So i have a problem with skills like ultimate evasion ultimate defense stun sleep trance celestial heroic miracle etc.The problem is that this skills last too long because i changed the BuffTime from altsettings and i want to make lasting less ex.
I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
I can offer this auto-farm with party assist feature, this picture is from L2jServer high five pack. but can adopt to other packs also.
Discord: l2retro
Question
maxuris
So i have a problem with skills like ultimate evasion ultimate defense stun sleep trance celestial heroic miracle etc.The problem is that this skills last too long because i changed the BuffTime from altsettings and i want to make lasting less ex.
Here is Stun
<skill id="100" levels="15" name="Stun Attack">
<table name="#mpConsume"> 20 21 21 22 23 23 25 26 27 29 29 30 32 33 34 </table>
<table name="#power"> 30.0 33.0 35.0 41.0 44.0 48.0 55.0 59.0 64.0 73.0 79.0 84.0 96.0 102.0 109.0 </table>
<table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 </table>
<set name="weaponsAllowed" val="16392"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="save" val="4"/>
<set name="power" val="#power"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="lvlDepend" val="1"/>
<set name="target" val="TARGET_ONE"/>
<set name="overHit" val="true"/>
<set name="SSBoost" val="2.0"/>
<set name="reuseDelay" val="13000"/>
<set name="hitTime" val="1080"/>
<set name="coolTime" val="720" />
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<set name="effectType" val="STUN"/>
<set name="effectPower" val="50"/>
Im not sure wich thing should i Edit cooltime or hitTime can u tell me which one is for what? Ty,
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