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Create a new hi5 texture file


snifi

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Hi everybody

 

i have some problems creating a new hi5 texturefile. the way i do it

 

1. open UE

2. Create a new UTX

3. Choose a name

4. import texturefiles (TGA with alphachannel) DTX3

5. edit properties(AlphaTexture,Masked,TwoSided)

6. save new file at C:/

7 use encdec 121

8. use decrypt with created file

9. rename the new file into its original name i chose at point 3

 

now... everytime i try to equip something that uses this texturefile i get "Files may be corrupted....Systextures/newtexture.utx"

 

 

can someone give me a hint?

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Hi everybody

 

i have some problems creating a new hi5 texturefile. the way i do it

 

1. open UE

2. Create a new UTX

3. Choose a name

4. import texturefiles (TGA with alphachannel) DTX3

5. edit properties(AlphaTexture,Masked,TwoSided)

6. save new file at C:/

7 use encdec 121

8. use encrypt with created file

9. rename the new file into its original name i chose at point 3

 

now... everytime i try to equip something that uses this texturefile i get "Files may be corrupted....Systextures/newtexture.utx"

 

 

can someone give me a hint?

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