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Posted

i have a queston for

 

  // Give x y for a pvp kill
	addItem("Loot", x, y, this, true);
	sendMessage("You won y x for a pvp kill!");  

 

 

@ sendMessage(you won y(=1[ex]) x(id=999999[ex]) for a pvp kill!")

would it say you won 1 999999 or you won 1 PvPtoken[ex]

 

*[ex] = example

Posted

How can you add damage based rewards? Say if its a 2v1 and 1 person does 60% of the damage so he gets 60% of the reward and how can you also add Xp for another reward that can be split between to people or more.

Posted

Don't think that's wise to do. Imagine an sps, he'd just run around and flash everyone doing minimal damage, while someone. When someone would come and hit one of his previous targets, sps would still get a reward, even though he did like 600 dmg...

 

Too easy too abuse.

Btw, how would you modify this, so it applies for a clan war.. Example, 1 random pvp kill = 1 medal, 1 clan kill = 2 medals.

There would need to be a check if the enemy is clan war, but i've got no clue how to do that.

  • 1 month later...
Posted

Ok first of to make it clear...If you dont know what eclipse means, how to complie or how to change the code then leave this topic and go here...http://www.maxcheaters.com/forum/index.php?topic=3400.0

 

I will use L2j interlude pack for this but you can use any, of any revision with no changes...

 

Okay go to gameserver.model.actor.instance.L2PcInstance.java

 

Here comes to reward for PVP kill

 

Go to line 4538...You should see something like this

 

        // Add karma to attacker and increase its PK counter
        setPvpKills(getPvpKills() + 1);

 

Okay now add this after it...

 

        // Give x y for a pvp kill
	addItem("Loot", x, y, this, true);
	sendMessage("You won y x for a pvp kill!");

 

NOTE! x IS THE ITEM ID AND y IS THE AMMOUNT!

 

 

============================================================

 

Okay now reward for PK kill

 

 

Go to line 4605...You should see this

 

        // Add karma to attacker and increase its PK counter
        setPkKills(getPkKills() + 1);
        setKarma(getKarma() + newKarma);

 

 

Add the same code as above and players are gonna get reward for PK kill!

 

Note! PvP kill means when a player kills a flagged player and gets a pvp point and PK kill means when a player kills a while player and gets a PK point and karma! There is a huge difference

 

Funny for high rate servers...

 

Cheers ^^

Could you tell us to block the same ip ? i mean maybe a player be smart and said why to make pvp lets make a char and kill him so there is somthing to block the reward if it is from same ip?
Posted

Well, even if you block same IP, you won't be secured from players doing all the time pvp with friends, so actually, this is kinda cheat modification, but usefull sometimes :D

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