Jump to content

Recommended Posts

Posted

this system already exist by default on H5 unstable (don't know if it's on stable too). Go to configs on security and enable it

 

P.S. propably your client will crash... i think need some configurations from client side to work!

Posted

this system already exist by default on H5 unstable (don't know if it's on stable too). Go to configs on security and enable it

 

P.S. propably your client will crash... i think need some configurations from client side to work!

 

 

crash ? no, it will just ignore it, and its not possible without client source

Posted

crash ? no, it will just ignore it, and its not possible without client source

don't know.. when i was going to test it 2 days ago, i just enabled it, the pop-up appears and i just put the code in 2 fields that were needed.. but.. when i as pressing Confirm the client was crashing with this error

General protection fault!

History: UObject::execArrayElement <- (CharacterPasswordWnd Transient.CharacterPasswordWnd @ Function Interface.CharacterPasswordWnd.tryPasswordCheck : 0076) <- UObject::ProcessEvent <- (CharacterPasswordWnd Transient.CharacterPasswordWnd, Function Interface.CharacterPasswordWnd.OnClickButton) <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Posted

 

don't know.. when i was going to test it 2 days ago, i just enabled it, the pop-up appears and i just put the code in 2 fields that were needed.. but.. when i as pressing Confirm the client was crashing with this error

General protection fault!

History: UObject::execArrayElement <- (CharacterPasswordWnd Transient.CharacterPasswordWnd @ Function Interface.CharacterPasswordWnd.tryPasswordCheck : 0076) <- UObject::ProcessEvent <- (CharacterPasswordWnd Transient.CharacterPasswordWnd, Function Interface.CharacterPasswordWnd.OnClickButton) <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

What client is this ?

 

Im refering to < Freya servers

Posted

H5 Client..!

Dude, this feature is made for h5, while I was talking about adapt to different chronicles

Posted (edited)

Dude, this feature is made for h5, while I was talking about adapt to different chronicles

i said this feature already exist on H5... read better my post...

Edited by xXObanXx
Posted (edited)

i need for interlude have?

Dunno who did it, from where I download dat, but well.. Here you go, it's not exactly like this since it can't be.. It's on login (enterworld) I guess :D

Also, no idea if it's working :troll:

 

Ohh well, Elfo did it, so dat should be working.

 

http://pastebin.com/Bnt0Z2Sq

Edited by SweeTs
Posted

Is this good to avoid connecting with l2tower l2net and other sniffing/sending packets softs?

nop?!! is just a password for the character! nothing more..!

Guest
This topic is now closed to further replies.



  • Posts

    • Γεια σε ολους, προσπαθω εδω και 2 μερες να κανω αυτο το πραγμα να λειτουργει. το καταφερα για ενα διαστημα 5 ωρων. αλλα φαινεται οτι το discord μου κανει block to dll. ή κατι αλλο που δεν μπορω να ειμαι σιγουρος για το τι φταιει... αν καποιος γνωριζει κατι ας στειλει ενα pm να το δουμε μαζι.  *το source το εφιαξα εγω. https://youtu.be/kMvrbo9VBZc  ενα βιντεο που δειχνει πως δουλευε πριν σταματησει να δουλευει...   
    • thank you, please move to the desired category
    • wrong section, you need move this post to https://maxcheaters.com/forum/72-marketplace-l2packs-files/
    • Unlock Unlimited Access with GoProxy's Residential Proxies!   Experience seamless, secure, and unrestricted connectivity worldwide with GoProxy's Unlimited Residential Proxies. Our service offers access to a global network of rotating residential IPs, ensuring top performance for your large-scale data collection, streaming, and more.     ✔️Unlimited Traffic & IPs: Enjoy unrestricted access with our rotating residential proxies, delivering high performance through a vast global IP pool. ✔️High Success Rate: Achieve a 99.96% success rate with a rapid 0.6-second response time, ensuring efficient and reliable operations. ✔️Flexible Sessions: Customize IP rotation to fit your project needs, with options for automatic rotation and sticky sessions lasting up to 60 minutes. ✔️Global Coverage: Access IPs from over 120 countries, making it ideal for businesses requiring high bandwidth without region-specific constraints.     All plans include unlimited traffic and IPs, unlimited concurrent requests, and access to real residential IP addresses. Elevate your online operations with GoProxy's Unlimited Residential Proxies—your smart choice for large-scale projects.   👉 Learn more and get started today: GoProxy Unlimited Proxies
  • Topics

×
×
  • Create New...