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Posted

[ENG]Who can share this sh1t here, or send it on pm;

Do not anyone dare and ask for money[/ENG]    :you serious?:

 

 

[GR]Ποιος μπορει να μοιραστει αυτο το npc εδω , η να στηλει μυνημα σε pm.

Μην τολμησει κανεις και ζητησει χρηματα.. [/GR]    :you serious?:

 


1gr8na.jpg

6 answers to this question

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  • 0
Posted

[ENG]Who can share this sh1t here, or send it on pm;

Do not anyone dare and ask for money[/ENG]    :you serious?:

 

 

[GR]Ποιος μπορει να μοιραστει αυτο το npc εδω , η να στηλει μυνημα σε pm.

Μην τολμησει κανεις και ζητησει χρηματα.. [/GR]    :you serious?:

 


1gr8na.jpg

nomizo kata 70% ena npc paromio me afto exei gini share alla signomi den exw wra na psaxno pou einai gia na se doso link kai enoite ine free xoris lefta
  • 0
Posted

Lol, I will code it without eclipse:

 

If (command.startsWith("bet")

{

  StringTokenizer s = new StringTokenizer(command);

  s.nextToken();

  value = Integer.parseInt(s.netxtToken);

  if (rnd.get(2) == 1)

  {

      //win add value * item

  }

  else

  {

      activeChar.sendMessage("You lost");

      //remove value * item

  }

  • 0
Posted

Με 99,99€ ειναι δικο σου !! (ουτε καν 100€) :P

Anyway νομιζω οτι το εχω καπου θα ψαξω να το βρω και θα στο στειλω ..

  • 0
Posted

[ENG]Who can share this sh1t here, or send it on pm;

Do not anyone dare and ask for money[/ENG]    :you serious?:

 

 

[GR]Ποιος μπορει να μοιραστει αυτο το npc εδω , η να στηλει μυνημα σε pm.

Μην τολμησει κανεις και ζητησει χρηματα.. [/GR]    :you serious?:

 


1gr8na.jpg

 

Για δοκίμασε αυτό

 

Πάνε στο: head-src/com/l2jfrozen/gameserver/model/actor/instance

Δημιούργησε ένα νέο .Java αρχείο με όνομα L2CasinoInstance και αντέγραψε τον παρακάτω κώδικα μέσα.

Μέτα κάνε ένα νέο και βάλε στο Type L2Casino και είσαι έτοιμος !!!

package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.util.random.Rnd;
import java.util.NoSuchElementException;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;

public class L2CasinoInstance extends L2NpcInstance
{
public L2CasinoInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}

public void onBypassFeedback(L2PcInstance player, String command)
{
int am-beep-t = 0;
if (command.startsWith("play1"))
{
StringTokenizer st = new StringTokenizer(command);
try
{
st.nextToken();
am-beep-t = Integer.parseInt(st.nextToken());
}
catch (NoSuchElementException nse)
{
}
Casino1(player, am-beep-t);
}
}

public static void displayCongrats(L2PcInstance player)
{
player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
player.sendMessage("Congratulations You Won!");
}

public static void displayCongrats2(L2PcInstance player)
{
player.sendMessage("You lost!");
}

public void showChatWindow(L2PcInstance player, int val)
{
NpcHtmlMessage msg = new NpcHtmlMessage(getObjectId());
msg.setHtml(casinoWindow(player));
msg.replace("%objectId%", String.valueOf(getObjectId()));
player.sendPacket(msg);
}

private String casinoWindow(L2PcInstance player)
{
TextBuilder tb = new TextBuilder();
tb.append("<html><title>L2 InStadia Casino Manager</title><body>");
tb.append("<center><img src=\"L2UI_CH3.onscrmsg_pattern01_1\" width=295 height=32><br><br>");
tb.append("<font color=\"3b8d8d\">Chance to win : 50%</font><br>");
tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"><br>");
tb.append("<tr><td><font color=\"e0d6b9\">Double or Nothing </font></td></tr><br>");
tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>");
tb.append("<center>");
tb.append("<font color=\"e0d6b9\">Place your bet: Vote Items!</font>");
tb.append("</center>");
tb.append("<center><img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>");
tb.append("<br>");
tb.append("<center>");
tb.append("<tr>");
tb.append("<td align=center><edit var=\"qbox\" width=120 height=15><br></td> <td align=right></td>");
tb.append("<td align=center><button value=\"Bet\" action=\"bypass -h npc_%objectId%_play1 $qbox\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"></td>");
tb.append("</tr>");
tb.append("</center>");

tb.append("<center><img src=\"L2UI_CH3.onscrmsg_pattern01_2\" width=295 height=32><br></center>");
tb.append("</body></html>");
return tb.toString();
}

public static void Casino1(L2PcInstance player, int am-beep-t)
{
int unstuckTimer = 100;
player.setTarget(player);
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
player.disableAllSkills();
SetupGauge sg = new SetupGauge(0, unstuckTimer);
player.sendPacket(sg);

Casino1 ef = new Casino1(player, am-beep-t);
player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer));
}

static class Casino1 implements Runnable {
private L2PcInstance _player;
private int _am-beep-t;

Casino1(L2PcInstance player, int am-beep-t) {
this._am-beep-t = am-beep-t;
this._player = player;
}

public void run() {
if (this._player.isDead())
{
return;
}

this._player.setIsIn7sDungeon(false);
this._player.enableAllSkills();
int chance = Rnd.get(3);

if (this._player.getInventory().getInventoryItemCount(11001, 0) >= this._am-beep-t)
{
if (chance == 0)
{
L2CasinoInstance.displayCongrats(this._player);

this._player.addItem("Gift", 11001, this._am-beep-t, this._player, true);
this._player.broadcastUserInfo();
}

if (chance == 1)
{
L2CasinoInstance.displayCongrats2(this._player);

this._player.destroyItemByItemId("Consume", 11001, this._am-beep-t, this._player, true);
this._player.broadcastUserInfo();
}

if (chance == 2)
{
L2CasinoInstance.displayCongrats2(this._player);

this._player.destroyItemByItemId("Consume", 11001, this._am-beep-t, this._player, true);
this._player.broadcastUserInfo();
}
}
else
{
this._player.sendMessage("You do not have enough Vote Items!");
}
}
}
}

  • 0
Posted

Για δοκίμασε αυτό

 

Πάνε στο: head-src/com/l2jfrozen/gameserver/model/actor/instance

Δημιούργησε ένα νέο .Java αρχείο με όνομα L2CasinoInstance και αντέγραψε τον παρακάτω κώδικα μέσα.

Μέτα κάνε ένα νέο και βάλε στο Type L2Casino και είσαι έτοιμος !!!

package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.util.random.Rnd;
import java.util.NoSuchElementException;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;

public class L2CasinoInstance extends L2NpcInstance
{
public L2CasinoInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}

public void onBypassFeedback(L2PcInstance player, String command)
{
int am-beep-t = 0;
if (command.startsWith("play1"))
{
StringTokenizer st = new StringTokenizer(command);
try
{
st.nextToken();
am-beep-t = Integer.parseInt(st.nextToken());
}
catch (NoSuchElementException nse)
{
}
Casino1(player, am-beep-t);
}
}

public static void displayCongrats(L2PcInstance player)
{
player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
player.sendMessage("Congratulations You Won!");
}

public static void displayCongrats2(L2PcInstance player)
{
player.sendMessage("You lost!");
}

public void showChatWindow(L2PcInstance player, int val)
{
NpcHtmlMessage msg = new NpcHtmlMessage(getObjectId());
msg.setHtml(casinoWindow(player));
msg.replace("%objectId%", String.valueOf(getObjectId()));
player.sendPacket(msg);
}

private String casinoWindow(L2PcInstance player)
{
TextBuilder tb = new TextBuilder();
tb.append("<html><title>L2 InStadia Casino Manager</title><body>");
tb.append("<center><img src=\"L2UI_CH3.onscrmsg_pattern01_1\" width=295 height=32><br><br>");
tb.append("<font color=\"3b8d8d\">Chance to win : 50%</font><br>");
tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"><br>");
tb.append("<tr><td><font color=\"e0d6b9\">Double or Nothing </font></td></tr><br>");
tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>");
tb.append("<center>");
tb.append("<font color=\"e0d6b9\">Place your bet: Vote Items!</font>");
tb.append("</center>");
tb.append("<center><img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>");
tb.append("<br>");
tb.append("<center>");
tb.append("<tr>");
tb.append("<td align=center><edit var=\"qbox\" width=120 height=15><br></td> <td align=right></td>");
tb.append("<td align=center><button value=\"Bet\" action=\"bypass -h npc_%objectId%_play1 $qbox\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"></td>");
tb.append("</tr>");
tb.append("</center>");

tb.append("<center><img src=\"L2UI_CH3.onscrmsg_pattern01_2\" width=295 height=32><br></center>");
tb.append("</body></html>");
return tb.toString();
}

public static void Casino1(L2PcInstance player, int am-beep-t)
{
int unstuckTimer = 100;
player.setTarget(player);
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
player.disableAllSkills();
SetupGauge sg = new SetupGauge(0, unstuckTimer);
player.sendPacket(sg);

Casino1 ef = new Casino1(player, am-beep-t);
player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer));
}

static class Casino1 implements Runnable {
private L2PcInstance _player;
private int _am-beep-t;

Casino1(L2PcInstance player, int am-beep-t) {
this._am-beep-t = am-beep-t;
this._player = player;
}

public void run() {
if (this._player.isDead())
{
return;
}

this._player.setIsIn7sDungeon(false);
this._player.enableAllSkills();
int chance = Rnd.get(3);

if (this._player.getInventory().getInventoryItemCount(11001, 0) >= this._am-beep-t)
{
if (chance == 0)
{
L2CasinoInstance.displayCongrats(this._player);

this._player.addItem("Gift", 11001, this._am-beep-t, this._player, true);
this._player.broadcastUserInfo();
}

if (chance == 1)
{
L2CasinoInstance.displayCongrats2(this._player);

this._player.destroyItemByItemId("Consume", 11001, this._am-beep-t, this._player, true);
this._player.broadcastUserInfo();
}

if (chance == 2)
{
L2CasinoInstance.displayCongrats2(this._player);

this._player.destroyItemByItemId("Consume", 11001, this._am-beep-t, this._player, true);
this._player.broadcastUserInfo();
}
}
else
{
this._player.sendMessage("You do not have enough Vote Items!");
}
}
}
}

eisai trelos , file mou euxaristw ;)

  • 0
Posted

Την επόμενη φορά,απλά ζήτησε να κλειδωθεί.Δεν χρειάζεται να κάνεις edit το post σου,και να γράφεις μαλακίες.

 

(:

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