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Help Adding NPC's in High Five


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l2j used xml files for npc back in the old days, i need to see an example of the xml file to do so..

Here is an example of the retail Gatekeeper

 

<npc id="30080" name="Clarissa" title="Gatekeeper">
	<set name="aggroRange" value="0" />
	<set name="ai_type" value="CharacterAI" />
	<set name="baseAtkRange" value="40" />
	<set name="baseCON" value="43" />
	<set name="baseCritRate" value="40" />
	<set name="baseDEX" value="30" />
	<set name="baseHpMax" value="2444.468" />
	<set name="baseHpRate" value="1" />
	<set name="baseHpReg" value="7.5" />
	<set name="baseINT" value="21" />
	<set name="baseMAtk" value="780" />
	<set name="baseMAtkSpd" value="333" />
	<set name="baseMDef" value="382" />
	<set name="baseMEN" value="20" />
	<set name="baseMpMax" value="1345.8" />
	<set name="baseMpReg" value="2.7" />
	<set name="basePAtk" value="1303" />
	<set name="basePAtkSpd" value="253" />
	<set name="basePDef" value="471" />
	<set name="baseRunSpd" value="120" />
	<set name="baseSTR" value="40" />
	<set name="baseShldDef" value="0" />
	<set name="baseShldRate" value="0" />
	<set name="baseWIT" value="20" />
	<set name="baseWalkSpd" value="50" />
	<set name="castle_id" value="3" />
	<set name="collision_height" value="25.0" />
	<set name="collision_radius" value="8.0" />
	<set name="level" value="70" />
	<set name="rewardExp" value="0" />
	<set name="rewardRp" value="0" />
	<set name="rewardSp" value="0" />
	<set name="shots" value="NONE" />
	<set name="texture" value="" />
	<set name="type" value="Merchant" />
	<skills>
		<skill id="4416" level="14" />	<!--Humans-->
	</skills>
	<teleportlist>
		<sublist id="1">
			<target loc="82888 53300 -1488" item_id="57" price="9400" name="1010013" StringName="The Town of Oren" StringNameLang="Орен" castle_id="4" />
			<target loc="111455 219400 -3544" item_id="57" price="7600" name="1010049" StringName="Heine" StringNameLang="Хейн" castle_id="6" />
			<target loc="15472 142880 -2688" item_id="57" price="6800" name="1010006" StringName="The Town of Dion" StringNameLang="Дион" castle_id="2" />
			<target loc="147850 -55300 -2728" item_id="57" price="63000" name="1010199" StringName="The Town of Goddard" StringNameLang="Годдард" castle_id="7" />
			<target loc="43835 -47749 -792" item_id="57" price="59000" name="1010200" StringName="Rune Township" StringNameLang="Руна" castle_id="8" />
			<target loc="87170 -143355 -1288" item_id="57" price="87000" name="1010574" StringName="Town of Schuttgart" StringNameLang="Шутгарт" castle_id="9" />
			<target loc="-12787 122779 -3112" item_id="57" price="29000" name="1010005" StringName="The Town of Gludio" StringNameLang="Глудио" castle_id="1" />
			<target loc="146783 25808 -2008" item_id="57" price="13000" name="1010023" StringName="The Town of Aden" StringNameLang="Аден" castle_id="5" />
			<target loc="47935 186810 -3420" item_id="57" price="5200" name="1010021" StringName="Giran Harbor" StringNameLang="Гавань Гирана" />
			<target loc="105918 109759 -3192" item_id="57" price="4400" name="1010022" StringName="Hardin's Private Academy" StringNameLang="Академия Хардина" />
			<target loc="43408 206881 -3752" item_id="57" price="5000" name="1010567" StringName="Devil's Isle" StringNameLang="Остров Дьявола"/>
			<target loc="85546 131328 -3672" item_id="57" price="1000" name="1010118" StringName="Breka's Stronghold" StringNameLang="Укрепление Бреки"/>
		</sublist>
		<sublist id="2">
			<target loc="-87328 142266 -3640" item_id="57" price="1000" name="1010506" StringName="Gludin Arena" StringNameLang="Арена Глудина"/>	<!--Gludin Arena-->
			<target loc="73579 142709 -3768" item_id="57" price="1000" name="1010507" StringName="Giran Arena" StringNameLang="Арена Гирана" />	<!--Giran Arena-->
			<target loc="113553 134813 -3640" item_id="57" price="1000" name="1010119" StringName="Gorgon Flower Garden" StringNameLang="Сад Горгон" />	<!--Gorgon Flower Garden-->
			<target loc="105918 109759 -3192" item_id="57" price="1000" name="1010022" StringName="Private Hardins Academy" StringNameLang="Академия Хардина" />	<!--Hardin's Private Academy-->
			<target loc="146440 46723 -3432" item_id="57" price="1000" name="1010053" StringName="Coliseum" StringNameLang="Колизей" />	<!--Coliseum-->
		</sublist>
		<sublist id="3">
			<target loc="-87328 142266 -3640" item_id="13722" price="1" name="1010506" StringName="Gludin Arena" StringNameLang="Арена Глудина" />	<!--Gludin Arena-->
			<target loc="73579 142709 -3768" item_id="13722" price="1" name="1010507" StringName="Giran Arena" StringNameLang="Арена Гирана" />	<!--Giran Arena-->
			<target loc="113553 134813 -3640" item_id="13722" price="1" name="1010119" StringName="Gorgon Flower Garden" StringNameLang="Сад Горгон" />	<!--Gorgon Flower Garden-->
			<target loc="105918 109759 -3192" item_id="13722" price="1" name="1010022" StringName="Private Hardins Academy" StringNameLang="Академия Хардина" />	<!--Hardin's Private Academy-->
			<target loc="146440 46723 -3432" item_id="13722" price="1" name="1010053" StringName="Coliseum" StringNameLang="Колизей" />	<!--Coliseum-->
		</sublist>
	</teleportlist>
	<attributes>
		<defence attribute="fire" value="150" />
		<defence attribute="water" value="150" />
		<defence attribute="wind" value="150" />
		<defence attribute="earth" value="150" />
		<defence attribute="holy" value="150" />
		<defence attribute="unholy" value="150" />
	</attributes>
</npc>

  • 0
Posted

this is a normal npc sql line,

 

(103, 103, "Christmas Santa", 0, "Merry Christmas!", 0, "LineageNPC2.br_xmas08_santa", 8, 24, 70, "male", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 40, 43, 30, 21, 20, 20, 490, 10, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 0, 0, 0, 50, 120, 0, 1),

 

your pack works with an xml file. this one:

<npc id="30080" name="Clarissa" title="Gatekeeper">
	<set name="aggroRange" value="0" />
	<set name="ai_type" value="CharacterAI" />
	<set name="baseAtkRange" value="40" />
	<set name="baseCON" value="43" />
	<set name="baseCritRate" value="40" />
	<set name="baseDEX" value="30" />
	<set name="baseHpMax" value="2444.468" />
	<set name="baseHpRate" value="1" />
	<set name="baseHpReg" value="7.5" />
	<set name="baseINT" value="21" />
	<set name="baseMAtk" value="780" />
	<set name="baseMAtkSpd" value="333" />
	<set name="baseMDef" value="382" />
	<set name="baseMEN" value="20" />
	<set name="baseMpMax" value="1345.8" />
	<set name="baseMpReg" value="2.7" />
	<set name="basePAtk" value="1303" />
	<set name="basePAtkSpd" value="253" />
	<set name="basePDef" value="471" />
	<set name="baseRunSpd" value="120" />
	<set name="baseSTR" value="40" />
	<set name="baseShldDef" value="0" />
	<set name="baseShldRate" value="0" />
	<set name="baseWIT" value="20" />
	<set name="baseWalkSpd" value="50" />
	<set name="castle_id" value="3" />
	<set name="collision_height" value="25.0" />
	<set name="collision_radius" value="8.0" />
	<set name="level" value="70" />
	<set name="rewardExp" value="0" />
	<set name="rewardRp" value="0" />
	<set name="rewardSp" value="0" />
	<set name="shots" value="NONE" />
	<set name="texture" value="" />
	<set name="type" value="Merchant" />
	<skills>
		<skill id="4416" level="14" />	<!--Humans-->
	</skills>
	<teleportlist>
		<sublist id="1">
			<target loc="82888 53300 -1488" item_id="57" price="9400" name="1010013" StringName="The Town of Oren" StringNameLang="Орен" castle_id="4" />
			<target loc="111455 219400 -3544" item_id="57" price="7600" name="1010049" StringName="Heine" StringNameLang="Хейн" castle_id="6" />
			<target loc="15472 142880 -2688" item_id="57" price="6800" name="1010006" StringName="The Town of Dion" StringNameLang="Дион" castle_id="2" />
			<target loc="147850 -55300 -2728" item_id="57" price="63000" name="1010199" StringName="The Town of Goddard" StringNameLang="Годдард" castle_id="7" />
			<target loc="43835 -47749 -792" item_id="57" price="59000" name="1010200" StringName="Rune Township" StringNameLang="Руна" castle_id="8" />
			<target loc="87170 -143355 -1288" item_id="57" price="87000" name="1010574" StringName="Town of Schuttgart" StringNameLang="Шутгарт" castle_id="9" />
			<target loc="-12787 122779 -3112" item_id="57" price="29000" name="1010005" StringName="The Town of Gludio" StringNameLang="Глудио" castle_id="1" />
			<target loc="146783 25808 -2008" item_id="57" price="13000" name="1010023" StringName="The Town of Aden" StringNameLang="Аден" castle_id="5" />
			<target loc="47935 186810 -3420" item_id="57" price="5200" name="1010021" StringName="Giran Harbor" StringNameLang="Гавань Гирана" />
			<target loc="105918 109759 -3192" item_id="57" price="4400" name="1010022" StringName="Hardin's Private Academy" StringNameLang="Академия Хардина" />
			<target loc="43408 206881 -3752" item_id="57" price="5000" name="1010567" StringName="Devil's Isle" StringNameLang="Остров Дьявола"/>
			<target loc="85546 131328 -3672" item_id="57" price="1000" name="1010118" StringName="Breka's Stronghold" StringNameLang="Укрепление Бреки"/>
		</sublist>
		<sublist id="2">
			<target loc="-87328 142266 -3640" item_id="57" price="1000" name="1010506" StringName="Gludin Arena" StringNameLang="Арена Глудина"/>	<!--Gludin Arena-->
			<target loc="73579 142709 -3768" item_id="57" price="1000" name="1010507" StringName="Giran Arena" StringNameLang="Арена Гирана" />	<!--Giran Arena-->
			<target loc="113553 134813 -3640" item_id="57" price="1000" name="1010119" StringName="Gorgon Flower Garden" StringNameLang="Сад Горгон" />	<!--Gorgon Flower Garden-->
			<target loc="105918 109759 -3192" item_id="57" price="1000" name="1010022" StringName="Private Hardins Academy" StringNameLang="Академия Хардина" />	<!--Hardin's Private Academy-->
			<target loc="146440 46723 -3432" item_id="57" price="1000" name="1010053" StringName="Coliseum" StringNameLang="Колизей" />	<!--Coliseum-->
		</sublist>
		<sublist id="3">
			<target loc="-87328 142266 -3640" item_id="13722" price="1" name="1010506" StringName="Gludin Arena" StringNameLang="Арена Глудина" />	<!--Gludin Arena-->
			<target loc="73579 142709 -3768" item_id="13722" price="1" name="1010507" StringName="Giran Arena" StringNameLang="Арена Гирана" />	<!--Giran Arena-->
			<target loc="113553 134813 -3640" item_id="13722" price="1" name="1010119" StringName="Gorgon Flower Garden" StringNameLang="Сад Горгон" />	<!--Gorgon Flower Garden-->
			<target loc="105918 109759 -3192" item_id="13722" price="1" name="1010022" StringName="Private Hardins Academy" StringNameLang="Академия Хардина" />	<!--Hardin's Private Academy-->
			<target loc="146440 46723 -3432" item_id="13722" price="1" name="1010053" StringName="Coliseum" StringNameLang="Колизей" />	<!--Coliseum-->
		</sublist>
	</teleportlist>
	<attributes>
		<defence attribute="fire" value="150" />
		<defence attribute="water" value="150" />
		<defence attribute="wind" value="150" />
		<defence attribute="earth" value="150" />
		<defence attribute="holy" value="150" />
		<defence attribute="unholy" value="150" />
	</attributes>
</npc>

 

now each statment in a sql line divided by a comma, expresses an "attribute" of the npc.

 

  `id` smallint(5) unsigned NOT NULL,
  `idTemplate` smallint(5) unsigned NOT NULL,
  `name` varchar(200) NOT NULL DEFAULT '',
  `serverSideName` tinyint(1) NOT NULL DEFAULT '0',
  `title` varchar(45) NOT NULL DEFAULT '',
  `serverSideTitle` tinyint(1) NOT NULL DEFAULT '0',
  `class` varchar(200) DEFAULT NULL,
  `collision_radius` decimal(6,2) DEFAULT NULL,
  `collision_height` decimal(6,2) DEFAULT NULL,
  `level` tinyint(2) DEFAULT NULL,
  `sex` enum('etc','female','male') NOT NULL DEFAULT 'etc',
  `type` varchar(22) DEFAULT NULL,
  `attackrange` smallint(4) DEFAULT NULL,
  `hp` decimal(30,15) DEFAULT NULL,
  `mp` decimal(30,15) DEFAULT NULL,
  `hpreg` decimal(30,15) DEFAULT NULL,
  `mpreg` decimal(30,15) DEFAULT NULL,
  `str` tinyint(2) NOT NULL DEFAULT '40',
  `con` tinyint(2) NOT NULL DEFAULT '43',
  `dex` tinyint(2) NOT NULL DEFAULT '30',
  `int` tinyint(2) NOT NULL DEFAULT '21',
  `wit` tinyint(2) NOT NULL DEFAULT '20',
  `men` tinyint(2) NOT NULL DEFAULT '20',
  `exp` int(9) NOT NULL DEFAULT '0',
  `sp` int(9) NOT NULL DEFAULT '0',
  `patk` decimal(12,5) DEFAULT NULL,
  `pdef` decimal(12,5) DEFAULT NULL,
  `matk` decimal(12,5) DEFAULT NULL,
  `mdef` decimal(12,5) DEFAULT NULL,
  `atkspd` smallint(4) NOT NULL DEFAULT '230',
  `critical` tinyint(1) NOT NULL DEFAULT '1',
  `matkspd` smallint(4) NOT NULL DEFAULT '333',
  `rhand` smallint(5) unsigned NOT NULL DEFAULT '0',
  `lhand` smallint(5) unsigned NOT NULL DEFAULT '0',
  `enchant` tinyint(1) NOT NULL DEFAULT '0',
  `walkspd` decimal(10,5) NOT NULL DEFAULT '60',
  `runspd` decimal(10,5) NOT NULL DEFAULT '120',
  `dropHerbGroup` tinyint(1) NOT NULL DEFAULT '0',
  `basestats` tinyint(1) NOT NULL DEFAULT '0',

 

the first number on the sql line i gave you declares the id of the npc as you can see in the table declaration. and so goes on. now you wanna add manualy those stats to the xml file. here let me demonstrate:

<set name="aggroRange" value="0" />
	<set name="ai_type" value="LineageNPC2.br_xmas08_santa" />
	<set name="baseAtkRange" value="40" />
	<set name="baseCON" value="43" />
	<set name="baseCritRate" value="40" />
	<set name="baseDEX" value="30" />
	<set name="baseHpMax" value="2444.468" />
	<set name="baseHpRate" value="1" />
	<set name="baseHpReg" value="7.5" />
	<set name="baseINT" value="21" />
	<set name="baseMAtk" value="780" />
	<set name="baseMAtkSpd" value="333" />
	<set name="baseMDef" value="382" />
	<set name="baseMEN" value="20" />
	<set name="baseMpMax" value="1345.8" />
	<set name="baseMpReg" value="2.7" />
	<set name="basePAtk" value="1303" />
	<set name="basePAtkSpd" value="253" />
	<set name="basePDef" value="471" />
	<set name="baseRunSpd" value="120" />
	<set name="baseSTR" value="40" />
	<set name="baseShldDef" value="0" />
	<set name="baseShldRate" value="0" />
	<set name="baseWIT" value="20" />
	<set name="baseWalkSpd" value="50" />
	<set name="castle_id" value="3" />
	<set name="collision_height" value="25.0" />
	<set name="collision_radius" value="8.0" />
	<set name="level" value="70" />
	<set name="rewardExp" value="0" />
	<set name="rewardRp" value="0" />
	<set name="rewardSp" value="0" />
	<set name="shots" value="NONE" />
	<set name="texture" value="" />
	<set name="type" value="Merchant" />

 

those are the stats of your xml npc. You can edit them as you want. or you can check if you can find them in the sql file. base_con at the sql table is the con value on the xml file and so goes on.

now by:

<skills>
		<skill id="4416" level="14" />	<!--Humans-->
	</skills>

 

you declare the skills that your npc posseses. i dont know the skill ids of your pack so you will have to find them on your own.

 

 

		<sublist id="1">
			<target loc="82888 53300 -1488" item_id="57" price="9400" name="1010013" StringName="The Town of Oren" StringNameLang="Орен" castle_id="4" />
			<target loc="111455 219400 -3544" item_id="57" price="7600" name="1010049" StringName="Heine" StringNameLang="Хейн" castle_id="6" />
			<target loc="15472 142880 -2688" item_id="57" price="6800" name="1010006" StringName="The Town of Dion" StringNameLang="Дион" castle_id="2" />
			<target loc="147850 -55300 -2728" item_id="57" price="63000" name="1010199" StringName="The Town of Goddard" StringNameLang="Годдард" castle_id="7" />
			<target loc="43835 -47749 -792" item_id="57" price="59000" name="1010200" StringName="Rune Township" StringNameLang="Руна" castle_id="8" />
			<target loc="87170 -143355 -1288" item_id="57" price="87000" name="1010574" StringName="Town of Schuttgart" StringNameLang="Шутгарт" castle_id="9" />
			<target loc="-12787 122779 -3112" item_id="57" price="29000" name="1010005" StringName="The Town of Gludio" StringNameLang="Глудио" castle_id="1" />
			<target loc="146783 25808 -2008" item_id="57" price="13000" name="1010023" StringName="The Town of Aden" StringNameLang="Аден" castle_id="5" />
			<target loc="47935 186810 -3420" item_id="57" price="5200" name="1010021" StringName="Giran Harbor" StringNameLang="Гавань Гирана" />
			<target loc="105918 109759 -3192" item_id="57" price="4400" name="1010022" StringName="Hardin's Private Academy" StringNameLang="Академия Хардина" />
			<target loc="43408 206881 -3752" item_id="57" price="5000" name="1010567" StringName="Devil's Isle" StringNameLang="Остров Дьявола"/>
			<target loc="85546 131328 -3672" item_id="57" price="1000" name="1010118" StringName="Breka's Stronghold" StringNameLang="Укрепление Бреки"/>
		</sublist>
		<sublist id="2">
			<target loc="-87328 142266 -3640" item_id="57" price="1000" name="1010506" StringName="Gludin Arena" StringNameLang="Арена Глудина"/>	<!--Gludin Arena-->
			<target loc="73579 142709 -3768" item_id="57" price="1000" name="1010507" StringName="Giran Arena" StringNameLang="Арена Гирана" />	<!--Giran Arena-->
			<target loc="113553 134813 -3640" item_id="57" price="1000" name="1010119" StringName="Gorgon Flower Garden" StringNameLang="Сад Горгон" />	<!--Gorgon Flower Garden-->
			<target loc="105918 109759 -3192" item_id="57" price="1000" name="1010022" StringName="Private Hardins Academy" StringNameLang="Академия Хардина" />	<!--Hardin's Private Academy-->
			<target loc="146440 46723 -3432" item_id="57" price="1000" name="1010053" StringName="Coliseum" StringNameLang="Колизей" />	<!--Coliseum-->
		</sublist>
		<sublist id="3">
			<target loc="-87328 142266 -3640" item_id="13722" price="1" name="1010506" StringName="Gludin Arena" StringNameLang="Арена Глудина" />	<!--Gludin Arena-->
			<target loc="73579 142709 -3768" item_id="13722" price="1" name="1010507" StringName="Giran Arena" StringNameLang="Арена Гирана" />	<!--Giran Arena-->
			<target loc="113553 134813 -3640" item_id="13722" price="1" name="1010119" StringName="Gorgon Flower Garden" StringNameLang="Сад Горгон" />	<!--Gorgon Flower Garden-->
			<target loc="105918 109759 -3192" item_id="13722" price="1" name="1010022" StringName="Private Hardins Academy" StringNameLang="Академия Хардина" />	<!--Hardin's Private Academy-->
			<target loc="146440 46723 -3432" item_id="13722" price="1" name="1010053" StringName="Coliseum" StringNameLang="Колизей" />	<!--Coliseum-->
		</sublist>
	</teleportlist>

 

those are required since your npc is a gatekeeper, and there is no different file that declares the teleport points of it. its declared in the xml file itself. so thats somehow the "profession"of your npc. you have to adjust this on your own.

 

<attributes>
		<defence attribute="fire" value="150" />
		<defence attribute="water" value="150" />
		<defence attribute="wind" value="150" />
		<defence attribute="earth" value="150" />
		<defence attribute="holy" value="150" />
		<defence attribute="unholy" value="150" />
	</attributes>

 

now those are the attributes of the npc. this wont matter since its not a guard or an AI. just let them at 150.

 

You wont be able to do this right now i guess. check your pack out. check other xml files of npc's find a similar to yours and analyze the code. this will help you adapt your npc.

 

I hope i helped

  • 0
Posted

Have you tried copy/paste the whole structure of any npc and change id/stats/w.e you wish? :)

The project i use is clean,it have only that gk didn't find anything else :P
  • 0
Posted

About ppl stating L2J used to XMLize npcs in the past, just wow.

 

L2DC (fandc is probably a fork of it, no ?) is one of the few packs with XMLized npcs (so do mine). L2J got also NPC stats made, but they continue to use SQL, as they didn't rework yet the core to support XML version.

 

As stated SweeTs, to add a custom NPC on such pack, you only have to copy paste an existing template, and edit the type/name/title (if different). If the pack got few custom NPCs, I invite you to read how they're managed since I don't know how L2DC manages custom NPC : on L2J, there is a particular idTemplate to set, different of regular id. Regular id being used for template view, while idTemplate is used for custom purpose.

  • 0
Posted

Common sense, why you guys open such topics jesus christ. Anyway if you use l2fandc(dont know why but your choice i could care less), you'll have no future support because your not a team member and they are private. So if you have issues with adding an npc alredy which is open a file copy/paste a template and change whatever you want, you'll have serious issues later on.

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    • L2 Kings    Stage 1 – The Awakening Dynasty and Moirai Level Cap: 83 Gear: Dynasty -Moirai & Weapons (Shop for Adena + Drop from mobs/instances ) Masterwork System: Available (Neolithics S required with neolithics u can do armor parts foundation aswell) Class Cloaks: Level 1 - Masterwork sets such us moirai/dynasty stats are boosted also vesper(stage 2) Olf T-Shirt: +6 (fails don’t reset) safe is +2 Dolls: Level 1 Belts: Low & Medium Enchant: Safe +3 / Max +8 / Attribution Easy in Moirai-Dynasty . Main Zones: Varka Outpost: Easy farm, Adena, EXP for new players = > 80- 100kk hour Dragon Valley: Main farm zone — , 100–120kk/hour Weapon Weakness System active (all classes can farm efficiently) Archers get vampiric auto-hits vs mobs Dragon Valley Center: Main Party Zone — boosted drops (Blessed enchants, Neolithics chance) => farm like 150-200kk per hour. Dragon Valley North: Spoil Zone (Asofe + crafting materials for MW) Primeval Isle: Safe autofarm zone (low adena for casual players) ==> 50kk per hour Forge of the Gods & Imperial Tomb: Available from Stage 1 (lower Adena reward in compare with Dragon Valley) Hellbound also avaliable from stage 1 In few words all zones opened but MAIN farm zone with boosted adena and drops is Dragon valley also has more mobs Instances: Zaken (24h Reuse) → Instead of Vespers drop Moirai , 100% chance to drop 1 of 9 dolls lvl 1, Zaken 7-Day Jewelry Raid Bosses (7 RBs): Drop Moirai Parts + Neolithic S grade instead of Vespers parts that has 7 Rb Quest give Icarus Weapons Special Feature 7rb bosses level up soul crystals aswell. Closed Areas : Monaster of SIlence, LOA, ( It wont have mobs) / Mahum Quest/Lizardmen off) Grand Epics: Unlocked on Day 4 of Stage 1 → Antharas, Valakas, Baium, AQ, etc ================================================================================= Stage 2 – Rise of Vespers Level Cap: 85 Gear: Moirai Armors (Adena GM SHOP / Craft/ Drop) Weapons: Icarus Cloaks: Level 2 Olf: +8 Dolls: Level 2 Belts: High & Top Enchant: Safe +3 / Max +8 Masterwork can be with Neolithics S84 aswell but higher so craft will be usefull aswell. 7 Raid Boss Quest Updated: Now works retail give vesper weapons 7rb Bosses Drops : Vespers Instances: Zaken : Drops to retail vespers + the dolls and the extra items that we added on stage 1 New Freya Instance: Added — drops vespers and instead of mid s84 weapons will drop vespers . Extra drops Blessed Bottle of Freya - drops 100% chance 1 of 9 dolls. Farm Areas Dragon Valley remains main farm New Zone : Lair of Antharas (mobs nerfed and added drop Noble stone so solo players can farm too) New Party Zone : LOA Circle   ============================================================================   Stage 3 – The Vorpal ERA Gear: Vorpal Unclock Cloaks: Level 3 Olf: +10 (max cap) Dolls: Level 3 Enchant: Safe +3 / Max +12 Farm Zones : Dragon Valley Center Scorpions becomes a normal solo zone (no longer party zone) Drops:   LOA & Knorik → Mid Weapons avaliable in drop New Party Zone Kariks Instances: Easy Freya Drops Mid Weapons Frintezza Release =================================================================================     Stage 4 – Elegia Era (Final Stage) Elegia Unlock Gear: Elegia Weapons: Elegia TOP s84 ( farmed via H-Freya/ Drops ) Cloaks: Level 5 Dolls: Level 3 (final bonuses) Enchant: Safe +6 / Max +16 Instances: Hard Freya → Drops Elegia Weapons + => The Instance will drop 2-3 parts for sure and also will be able to Join with 7 people . Party Zone will have also drop chances for elegia armor parts and weapons but small   Events (Hourly): Win: 50 Event Medals + 3 GCM + morewards Lose: 25 Medals + 1 GCM + more rewards Tie: 30 Medals + 2 GCM + more rewards   ================================================================================ Epic Fragments Currency Participating in Daily Bosses mass rewarding all players Participating in Instances (zaken freya frintezza etc) all players get reward ================================================================================ Adena - Main server currency (all items in gm shop require adena ) Event Medals (Festival Adena) - Event shop currency Donation coins you can buy with them dressme,cosmetics and premium account Epic Fragments you can buy with them fake epic jewels Olympiad Tokens you can buy many items from olympiad shop (Hero Coin even items that are on next stages) Olympiad Win = 1000 Tokens / Lose = 500 Tokens ================================================================================= Offline Autofarm Allows limited Offline farming requires offline autofarm ticket that you get by voting etc ================================================================================= Grand Epics have Specific Custom NPC that can spawn Epics EU/LATIN TIME ZONE ================================================================================= First Olympiad Day 19 December First Heroes 22 December ( 21 December Last day of 1st Period) After that olympiad will be weekly. ================================================================================= Item price and economy Since adena is main coin of server and NOT donation coins we will always add new items in gm shop with adena in order to burn the adena of server and not be inflation . =================================================================================        
    • Hello, I'd like to change a title color for custom npc.  I created custom NPC, cloned existing. I put unique id for it in npcname-e, npcgrp and database. I have "0" to serverSideName in db, so that it would use npcname-e, but instead it has "NoNameNPC"and no title color change.
    • Trusted Guy 100% ,  I asked him for some work and he did it right away.
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