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Posted

Hi!I install the NPC but i cant target it with normal character but its working with GM character!Should i have to change something in my SQL files?By the way very nice share!+1 :) 

  • 7 months later...
Posted

Hello i tried to make it for interlude frozen code:

package custom.PartyTeleporter;

import com.l2jfrozen.gameserver.cache.HtmCache;
import com.l2jfrozen.gameserver.datatables.sql.ItemTable;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Party;
import com.l2jfrozen.gameserver.model.L2TeleportLocation;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.quest.Quest;
import com.l2jfrozen.gameserver.model.zone.L2ZoneType;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.ItemList;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;

/**
 * @author `Heroin
 * Made For Maxcheaters.com
 * PartyTeleporter
 */
public class PartyTeleporter extends Quest
{
	private static final int npcid = 36650; // npc id
	//-------------------------------------
	//Teleport Location Coordinates X,Y,Z.
	//Use /loc command in game to find them.
	private static final int locationX = -56742; // npc id
	private static final int locationY = 140569; // npc id
	private static final int locationZ = -2625; // npc id
	//-------------------------------------
	//-------------------------------------
	// Select the id of your zone.
	// If you dont know how to find your zone id is simple.
	// Go to data/zones/(your zone file).xml and find your zone
	// E.g: <zone name="dion_monster_pvp" id="6" type="ArenaZone" shape="NPoly" minZ="-3596" maxZ="0">
	/**The id of your zone is id="6" */
	/**---------------------------------------------------------------------------*/
	/**WARNING: If your zone does not have any id or your location is not on any zone in data/zones/ folder, you have to add one by your self*/ // required to calculate parties & players
	/**---------------------------------------------------------------------------*/
	private static final int ZoneId = 155; //Here you have to set your zone Id
	//-------------------------------------
	private static final int MinPtMembers = 2; // Minimum Party Members Count For Enter on Zone.
	private static final int ItemConsumeId = 57; // Item Consume id.
	private static final int ItemConsumeNum = 100; // Item Consume Am.ount.
	private static final boolean ShowPlayersInside = true; //If you set it true, NPC will show how many players are inside area.
	private static final boolean ShowPartiesInside = true; //If you set it true, NPC will show how many parties are inside area.
	//-------------------------------------
	private static String htm = "data/scripts/custom/PartyTeleporter/1.htm"; //html location.
	private static String ItemName = ItemTable.getInstance().createDummyItem(ItemConsumeId).getItemName(); //Item name, Dont Change this

	
	public PartyTeleporter(int questId, String name, String descr)
	{
		super(questId, name, descr);
		addFirstTalkId(npcid);
		addTalkId(npcid);
		addStartNpc(npcid);
	}
	
	@Override
	public String onAdvEvent(String event, L2NpcInstance npc, L2PcInstance player)
	{
		if (event.startsWith("partytp"))
		{
			TP(event, npc, player, event);
		}

		return "";
	}
	@SuppressWarnings("deprecation")
	public int getPartiesInside(int zoneId)//Calculating parties inside party area.
    {
        int i = 0;
        for (L2ZoneType zone : L2TeleportLocation.getInstance().getAllZones())
            if (zone.getId() == zoneId)
            {
                for (L2Character character : zone.getCharactersInside().values())
                    if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()) && 
                    		((L2PcInstance) character).getParty() != null && 
                    		((L2PcInstance) character).getParty().isLeader((L2PcInstance) character))
                        i++;
            }
        return i;
    } 
	@SuppressWarnings("deprecation")
	public int getPlayerInside(int zoneId)//Calculating players inside party area.
    {
        int i = 0;
        for (L2ZoneType zone : ZoneManager.getInstance().getAllZones())
            if (zone.getId() == zoneId)
            {
                for (L2Character character : zone.getCharactersInside().values())
                    if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()))
                        i++;
            }
return i;
} 
	private boolean PartyItemsOk(L2PcInstance player)
	//Checks if all party members have the item in their inventory.
	//If pt member has not enough items, party not allowed to enter.
	{
		
		try
		{
			for (L2PcInstance member : player.getParty().getPartyMembers())
			{
				if (member.getInventory().getItemByItemId(ItemConsumeId) == null)
							
				{
					player.sendMessage("Your party member "+member.getName()+" does not have enough items.");
					return false;
				}
				if (member.getInventory().getItemByItemId(ItemConsumeId).getCount() < ItemConsumeNum)
				{
					player.sendMessage("Your party member "+member.getName()+" does not have enough items.");
					return false;
				}
			}
			return true;
			
		}
		catch (Exception e)
		{
			player.sendMessage("Something went wrong try again.");
			return true;
		}
	}

	private void proccessTP(L2PcInstance player) // Teleporting party members to zone
	{
		for (L2PcInstance member : player.getParty().getPartyMembers())
		{
			member.teleToLocation(locationX, locationY, locationZ);//Location X, Y ,Z
		}
	}
	private void TP(String event, L2NpcInstance npc, L2PcInstance player, String command) // Teleport player & his party
	{
		
		try
		{
			L2Party pt = player.getParty();
			if (pt == null)
			{
				player.sendMessage("You are not currently on party.");
				return;
			}
			if (!pt.isLeader(player))
			{
				player.sendMessage("You are not party leader.");
				return;
			}
			if (pt.getMemberCount() < MinPtMembers)
			{
				player.sendMessage("You are going to need a bigger party " +
						"in order to enter party area.");
				return;
			}
			if (!PartyItemsOk(player))
			{
				return;
			}
			else
			{
				proccessTP(player);
				for (L2PcInstance ppl : pt.getPartyMembers())
				{
					if (ppl.getObjectId() != player.getObjectId())//Dont send this message to pt leader.
					{
						ppl.sendMessage("Your party leader asked to teleport on party area!");//Message only to party members
					}
					ppl.sendMessage(ItemConsumeNum+" "+ItemName+" have been dissapeared.");//Item delete from inventory message
					ppl.getInventory().destroyItemByItemId("Party_Teleporter", ItemConsumeId, ItemConsumeNum, ppl, true);//remove item from inventory
					ppl.sendPacket(new InventoryUpdate());//Update
					ppl.sendPacket(new ItemList(ppl, false));//Update
					ppl.sendPacket(new StatusUpdate(ppl));//Update
					
				}
				//Sends message to party leader.
				player.sendMessage(ItemConsumeNum*player.getParty().getMemberCount()+" "+ItemName+" dissapeard from your party.");
			}
			
		}
		catch (Exception e)
		{
			player.sendMessage("Something went wrong try again.");
		}
	}
	
	@Override
	public String onFirstTalk(L2NpcInstance npc, L2PcInstance player)
	{
		final int npcId = npc.getNpcId();
		if (player.getQuestState(getName()) == null)
		{
			newQuestState(player);
		}
		if (npcId == npcid)
		{
			String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htm);
			html = html.replaceAll("%player%", player.getName());//Replaces %player% with player name on html
			html = html.replaceAll("%itemname%", ItemName);//Item name replace on html
			html = html.replaceAll("%price%", player.getParty()!=null ? ""+ItemConsumeNum*player.getParty().getMemberCount()+"": "0");//Price calculate replace
			html = html.replaceAll("%minmembers%", ""+MinPtMembers);//Mimum entry party members replace
			html = html.replaceAll("%allowed%", isAllowedEnter(player) ? "<font color=00FF00>allowed</font>" :
				"<font color=FF0000>not allowed</font>");//Condition checker replace on html
			html = html.replaceAll("%parties%", ShowPartiesInside ? "<font color=FFA500>Parties Inside: "+getPartiesInside(ZoneId)+"</font><br>": "");//Parties inside
			html = html.replaceAll("%players%", ShowPlayersInside ? "<font color=FFA500>Players Inside: "+getPlayerInside(ZoneId)+"</font><br>": "");//Players Inside
			NpcHtmlMessage npcHtml = new NpcHtmlMessage(0);
			npcHtml.setHtml(html);
			player.sendPacket(npcHtml);
		}
		return "";
	}
	private boolean isAllowedEnter(L2PcInstance player) //Checks if player & his party is allowed to teleport.
	{
		if (player.getParty() != null)
		{
			if( player.getParty().getMemberCount() >= MinPtMembers && PartyItemsOk(player))//Party Length & Item Checker
			{
				return true;
			}
			else 
			{
				return false;
			}
		}
		else
		{
			return false;
		}
	}
	public static void main(final String[] args)
	{
		new PartyTeleporter(-1, PartyTeleporter.class.getSimpleName(), "custom");
		System.out.println("Party Teleporter by `Heroin has been loaded successfully!");
	}
}

but there are still some errors

  • 1 year later...
Posted

i have a problem can help me :(?

 

http://postimg.org/image/r9tln9prb/

 

http://postimg.org/image/9vths5nvx/

package custom.PartyTeleporter;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.datatables.ItemTable;
import net.sf.l2j.gameserver.instancemanager.ZoneManager;
import net.sf.l2j.gameserver.model.L2Party;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.quest.Quest;
import net.sf.l2j.gameserver.model.zone.L2ZoneType;
import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;
import net.sf.l2j.gameserver.network.serverpackets.ItemList;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;

public class PartyTeleporter extends Quest
{
	private static final int npcid = 36650; // npc id
	//-------------------------------------
	//Teleport Location Coordinates X,Y,Z.
	//Use /loc command in game to find them.
	private static final int locationX = -56742; // npc id
	private static final int locationY = 140569; // npc id
	private static final int locationZ = -2625; // npc id
	//-------------------------------------
	//-------------------------------------
	// Select the id of your zone.
	// If you dont know how to find your zone id is simple.
	// Go to data/zones/(your zone file).xml and find your zone
	// E.g: <zone name="dion_monster_pvp" id="6" type="ArenaZone" shape="NPoly" minZ="-3596" maxZ="0">
	/**The id of your zone is id="6" */
	/**---------------------------------------------------------------------------*/
	/**WARNING: If your zone does not have any id or your location is not on any zone in data/zones/ folder, you have to add one by your self*/ // required to calculate parties & players
	/**---------------------------------------------------------------------------*/
	private static final int ZoneId = 155; //Here you have to set your zone Id
	//-------------------------------------
	private static final int MinPtMembers = 7; // Minimum Party Members Count For Enter on Zone.
	private static final boolean ShowPlayersInside = true; //If you set it true, NPC will show how many players are inside area.
	private static final boolean ShowPartiesInside = true; //If you set it true, NPC will show how many parties are inside area.
	public PartyTeleporter(int questId, String name, String descr)
	{
		super(questId, name, descr);
		addFirstTalkId(npcid);
		addTalkId(npcid);
		addStartNpc(npcid);
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		if (event.startsWith("partytp"))
		{
			TP(event, npc, player, event);
		}

		return "";
	}
	@SuppressWarnings("deprecation")
	public int getPartiesInside(int zoneId)//Calculating parties inside party area.
    {
        int i = 0;
        for (L2ZoneType zone : ZoneManager.getInstance().getAllZones(null))
            if (zone.getId() == zoneId)
            {
                for (L2Character character : zone.getCharactersInside().values())
                    if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()) && 
                    		((L2PcInstance) character).getParty() != null && 
                    		((L2PcInstance) character).getParty().isLeader((L2PcInstance) character))
                        i++;
            }
        return i;
    } 
	@SuppressWarnings("deprecation")
	public int getPlayerInside(int zoneId)//Calculating players inside party area.
    {
        int i = 0;
        for (L2ZoneType zone : ZoneManager.getInstance().getAllZones(null))
            if (zone.getId() == zoneId)
            {
                for (L2Character character : zone.getCharactersInside().values())
                    if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()))
                        i++;
            }
return i;
} 
	private void proccessTP(L2PcInstance player) // Teleporting party members to zone
	{
		for (L2PcInstance member : player.getParty().getPartyMembers())
		{
			member.teleToLocation(locationX, locationY, locationZ);//Location X, Y ,Z
		}
	}
	private void TP(String event, L2Npc npc, L2PcInstance player, String command) // Teleport player & his party
	{
		
		try
		{
			L2Party pt = player.getParty();
			if (pt == null)
			{
				player.sendMessage("You are not currently on party.");
				return;
			}
			if (!pt.isLeader(player))
			{
				player.sendMessage("You are not party leader.");
				return;
			}
			if (pt.getMemberCount() < MinPtMembers)
			{
				player.sendMessage("You are going to need a bigger party " +
						"in order to enter party area.");
				return;
			}
			else
			{
				proccessTP(player);
				for (L2PcInstance ppl : pt.getPartyMembers())
				{
					if (ppl.getObjectId() != player.getObjectId())//Dont send this message to pt leader.
					{
						ppl.sendMessage("Your party leader asked to teleport on party area!");//Message only to party members
					}					
				}
			}
			
		}
		catch (Exception e)
		{
			player.sendMessage("Something went wrong try again.");
		}
	}
	
	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		final int npcId = npc.getNpcId();
		if (player.getQuestState(getName()) == null)
		{
			newQuestState(player);
		}
		if (npcId == npcid)
		{
			String html = HtmCache.getInstance().getHtm(L2PcInstance.getHtmlPrefix());
			html = html.replaceAll("%player%", player.getName());//Replaces %player% with player name on html
			html = html.replaceAll("%minmembers%", ""+MinPtMembers);//Mimum entry party members replace
			html = html.replaceAll("%allowed%", isAllowedEnter(player) ? "<font color=00FF00>allowed</font>" :
				"<font color=FF0000>not allowed</font>");//Condition checker replace on html
			html = html.replaceAll("%parties%", ShowPartiesInside ? "<font color=FFA500>Parties Inside: "+getPartiesInside(ZoneId)+"</font><br>": "");//Parties inside
			html = html.replaceAll("%players%", ShowPlayersInside ? "<font color=FFA500>Players Inside: "+getPlayerInside(ZoneId)+"</font><br>": "");//Players Inside
			NpcHtmlMessage npcHtml = new NpcHtmlMessage(0);
			npcHtml.setHtml(html);
			player.sendPacket(npcHtml);
		}
		return "";
	}
	private boolean isAllowedEnter(L2PcInstance player) //Checks if player & his party is allowed to teleport.
	{
		if (player.getParty() != null)
		{

			{
				return true;
			}
	
		}
		else
		{
			return false;
		}
	}
	public static void main(final String[] args)
	{
		new PartyTeleporter(-1, PartyTeleporter.class.getSimpleName(), "custom");
		System.out.println("Party Teleporter by `Heroin has been loaded successfully!");
	}
}

an gs say me 1 problem at line 20 :(

Posted (edited)

i have a problem can help me :(?

 

http://postimg.org/image/r9tln9prb/

 

http://postimg.org/image/9vths5nvx/

package custom.PartyTeleporter;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.datatables.ItemTable;
import net.sf.l2j.gameserver.instancemanager.ZoneManager;
import net.sf.l2j.gameserver.model.L2Party;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.quest.Quest;
import net.sf.l2j.gameserver.model.zone.L2ZoneType;
import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;
import net.sf.l2j.gameserver.network.serverpackets.ItemList;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;

public class PartyTeleporter extends Quest
{
	private static final int npcid = 36650; // npc id
	//-------------------------------------
	//Teleport Location Coordinates X,Y,Z.
	//Use /loc command in game to find them.
	private static final int locationX = -56742; // npc id
	private static final int locationY = 140569; // npc id
	private static final int locationZ = -2625; // npc id
	//-------------------------------------
	//-------------------------------------
	// Select the id of your zone.
	// If you dont know how to find your zone id is simple.
	// Go to data/zones/(your zone file).xml and find your zone
	// E.g: <zone name="dion_monster_pvp" id="6" type="ArenaZone" shape="NPoly" minZ="-3596" maxZ="0">
	/**The id of your zone is id="6" */
	/**---------------------------------------------------------------------------*/
	/**WARNING: If your zone does not have any id or your location is not on any zone in data/zones/ folder, you have to add one by your self*/ // required to calculate parties & players
	/**---------------------------------------------------------------------------*/
	private static final int ZoneId = 155; //Here you have to set your zone Id
	//-------------------------------------
	private static final int MinPtMembers = 7; // Minimum Party Members Count For Enter on Zone.
	private static final boolean ShowPlayersInside = true; //If you set it true, NPC will show how many players are inside area.
	private static final boolean ShowPartiesInside = true; //If you set it true, NPC will show how many parties are inside area.
	public PartyTeleporter(int questId, String name, String descr)
	{
		super(questId, name, descr);
		addFirstTalkId(npcid);
		addTalkId(npcid);
		addStartNpc(npcid);
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		if (event.startsWith("partytp"))
		{
			TP(event, npc, player, event);
		}

		return "";
	}
	@SuppressWarnings("deprecation")
	public int getPartiesInside(int zoneId)//Calculating parties inside party area.
    {
        int i = 0;
        for (L2ZoneType zone : ZoneManager.getInstance().getAllZones(null))
            if (zone.getId() == zoneId)
            {
                for (L2Character character : zone.getCharactersInside().values())
                    if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()) && 
                    		((L2PcInstance) character).getParty() != null && 
                    		((L2PcInstance) character).getParty().isLeader((L2PcInstance) character))
                        i++;
            }
        return i;
    } 
	@SuppressWarnings("deprecation")
	public int getPlayerInside(int zoneId)//Calculating players inside party area.
    {
        int i = 0;
        for (L2ZoneType zone : ZoneManager.getInstance().getAllZones(null))
            if (zone.getId() == zoneId)
            {
                for (L2Character character : zone.getCharactersInside().values())
                    if (character instanceof L2PcInstance && (!((L2PcInstance) character).getClient().isDetached()))
                        i++;
            }
return i;
} 
	private void proccessTP(L2PcInstance player) // Teleporting party members to zone
	{
		for (L2PcInstance member : player.getParty().getPartyMembers())
		{
			member.teleToLocation(locationX, locationY, locationZ);//Location X, Y ,Z
		}
	}
	private void TP(String event, L2Npc npc, L2PcInstance player, String command) // Teleport player & his party
	{
		
		try
		{
			L2Party pt = player.getParty();
			if (pt == null)
			{
				player.sendMessage("You are not currently on party.");
				return;
			}
			if (!pt.isLeader(player))
			{
				player.sendMessage("You are not party leader.");
				return;
			}
			if (pt.getMemberCount() < MinPtMembers)
			{
				player.sendMessage("You are going to need a bigger party " +
						"in order to enter party area.");
				return;
			}
			else
			{
				proccessTP(player);
				for (L2PcInstance ppl : pt.getPartyMembers())
				{
					if (ppl.getObjectId() != player.getObjectId())//Dont send this message to pt leader.
					{
						ppl.sendMessage("Your party leader asked to teleport on party area!");//Message only to party members
					}					
				}
			}
			
		}
		catch (Exception e)
		{
			player.sendMessage("Something went wrong try again.");
		}
	}
	
	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		final int npcId = npc.getNpcId();
		if (player.getQuestState(getName()) == null)
		{
			newQuestState(player);
		}
		if (npcId == npcid)
		{
			String html = HtmCache.getInstance().getHtm(L2PcInstance.getHtmlPrefix());
			html = html.replaceAll("%player%", player.getName());//Replaces %player% with player name on html
			html = html.replaceAll("%minmembers%", ""+MinPtMembers);//Mimum entry party members replace
			html = html.replaceAll("%allowed%", isAllowedEnter(player) ? "<font color=00FF00>allowed</font>" :
				"<font color=FF0000>not allowed</font>");//Condition checker replace on html
			html = html.replaceAll("%parties%", ShowPartiesInside ? "<font color=FFA500>Parties Inside: "+getPartiesInside(ZoneId)+"</font><br>": "");//Parties inside
			html = html.replaceAll("%players%", ShowPlayersInside ? "<font color=FFA500>Players Inside: "+getPlayerInside(ZoneId)+"</font><br>": "");//Players Inside
			NpcHtmlMessage npcHtml = new NpcHtmlMessage(0);
			npcHtml.setHtml(html);
			player.sendPacket(npcHtml);
		}
		return "";
	}
	private boolean isAllowedEnter(L2PcInstance player) //Checks if player & his party is allowed to teleport.
	{
		if (player.getParty() != null)
		{

			{
				return true;
			}
	
		}
		else
		{
			return false;
		}
	}
	public static void main(final String[] args)
	{
		new PartyTeleporter(-1, PartyTeleporter.class.getSimpleName(), "custom");
		System.out.println("Party Teleporter by `Heroin has been loaded successfully!");
	}
}

an gs say me 1 problem at line 20 :(

getValues() return integer, thats the problem..

 

 

change to this

L2Character character : zone.getCharactersInside()):

Edited by AccessDenied
Posted (edited)

ok i fix this problem but error at line 20 stil here :(

 

 

http://postimg.org/image/r9tln9prb/

package custom.PartyTeleporter;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.datatables.ItemTable;
import net.sf.l2j.gameserver.instancemanager.ZoneManager;
import net.sf.l2j.gameserver.model.L2Party;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.quest.Quest;
import net.sf.l2j.gameserver.model.zone.L2ZoneType;
import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;
import net.sf.l2j.gameserver.network.serverpackets.ItemList;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;

public class PartyTeleporter extends Quest
{
	private static final int npcid = 36650; // npc id
	//-------------------------------------
	//Teleport Location Coordinates X,Y,Z.
	//Use /loc command in game to find them.
line 20 private static final int locationX = -56742; // npc id
	private static final int locationY = 140569; // npc id
	private static final int locationZ = -2625; // npc id
Edited by Tachi
Posted (edited)

ok i fix this problem but error at line 20 stil here :(

 

 

http://postimg.org/image/r9tln9prb/

 

package custom.PartyTeleporter;import net.sf.l2j.gameserver.cache.HtmCache;import net.sf.l2j.gameserver.datatables.ItemTable;import net.sf.l2j.gameserver.instancemanager.ZoneManager;import net.sf.l2j.gameserver.model.L2Party;import net.sf.l2j.gameserver.model.actor.L2Character;import net.sf.l2j.gameserver.model.actor.L2Npc;import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;import net.sf.l2j.gameserver.model.quest.Quest;import net.sf.l2j.gameserver.model.zone.L2ZoneType;import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;import net.sf.l2j.gameserver.network.serverpackets.ItemList;import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;public class PartyTeleporter extends Quest{	private static final int npcid = 36650; // npc id	//-------------------------------------	//Teleport Location Coordinates X,Y,Z.	//Use /loc command in game to find them.line 20 private static final int locationX = -56742; // npc id	private static final int locationY = 140569; // npc id	private static final int locationZ = -2625; // npc id
Just check another file package and replace this on..where is located this file?

And bro with this sources i suggest you to check about backdoors on voicedcommand handler...if you have bought this from nightwolf...

Edited by Reborn12
Posted

getValues() return integer, thats the problem..

 

 

change to this

L2Character character : zone.getCharactersInside()):

package net.sf.l2j.gameserver.model.actor.instance;

 

import java.util.StringTokenizer;

 

import net.sf.l2j.Config;

import net.sf.l2j.gameserver.datatables.ItemTable;

import net.sf.l2j.gameserver.instancemanager.ZoneManager;

import net.sf.l2j.gameserver.model.L2Party;

import net.sf.l2j.gameserver.model.actor.L2Character;

import net.sf.l2j.gameserver.model.zone.L2ZoneType;

import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;

import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;

import net.sf.l2j.gameserver.network.serverpackets.ItemList;

import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;

import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;

import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate;

 

 

/**

 * @author `Heroin Adapter Gandalf PartyTeleporter, Lucas Fernandes

 */

public class L2PartyTeleporterInstance extends L2NpcInstance

{

 

      private static final int npcid = Config.NPC_ID_PT_TELEPORTER; // npc id

      // -------------------------------------

      // Teleport Location Coordinates X,Y,Z.

      // Use /loc command in game to find them.

      private static final int locationX = Config.NPC_PT_TELEPORTER_X; // npc id

      private static final int locationY = Config.NPC_PT_TELEPORTER_Y; // npc id

      private static final int locationZ = Config.NPC_PT_TELEPORTER_Z; // npc id

      // -------------------------------------

      // -------------------------------------

      // Select the id of your zone.

      // If you dont know how to find your zone id is simple.

      // Go to data/zones/(your zone file).xml and find your zone

      // E.g: <zone name="dion_monster_pvp" id="6" type="ArenaZone" shape="NPoly" minZ="-3596" maxZ="0">

      /** The id of your zone is id="6" */

      /** --------------------------------------------------------------------------- */

      /** WARNING: If your zone does not have any id or your location is not on any zone in data/zones/ folder, you have to add one by your self */ // required to calculate parties & players

      /** --------------------------------------------------------------------------- */

      private static final int ZoneId = Config.NPC_PT_ZONEID; // Here you have to set your zone Id

      // -------------------------------------

      private static final int MinPtMembers = Config.NPC_PT_MINPT_MEMBERS; // Minimum Party Members Count For Enter on Zone.

      private static final int ItemConsumeId = Config.NPC_PT_ITEMCONSUME_ID; // Item Consume id.

      private static final int ItemConsumeNum = Config.NPC_PT_ITEMCOMSUME_QT; // Item Consume Am.ount.

      private static final boolean ShowPlayersInside = Config.NPC_PT_SHOWINSIDE_PLAYERS; // If you set it true, NPC will show how many players are inside area.

      private static final boolean ShowPartiesInside = Config.NPC_PT_SHOWINSIDE_PARTIES; // If you set it true, NPC will show how many parties are inside area.

      private static String ItemName = ItemTable.getInstance().getTemplate(ItemConsumeId).getName(); // Item name, Dont Change this

      private String htmContent;

     

      public L2PartyTeleporterInstance(int objectId, L2NpcTemplate template)

      {

              super(objectId, template);

      }

     

      @Override

      public void onBypassFeedback(L2PcInstance player, String command)

      {

              player.sendPacket(ActionFailed.STATIC_PACKET);

             

              StringTokenizer st = new StringTokenizer(command, " ");

              String actualCommand = st.nextToken(); // Get actual command

             

              if (actualCommand.equalsIgnoreCase("partytp"))

              {

                      TP(player);

              }

              super.onBypassFeedback(player, command);

      }

     

      public int getPartiesInside(int zoneId)// Calculating parties inside party area.

      {

              int i = 0;

              for (L2ZoneType zone : ZoneManager.getInstance().getZones(locationX, locationY, locationZ))

              {

                      if (zone.getId() == zoneId)

                      {

                              for (L2Character character : zone.getCharactersInside())

                              {

                                      if ((character instanceof L2PcInstance) && (!((L2PcInstance) character).getClient().isDetached()) && (((L2PcInstance) character).getParty() != null) && ((L2PcInstance) character).getParty().isLeader((L2PcInstance) character))

                                      {

                                              i++;

                                      }

                              }

                      }

              }

              return i;

      }

     

      public int getPlayerInside(int zoneId)// Calculating players inside party area.

      {

              int i = 0;

              for (L2ZoneType zone : ZoneManager.getInstance().getZones(locationX, locationY, locationZ))

              {

                      if (zone.getId() == zoneId)

                      {

                              for (L2Character character : zone.getCharactersInside())

                              {

                                      if ((character instanceof L2PcInstance) && (!((L2PcInstance) character).getClient().isDetached()))

                                      {

                                              i++;

                                      }

                              }

                      }

              }

              return i;

      }

     

      private static boolean PartyItemsOk(L2PcInstance player)

      // Checks if all party members have the item in their inventory.

      // If pt member has not enough items, party not allowed to enter.

      {

              try

              {

                      for (L2PcInstance member : player.getParty().getPartyMembers())

                      {

                              if (member.getInventory().getItemByItemId(ItemConsumeId) == null)

                             

                              {

                                      player.sendMessage("Your party member " + member.getName() + " does not have enough items.");

                                      return false;

                              }

                              if (member.getInventory().getItemByItemId(ItemConsumeId).getCount() < ItemConsumeNum)

                              {

                                      player.sendMessage("Your party member " + member.getName() + " does not have enough items.");

                                      return false;

                              }

                      }

                      return true;

                     

              }

              catch (Exception e)

              {

                      player.sendMessage("Something went wrong try again.");

                      return true;

              }

      }

     

      private static void proccessTP(L2PcInstance player) // Teleporting party members to zone

      {

              for (L2PcInstance member : player.getParty().getPartyMembers())

              {

                      member.teleToLocation(locationX, locationY, locationZ, 1);// Location X, Y ,Z

              }

      }

     

      private static void TP(L2PcInstance player) // Teleport player & his party

      {

              try

              {

                      L2Party pt = player.getParty();

                      if (pt == null)

                      {

                              player.sendMessage("You are not currently on party.");

                              return;

                      }

                      if (!pt.isLeader(player))

                      {

                              player.sendMessage("You are not party leader.");

                              return;

                      }

                      if (pt.getMemberCount() < MinPtMembers)

                      {

                              player.sendMessage("You are going to need a bigger party " + "in order to enter party area.");

                              return;

                      }

                      if (!PartyItemsOk(player))

                      {

                              return;

                      }

                      proccessTP(player);

                      for (L2PcInstance ppl : pt.getPartyMembers())

                      {

                              if (ppl.getObjectId() != player.getObjectId()) // Dont send this message to pt leader.

                              {

                                      ppl.sendMessage("Your party leader asked to teleport on party area!");// Message only to party members

                              }

                              ppl.destroyItemByItemId("Party_Teleporter", ItemConsumeId, ItemConsumeNum, ppl, true);

                            }

                      // Sends message to party leader.

                      player.sendMessage((ItemConsumeNum * player.getParty().getMemberCount()) + " " + ItemName + " dissapeard from your party.");

                     

              }

              catch (Exception e)

              {

                      player.sendMessage("Something went wrong try again.");

              }

      }

     

      @Override

      public void showChatWindow(L2PcInstance player)

      {

              final int npcId = Config.NPC_ID_PT_TELEPORTER;

              if (npcId == npcid)

              {

                // Send a Server->Client NpcHtmlMessage containing the text of the L2Npc to the L2PcInstance

                  NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());

                  html.setFile("data/html/mods/PartyTeleporter.htm");

                  html.replace("%objectId%", getObjectId());

                  html.replace("%objectId%", String.valueOf(getObjectId()));

                html.replace("%player%", player.getName());// Replaces %player% with player name on html

                html.replace("%itemname%", ItemName);// Item name replace on html

                html.replace("%price%", player.getParty() != null ? "" + (ItemConsumeNum * player.getParty().getMemberCount()) + "" : "0");// Price calculate replace

                html.replace("%minmembers%", "" + MinPtMembers);// Mimum entry party members replace

                html.replace("%allowed%", isAllowedEnter(player) ? "<font color=00FF00>Allowed</font>" : "<font color=FF0000>not allowed</font>");// Condition checker replace on html

                html.replace("%parties%", ShowPartiesInside ? "<font color=FFA500>Parties Inside: " + getPartiesInside(ZoneId) + "</font><br>" : "");// Parties inside

                html.replace("%players%", ShowPlayersInside ? "<font color=FFA500>Players Inside: " + getPlayerInside(ZoneId) + "</font><br>" : "");// Players Inside

                  player.sendPacket(html);

                  return;

              }

                player.sendPacket(ActionFailed.STATIC_PACKET);

              }

      

     

       private static boolean isAllowedEnter(L2PcInstance player) // Checks if player & his party is allowed to teleport.

       {

           return player.getParty() != null && (player.getParty().getMemberCount() >= MinPtMembers) && PartyItemsOk(player);

       }

 

}

 

 

 

net.sf.l2j.gameserver.model.actor.instance.L2PartyTeleporterInstance

 

I have make some Corrections in this File

Dont use it like a javascript.

I have add the HTML FILES TO ----> "data/html/mods/PartyTeleporter.htm")           If you wants it somewere else just change the dir.

 

 

  • 5 weeks later...
Posted

i have a problem with this code :)

 

can you give me any ideea ?

 

http://imgur.com/qSERSlm

 

I think u need to change it to values() or getMembers()....Just delete it and use control+space. U will find the correct one. 

  • 4 years later...

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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