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[question] announce code


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Posted

	private void changeMode(int mode)
{
	if(_nightCreatures.size() == 0 && _dayCreatures.size() == 0)
		return;

	switch(mode)
	{
		case 0:
		{
			Announcements.getInstance().announceToAll("Day begin.");
		}
			spawnDayCreatures();
			specialNightBoss(0);
			ShadowSenseMsg(0);
			break;
		case 1:
		{
			Announcements.getInstance().announceToAll("Night begin.");
		}
			spawnNightCreatures();
			specialNightBoss(1);
			ShadowSenseMsg(1);
			break;
		default:
			_log.warning("DayNightSpawnManager: Wrong mode sent");
			break;
	}
}

 

this code its ok? i add announce when change day to night  will work normal?

 

i wanna when is day announce day begin and when is night same..

7 answers to this question

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Posted

Should but... remove {}...

 

-{
      Announcements.getInstance().announceToAll("Day begin.");
-}
-{
Announcements.getInstance().announceToAll("Night begin.");
-}

  • 0
Posted

size() == 0 > isEmpty().

 

About the message, if you got working day+night spawns / Von Hellman / shadow sense messages, no reason your announcement is broken.

 

Until the method to announce is itself broken.

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Posted

size() == 0 > isEmpty().

 

About the message, if you got working day+night spawns / Von Hellman / shadow sense messages, no reason your announcement is broken.

 

Until the method to announce is itself broken.

 

i have remove all official spawns, i have some items that working day/night and i need that announce .. so i cant fix  that u mean?

  • 0
Posted

emena ti m leei kati sto annuce.... otan grafo p.x numera  5 i 4 m leei kati gia 3000 characters////.........fakin:D pws tha to fix?

English section here.

 

However, this is because you are trying to say small numbers of characters. If you set 2 characters only (eg. SS) says you that message.

However you can do that:

//announce 4(space)(space)(space)(space)

 

I thinks it is going to work

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