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It is just semantics. Doesn't matter if you haven't developed it on your own. Fact of the matter is that you are introducing a modification of the original game, hence the term `mod`.
The thing is, I have always wanted to introduce a graphical evolution into the game. However, the need to use a third-party DLL that I haven't developed and really have no clue how it works is starting to seem like a workaround.Shouldn't this mod be more robust to actually use the term 'mod'?
Well, now I'm thinking again maybe it's a feeling of guilt that I haven't made it work entirely by my own
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