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Posted

Something inspired from our beloved and competive League of Legends...

The NPC will organise 5vs5 teams. The player chooses to go solo OR with his team(party leader, party size of 5)

All players will start with 1200 elo, each win will give them about 12-20 elo(maybe random maybe depended), and defeat will cost some of their elo

The player elo will be stored in a column named Elo at the Characters.sql

Players who reach:

 

Bronze Tier(Rating:1250-1349), will be immidiatly awarded with:

Brown tittle

 

Silver Tier(Rating:1350,1499) will be immidiatly awarded with:

Grey Tittle+fame+Silver Circlet(just saying)

 

Gold Tier:(Rating:1500-1849) will be immidiatly awarded with:

Gold Tittle+fame+Gold Circlet(just saying)

 

Platinum Tier:(Rating:1850-)

Platinum Tittle+fame+gifts

 

The matchmaker will try to make balanced teams according to player's elo

 

I will have this done, and shared till next weakend, cause I dont have much free time everydays...

 

I made this preview so all you can tell me your opinion about the matchmaking mechanics and features... Thanks

Posted

Why don't you try to make the new ranking system? (season 3)

 

This system isnt good for a server, that system is made for 2million player pool...

tiers rankings and divisions cant satisfy a pool size of 400-900 :/

Posted

made something like that before but without that kind of rating and the matchmaker

there will be big diffrence in mechanics, for example my system will copy excactly the soloQ of lol and its matchmaking...

And the mechanics will be very diffrent since my code will be very depended on l2PcInstance

Posted

Sounds very interesting, can hardly wait :) .. just one thing can you make it such that you get the reward only once? i  mean for example if at 1500 you get a special reward..it should be one time only .. that would prevent people dropping the rating and getting it again to receive the reward more than once

Posted

Sounds very interesting, can hardly wait :) .. just one thing can you make it such that you get the reward only once? i  mean for example if at 1500 you get a special reward..it should be one time only .. that would prevent people dropping the rating and getting it again to receive the reward more than once

if I make it this way, the system will be defeat friendly and all players will increase their elo easily.

 

But I can make it like:

for example, I reach gold ranking 1500 elo

I loose next game, I fall back to 1480 elo on Silver tier, but I still have the rewards of gold...

So once you reach gold rating you get the rewards permantly but your elo can still decrease...

 

You like this?

Posted

if I make it this way, the system will be defeat friendly and all players will increase their elo easily.

 

But I can make it like:

for example, I reach gold ranking 1500 elo

I loose next game, I fall back to 1480 elo on Silver tier, but I still have the rewards of gold...

So once you reach gold rating you get the rewards permantly but your elo can still decrease...

 

You like this?

 

Yes that was what i was trying to say :) . I did not mean to stop them from dropping the elo ... Also as a side idea, you could make seasons (2-3 weeks) and grant top teams a special status ( hero or something)

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