Jump to content

Recommended Posts

Posted

otinane : Go to play Mario ;) 1700+ Online in Wolrd Of Ages

 

300+ you want to say

 

at morning 1100 online

 

afterdinner 1400 online

 

300 on aprox?

 

Posted

okey,

 

i just want to tell you about how pro is L2world with 100% retail

 

1.) balance chars making some random gm "ragnar" who is testing balance at coliseum with random players with A grade sets and  S grade weapos

 

= 0 balance / mage dealings 300 - 700 dmg / summoner making 7k crits to vesper / gladi keeping retail / every 2nd day dagger dmg changed / archers killed by deadshot 18 sec reuse

 

everysingle debuff got 10% chance as +0 / +30 / from 1st class

 

2.) 100% working server with no bugs

2.1) awesome mantras event with exploit and people showing about  50k mantras in their inventpry [ 3 mantra ->1 stone]

2.2) fame exploit so people running with pvp armors / pvp weapons http://oi39.tinypic.com/2v96eix.jpg

2.3) fa exploit from event and people afteer 2 days got 500+ fa

 

3.) awesome grandboss legendary valakas, yesterday we went to valakas and he dont dealing dmg only staying and making fake skills, admin just come to check us how we killing valakas "l2woa" and he is so pro he didnt see valakas doing nothink

http://oi42.tinypic.com/2rrb2ad.jpg

antharas die in 2 days of server maybe sooner so maybe same bugged as valakas

 

4.) awesome drop rate fake Drop: x10 max x2

 

6.) spoilfixes -> people cry at forum for boost first days asofe at assasins 8 - 10 -> after fix to boost -> 4 asofe [ troll ]

 

7.) comunicate admins with they totally not working, we just using exploit and we said "ragnor said its retail" and everythink clear.

 

8.) real online ->about 100 - 500? at the server was active only about 5 cp? jok3 cp [already left] / stormy cp / badcolor cp / saybyebye cp /  lazard cp thats all?

 

9.) it / fog totally full of clickers and admins nothink do with it

 

10.) at beta was sayed dual blow fixed -> after 7 days of server is finnaly fixed!

 

11.) fake enchant rate, everywhere was sayed safe +3, but safe +4 -> after +4 maybe 20% chance to +5

 

12.) active olympiad -> after monday maximaly 6 arenas.

 

13.) fortresses -> at beta they said fortress will said hard to farm -> but after some days fortress changed ftw.

 

14.) .combinetalismans  as always at l2world still bugged and dissapearing mana

 

15.) cancel will be fixed to 5 cancel buffs / after 5th update still ony 3 buffs

 

16.) balance sel / lizardman quest vs stones? first days about 5h for 300 weap, after got fixed to drop chance quest item only for 50%

 

17.) dont waste your time

 

18.) awesome world and age split, when everybody know age = world

 

19.) aenkiel first days 100% chance to lvl up cry / after got nerfed about 50% chance.

 

20.) freya tezza are hard as hell A grade party can kill both rb solo.

Posted

dat lol3d, spawned by mistake to a friend vesper buster, "wrong target" and after some minutes he removed it again

 

never CORRUPT

and this server ALWAYS 2K+REAL

 

haha

 

that kam3ran have some problem with his brain im sure

Posted

dat lol3d, spawned by mistake to a friend vesper buster, "wrong target" and after some minutes he removed it again

 

never CORRUPT

and this server ALWAYS 2K+REAL

 

haha

 

that kam3ran have some problem with his brain im sure

That never happened... lol

 

i just want to tell you about how pro is L2world with 100% retail

 

1.) balance chars making some random gm "ragnar" who is testing balance at coliseum with random players with A grade sets and  S grade weapos -- We are testing on private with all kind of gear before put change on live server....

 

= 0 balance / mage dealings 300 - 700 dmg / summoner making 7k crits to vesper / gladi keeping retail / every 2nd day dagger dmg changed / archers killed by deadshot 18 sec reuse

 

everysingle debuff got 10% chance as +0 / +30 / from 1st class  -- yes sure ....

 

2.) 100% working server with no bugs

2.1) awesome mantras event with exploit and people showing about  50k mantras in their inventpry [ 3 mantra ->1 stone] -- You recive mantras on a kill so how they can be exploited ? you exploit mobs ?

2.2) fame exploit so people running with pvp armors / pvp weapons http://oi39.tinypic.com/2v96eix.jpg -- Fame exploit was fixed

2.3) fa exploit from event and people afteer 2 days got 500+ fa -- If you are active in events you can collect alot of coins thats normal. But 500 for 2 days you just dont have a idea how much it give....

 

3.) awesome grandboss legendary valakas, yesterday we went to valakas and he dont dealing dmg only staying and making fake skills, admin just come to check us how we killing valakas "l2woa" and he is so pro he didnt see valakas doing nothink

http://oi42.tinypic.com/2rrb2ad.jpg

antharas die in 2 days of server maybe sooner so maybe same bugged as valakas

-- Antharas, valakas are nerfed so they can be killed with lower ppl then normal. That does not mean "omg 2nd day killed" fk... so what ? About valakas thats serious problem and when no one reported you will cry OMG wtf ?

 

4.) awesome drop rate fake Drop: x10 max x2 -- Sure it have like 5000 topics explained the rates but you still cant understand.

 

6.) spoilfixes -> people cry at forum for boost first days asofe at assasins 8 - 10 -> after fix to boost -> 4 asofe [ troll ] -- Sure...

 

7.) comunicate admins with they totally not working, we just using exploit and we said "ragnor said its retail" and everythink clear. -- If you reported something wrong we should got the info... so where is it ?

 

8.) real online ->about 100 - 500? at the server was active only about 5 cp? jok3 cp [already left] / stormy cp / badcolor cp / saybyebye cp /  lazard cp thats all? -- Real online is 1 player.

 

9.) it / fog totally full of clickers and admins nothink do with it -- It have captcha system and bot report button, so dont tell me "omg clicker ruing economy" they can do a shit.

 

10.) at beta was sayed dual blow fixed -> after 7 days of server is finnaly fixed! -- Due misunderstood... it happends.

 

11.) fake enchant rate, everywhere was sayed safe +3, but safe +4 -> after +4 maybe 20% chance to +5 -- Yeah sure...

 

12.) active olympiad -> after monday maximaly 6 arenas. -- Coz it have limit on matches ?

 

13.) fortresses -> at beta they said fortress will said hard to farm -> but after some days fortress changed ftw. -- Nothing is changed but ok.. if yo usay.

 

14.) .combinetalismans  as always at l2world still bugged and dissapearing mana -- I have recived such report yestarday. So it take till i go into it.

 

15.) cancel will be fixed to 5 cancel buffs / after 5th update still ony 3 buffs -- I have explained lke 1kk times, it will be handled due the many reports i dont have enough time to check everything.

 

16.) balance sel / lizardman quest vs stones? first days about 5h for 300 weap, after got fixed to drop chance quest item only for 50%  -- Why not ?

 

17.) dont waste your time --

 

18.) awesome world and age split, when everybody know age = worldody know age = world

 

 

Posted

Otinane is stallones bot account!!i dont play in that server and i dont know what happening but in all servers otinane spamming,,,except stalones server!!

Posted

Otinane is stallones bot account!!i dont play in that server and i dont know what happening but in all servers otinane spamming,,,except stalones server!!

rly? looks like someone dont check stalones serv post..

 

http://maxcheaters.com/forum/index.php?topic=278333.15

 

sup dog ?

Posted

http://postimg.org/image/teweip4jv/full/ sup

And about bugs thats all you are doing, saying excuses instead of fixing smth, all debuff land rate bugged, you make custom skill changes every day for no reason, server have more custom shits than 9999x br servers, seriously, at start it was not that bad, but every day you are making it worse and more bugs coming out every day and all you do is telling excuses that it's not bugged, i tough we can play here till averia start, i was wrong, it's impossible to play in such bugged server.

Posted

[02.08.13 00:49:23] SUCCESS Ragnor[269457XXX] -> pto[268496XXX] admin_summon 13459 1

Thats the only summoned item, and its on another character, not the one on the screen.

Posted

No need excuses, you can see in screen, i'm not some bastard which editing screens, i don't even know how to use photoshop, that item was spawned and deleted from me, but that just shows how unskilled gm team are and it might be corrupted aswell. And what was the reason that other ppl got summoned vesper buster too, for fun? Maybe it was same buster spawned to me by mistake?

Posted

[02.08.13 00:49:23] SUCCESS Ragnor[269457XXX] -> pto[268496XXX] admin_summon 13459 1

Thats the only summoned item, and its on another character, not the one on the screen.

http://l2jdb.l2jdp.com/db_weapon.php?id=13459 Clear Buster ID 13459, nice one...

 

every sa of buster or found have other id

like

http://l2jdb.l2jdp.com/db_weapon.php?id=14125  14125

 

so you better search other ID not the ID of CLEAR buster

 

oh wait,even if you find it, you not gonna say the truth OFC

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
    • your only choice brother cmon https://www.l2jsunrise.com/
    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..