Nairoby Posted July 15, 2008 Posted July 15, 2008 Lol man... it takes near 400 m def.... For pvp is a bit bad... but for killing mobs.... ;) no doubt they are the best
Nik Posted July 17, 2008 Posted July 17, 2008 for the tanks... i prefer -4 STR +4 CON -4 STR +4 DEX (for more shield def rate) and finally... a lil bit cast :P -4 INT -4 WIT ... im always using those dyes
eXploiterZ Posted July 21, 2008 Posted July 21, 2008 Re: Dyes(What Dyes are good for what class) « Reply #34 on: July 17, 2008, 08:38:29 PM » Quote -------------------------------------------------------------------------------- for the tanks... i prefer -4 STR +4 CON -4 STR +4 DEX (for more shield def rate) and finally... a lil bit cast -4 INT -4 WIT ... im always using those dyes i guess u misstyped with the dyes, its +4 wit -4int for more cast and minus m atk. Good choice btw.
eXploiterZ Posted July 21, 2008 Posted July 21, 2008 My choice to set up a dagger: +4 CON -4 STR ( cuz u dont rly need p atk and more HP/CP is always useful ) +4 DEX -4 STR ( to increase success rate of skills, a lil bit more atk speed and speed is good too ) and thats it, u can still increase +1CON or DEX, its ur choice :p
eXploiterZ Posted July 21, 2008 Posted July 21, 2008 pinotupa yes, MEN = more m. def. , faster mana regen and stuff.
alexnguyencam Posted July 21, 2008 Posted July 21, 2008 but with mystic muse I use +5 wit - 5 men, + 4 int -4 men, weapon SA acumen, DC robe. More wit more cast speed. In mass war with full buff, mystic muse can kill enemy in 2 hit..
alexnguyencam Posted August 5, 2008 Posted August 5, 2008 I prefer +4 int +4 wit - 8 men +4 con -4str for Necromancer.
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