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Java - OpenGL: Minecraft Clone


Pauler

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Hello there, I started working the other day on a voxel engine, which looks like a minecraft clone right now. I coded in Java using a java port of opengl. You cannot do many things right now, but I am still working on it.

 

Let me know your opinion.

 

Paul.

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  • 1 month later...

Ain't bad. If i were you though i would set up a Timer class and some range between player and TNT object in order to avoid bugs such as falling to black zone after some point underneath the map. Also, i would implement damage of TNT to player if he's within the range more realistic and effective way to avoid that bug.

If you didn't get what i mean, tell me to explain further. KIU mate ;)

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