Jump to content

Recommended Posts

Posted

I have recorded the whole process of makin (speeded up it)

The problem is shown at the end of the video about 6:00

 

 

Can someone tell me what am i doing wrong or there's another way, cause if i use OAUKX shield mesh quality is really bad or it's not seen at all :(

If you can make it good, post me a guide or smth...

Posted

I've got no idea what u did there, nor which program u use.

But, can't u reduce the ''space'' from 3D ''back'' ? (the side which looks at the char )

So it goes a little bit more near to the char?

Posted

The origin point is way off. Recalculate your Geometry origin.

Edit: But ofc it may be from the client side .dat configuration as i look better the origin looks to be fine in 3ds.

Posted

oh i didnt bother looking at the entire video but (well kinda did but saw the rainbow and i was like ewww im not watching this)...

 

its kinda hard to explain but in a nutshell that unreal ukx's are not compatible with l2 causing that to happen (like thats the reason why people dont include multiple weapons in 1 ukx)

 

You can try OAUKX (always works for me), but may require more 'manual' editing in 3dsmax

Only issue to oaukx is that it only makes 1 file at a time and the model must be exported as a 3ds then reimported then exported as a obj

Posted

oh i didnt bother looking at the entire video but (well kinda did but saw the rainbow and i was like ewww im not watching this)...

 

its kinda hard to explain but in a nutshell that unreal ukx's are not compatible with l2 causing that to happen (like thats the reason why people dont include multiple weapons in 1 ukx)

 

You can try OAUKX (always works for me), but may require more 'manual' editing in 3dsmax

Only issue to oaukx is that it only makes 1 file at a time and the model must be exported as a 3ds then reimported then exported as a obj

Can you show a proper use of that? If i use it, my mesh gets fugged up

 

take a look at dat beauty...

Shot00000.png

....

Posted

Were you using oaukx? chronicle? have you tried it without texture

Yes, i am using OAUKX_C6_V1_1_.0_beta3 and it was working normally few months earlier, but can't remember how i did it to work.. Interlude, haven't tryed without texture.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...