Jump to content

Question

Posted

hi i have problem with add sql file can any help ?

 

 

<o><o><o>By Zealot Alias Hecko <o><o><o>

 

 

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91001', 'Tattoo of Flame', 'underwear', 'true', 'none', '800', 'dyestuff', 'b', '0', '-1', '-1', '139', '0', '0', '3470000', '463', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91002', 'Tattoo of Blood', 'underwear', 'true', 'none', '3800', 'dyestuff', 'a', '0', '-1', '-1', '132', '0', '0', '3470000', '278', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91003', 'Tattoo of Absolute', 'underwear', 'true', 'none', '800', 'dyestuff', 'a', '0', '-1', '-1', '146', '0', '0', '5280000', '422', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91004', 'Tattoo of Nightmarish', 'underwear', 'true', 'none', '4150', 'dyestuff', 'd', '0', '-1', '-1', '65', '0', '0', '99900', '182', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91005', 'Tattoo of Avadon', 'underwear', 'true', 'none', '4000', 'dyestuff', 'b', '0', '-1', '-1', '117', '0', '0', '1560000', '208', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91006', 'Tattoo of Doom', 'underwear', 'true', 'none', '4100', 'dyestuff', 'b', '0', '-1', '-1', '125', '0', '0', '2410000', '321', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91007', 'Tattoo of Pledge', 'underwear', 'true', 'none', '4000', 'dyestuff', 'b', '0', '-1', '-1', '124', '0', '0', '1560000', '208', 'true', 'true', 'true', 'true', '0-0', '0-0;');

INSERT INTO `l2jgs`.`armor` (`item_id`, `name`, `bodypart`, `crystallizable`, `armor_type`, `weight`, `material`, `crystal_type`, `avoid_modify`, `duration`, `time`, `p_def`, `m_def`, `mp_bonus`, `price`, `crystal_count`, `sellable`, `dropable`, `destroyable`, `tradeable`, `enchant4_skill`, `skill`) VALUES ('91008', 'Tattoo of Divine', 'underwear', 'true', 'none', '4100', 'dyestuff', 'b', '0', '-1', '-1', '131', '0', '0', '2410000', '321', 'true', 'true', 'true', 'true', '0-0', '0-0;');

3 answers to this question

Recommended Posts

  • 0
Posted

yes and where add manualy ?

 

Check armor from database. You can take an example from there and editing it with the current values.

This is how you can adapt it.

  • 0
Posted

in database no armor table :D

 

Because on h5 everything is moved to xml. (/data/stats/items)

You should convert them.

Guest
This topic is now closed to further replies.


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock