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Posted

Well , I've Search A Lot About A Good Faction Server But I Didnt Find Anything Good..

 

I Mean , That In L2Core's One The Server SUX.

 

You Start With C Grade While Others That Played 1 Hour Are With S Grade Full.

 

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Don't Tell Me L2Mafia. I Dont Want It..

Donators Are The Only Power In There.

 

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DarkZonegr Sucks Too.

 

30% Rate Enchant After The Safe..!

Full of Bugs , One Mage Hit Me For 22k...

 

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Please , Find One , And Tell Me Asap.. Thanks

Posted

Don't Tell Me L2Mafia. I Dont Want It..

Donators Are The Only Power In There.

Haha, you should try this

In 6 hours you'll have dynasty set

Posted

Haha, you should try this

In 6 hours you'll have dynasty set

 

erm, i cant.. i dont have the post count needed.. :S

 

 

about L2Njoy faction server. i tried it but , i didnt like it..

 

i was the only one with a grade and b grade. everyone had a / s grade.

 

i saw some ppl with epic too..

 

i died 2 hits and that SUX.

  • 1 month later...
Posted

Haha, you should try this

In 6 hours you'll have dynasty set

 

i heared that 1 player pay for 3-4 skill 800 € at l2mafia! those skill make him overpower! every1 there is donator or..farmer...but now farm fixed...anyway...i dont like cuze of lag!

 

Also i played there with... 1,5kk life ;) ...you know... So ...full bugs,full lag= bad server... gve.net is the best server..but all gr ISPs got ban!

 

EM... ALSO READ THIS : http://www.maxcheaters.com/forum/index.php?topic=7.0 ***ESPECIALLY 4***

  • 2 months later...
Posted

i heared that 1 player pay for 3-4 skill 800 € at l2mafia! those skill make him overpower! every1 there is donator or..farmer...but now farm fixed...anyway...i dont like cuze of lag!

 

Also i played there with... 1,5kk life ;) ...you know... So ...full bugs,full lag= bad server... gve.net is the best server..but all gr ISPs got ban!

 

EM... ALSO READ THIS : http://www.maxcheaters.com/forum/index.php?topic=7.0 ***ESPECIALLY 4***

well man if you speak for augment skills this is in the augment list and isn't unfair to donate augment skills if you mean class skills and speak about PiswMpros then he has got class skills because he is dimis' cousin on mafia server so he is the only with class skills and if you want to know all donators are easy to kill stop tell all these bullsh1ts that donators cannot die the can die very easy i have Th on mafia and i hit with backstab to piswmpros 4k so he can easily die :P
Posted

well man if you speak for augment skills this is in the augment list and isn't unfair to donate augment skills if you mean class skills and speak about PiswMpros then he has got class skills because he is dimis' cousin on mafia server so he is the only with class skills and if you want to know all donators are easy to kill stop tell all these bullsh1ts that donators cannot die the can die very easy i have Th on mafia and i hit with backstab to piswmpros 4k so he can easily die :P

aff do you  played l2mafia 03?  30% of player have all skill form all class.they hit you for 30000 with paladin if you dont belive I can make a pic(a friend of me have all class skill)

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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