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type="ArenaZone"(pvpzone) No PvP point


Question

Posted

Hello

My Questionis :  how to change the pvp points in ---> type="ArenaZone"

(like giran arena , coliseum, gludin arena  etc.. )

in this zone nobody gets +1 pvp point

 

need help change this for ArenaZone where i get +1pvp point  for kill

 

Sry for my bad eng.

 

for H5 Client

 

7 answers to this question

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Posted

well you can simple change

java/com/l2jserver/gameserver/model/zone/type/L2ArenaZone.java

L2ArenaZone.java

		character.setInsideZone(L2Character.ZONE_PVP, false);
	character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);

 

to

 

		character.setInsideZone(L2Character.ZONE_PVP, TRUE);
	character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);

  • 0
Posted
public class L2ArenaZone extends L2ZoneType
{
public L2ArenaZone(int id)
{
	super(id);
}

@Override
protected void onEnter(L2Character character)
{
	if (character instanceof L2PcInstance)
	{
		if (!character.isInsideZone(ZoneId.PVP))
		{
			character.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE);
		}
	}

	character.setInsideZone(ZoneId.PVP, true);
}

@Override
protected void onExit(L2Character character)
{
	if (character instanceof L2PcInstance)
	{
		if (!character.isInsideZone(ZoneId.PVP))
		{
			character.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE);
		}
	}

	character.setInsideZone(ZoneId.PVP, false);
}

@Override
public void onDieInside(L2Character character)
{
}

@Override
public void onReviveInside(L2Character character)
{
}
}

  • 0
Posted

public class L2ArenaZone extends L2ZoneType
{
public L2ArenaZone(int id)
{
	super(id);
}

@Override
protected void onEnter(L2Character character)
{
	if (character instanceof L2PcInstance)
	{
		if (!character.isInsideZone(ZoneId.PVP))
		{
			character.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE);
		}
	}

	character.setInsideZone(ZoneId.PVP, true);
}

@Override
protected void onExit(L2Character character)
{
	if (character instanceof L2PcInstance)
	{
		if (!character.isInsideZone(ZoneId.PVP))
		{
			character.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE);
		}
	}

	character.setInsideZone(ZoneId.PVP, false);
}

@Override
public void onDieInside(L2Character character)
{
}

@Override
public void onReviveInside(L2Character character)
{
}
}

 

Good the easy way :D

 

character.setInsideZone(ZoneId.PVP, true);

 

You have brain...

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