but if this table is showing 2047MB ram, the reason was the virtual memory limit, an important detail is that this 2047MB ram is not a "fixed message or information from your computer", this 2047MB only appear when the cause is the virtual ram limit, it means that when you get a critical error with random numbers of ram memory appearing, such as 358MB ram, 715MB ram, it means that the cause of this error has no connection with ram virtual memory.
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products  https://discord.gg/hoodservices https://campsite.bio/utchihaamkt
  • Topics

×
×
  • Create New...