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Java - OpenGL: Minecraft Clone

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Hello there, I started working the other day on a voxel engine, which looks like a minecraft clone right now. I coded in Java using a java port of opengl. You cannot do many things right now, but I am still working on it.

 

Let me know your opinion.

 

Paul.

Plain awesome :) continue the good work, but as i told you when you started if i was to create something like that i would choose c++ :)

 

 

 

smooches :P

Cool mate, try using lwjgl, will explain more later gotta run to uni.

Really nice work, keep up :)

  • Author

Thank you guys.

Good luck

  • 1 month later...

Ain't bad. If i were you though i would set up a Timer class and some range between player and TNT object in order to avoid bugs such as falling to black zone after some point underneath the map. Also, i would implement damage of TNT to player if he's within the range more realistic and effective way to avoid that bug.

If you didn't get what i mean, tell me to explain further. KIU mate ;)

  • 1 month later...
  • 2 weeks later...

Well done mate.

 

Would you like to tell me an advice about how can I start learning Java using this port of opengl?

 

Some tutorials from where I can start, please.

 

Thanks.

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