Jump to content

Recommended Posts

Posted
10 hours ago, Mank1z said:

LOOOOOOOOOL LordWinter are u here too? :D I hope I can talk with you, im one of the first customers of l2jeternity back days, we talk on ICQ :P

seems you very happy of that.. try to find him / but if you have quick questions. i can send it to him.

Posted
17 hours ago, `NeverMore said:

not again :stop:

someone needs some extra cash to go on vacations

Dear friend. Concentrate on the development of your emulator, I do not want to inflate spam. You have not seen my emulator and can not judge its mechanics and functionality )

I returned to the development of my source code on which I finished work in 2015. Work has been going on since September 2018

I conducted a global restructuring. From the source code l2j only the name remains. Many mechanisms were rewritten, some of which were taken as a basis from l2p sources.  Now you can call the core l2e!

In your free version of the emulator, I saw absolutely nothing new. And I have not worked on l2 more 2 years.

In defense of my development, I can firmly say that at the moment it is the only emulator where there is a full implementation of the zone Aerial Cleft!

As a developer, I’m primarily concerned with the quality of the emulator’s work and not with the extra money selling a dummy.

 

At the moment, work is underway to verify the unrealized client and server packages. I will try to bring the mechanics to 99.9% by l2off

Posted (edited)
11 minutes ago, LordWinter said:

Dear friend. Concentrate on the development of your emulator, I do not want to inflate spam. You have not seen my emulator and can not judge its mechanics and functionality )

I returned to the development of my source code on which I finished work in 2015. Work has been going on since September 2018

I conducted a global restructuring. From the source code l2j only the name remains. Many mechanisms were rewritten, some of which were taken as a basis from l2p sources.  Now you can call the core l2e!

In your free version of the emulator, I saw absolutely nothing new. And I have not worked on l2 more 2 years.

In defense of my development, I can firmly say that at the moment it is the only emulator where there is a full implementation of the zone Aerial Cleft!

As a developer, I’m primarily concerned with the quality of the emulator’s work and not with the extra money selling a dummy.

 

At the moment, work is underway to verify the unrealized client and server packages. I will try to bring the mechanics to 99.9% by l2off

dont explain it to him.. i dont want remind him, how he stole our codes from pack)) but it was before and long story) let him do his dirty job of little spam))

Edited by DragonSmile
Posted

Last updates:

- Add support of an ExGMViewQuestItemList package
- Add support of MiniGame Scores +package
- Rework mechanics of Party Matching Room
- Add support of Command Channel Matching Room
- Add voice command of .ping
- Fix to creation new character(add NewCharacterFail package support)
- Add passed package AcquireSkillDone
- Added support of a PledgeReceiveUpdatePower package
- Fix of inventory updating at a trade (add TradeUpdate package)
- Fix problem with some npcs in cities (spawned on roofs of buildings)

 

Posted

Last updates:

- Added support packages:
   * SetOustPartyMember
   * SetDismissParty
   * FriendAddRequestResult
   * RequestBrLectureMark
   * RequestSkillCoolTime

- Fix bug walk through doors in clan halls in the cities by target
- Realization energy agations: (support of energy consume)
   * Agathion Seal Bracelet - Ball Trapping Gnosian - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Orodriel - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Penalty Kick - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Gnosian - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Orodriel - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Penalty Kick - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Gnosian - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Orodriel - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Penalty Kick - Soccer Ball of Cheers, Buff of Cheers
   * Soul Avatar Seal Bracelet - Iken
   * Soul Avatar Seal Bracelet - Lana
   * Soul Avatar Seal Bracelet - Gnosian
   * Soul Avatar Seal Bracelet - Orodriel
   * Soul Avatar Seal Bracelet - Lakinos
   * Soul Avatar Seal Bracelet - Mortia
   * Soul Avatar Seal Bracelet - Heintz
   * Soul Avatar Seal Bracelet - Meruril
   * Soul Avatar Seal Bracelet - Taman Zu Rapatui
   * Soul Avatar Seal Bracelet - Kaurin
   * Soul Avatar Seal Bracelet - Ahertbein
   * Soul Avatar Seal Bracelet - Naonin

- Realization of all accompanying skills to agathions taking into account energy consume
- Realization items for restoration agathions energy:
   * Thirst of Victory Quenching Drink
   * Small Placid
   * Medium Placid

- Updating of libraries:
   * c3p0-0.9.5-pre8
   * mail-1.5.2
   * mchange-commons-java-0.2.7
   * mysql-connector-java-5.1.31-bin 

- Removed jython support, all the same we do not use
- Updating server under Java 8

 

Posted
On 1/22/2019 at 4:54 AM, LordWinter said:

Last updates:


- Added support packages:
   * SetOustPartyMember
   * SetDismissParty
   * FriendAddRequestResult
   * RequestBrLectureMark
   * RequestSkillCoolTime

- Fix bug walk through doors in clan halls in the cities by target
- Realization energy agations: (support of energy consume)
   * Agathion Seal Bracelet - Ball Trapping Gnosian - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Orodriel - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Penalty Kick - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Gnosian - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Orodriel - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Penalty Kick - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Gnosian - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Ball Trapping Orodriel - Soccer Ball of Cheers, Buff of Cheers
   * Agathion Seal Bracelet - Penalty Kick - Soccer Ball of Cheers, Buff of Cheers
   * Soul Avatar Seal Bracelet - Iken
   * Soul Avatar Seal Bracelet - Lana
   * Soul Avatar Seal Bracelet - Gnosian
   * Soul Avatar Seal Bracelet - Orodriel
   * Soul Avatar Seal Bracelet - Lakinos
   * Soul Avatar Seal Bracelet - Mortia
   * Soul Avatar Seal Bracelet - Heintz
   * Soul Avatar Seal Bracelet - Meruril
   * Soul Avatar Seal Bracelet - Taman Zu Rapatui
   * Soul Avatar Seal Bracelet - Kaurin
   * Soul Avatar Seal Bracelet - Ahertbein
   * Soul Avatar Seal Bracelet - Naonin

- Realization of all accompanying skills to agathions taking into account energy consume
- Realization items for restoration agathions energy:
   * Thirst of Victory Quenching Drink
   * Small Placid
   * Medium Placid

- Updating of libraries:
   * c3p0-0.9.5-pre8
   * mail-1.5.2
   * mchange-commons-java-0.2.7
   * mysql-connector-java-5.1.31-bin 

- Removed jython support, all the same we do not use
- Updating server under Java 8

 

 

Nice job mate I will update my svn soon :D

Posted

Last updates:

- Passed augmentationId for ShortCuts
- Duplicate community packet //dell

- Support packages:
    * ExBlockUpSetList
    * ExBlockUpSetState
- ExCubeGame packets remove! as passed everything into a normal look

- Study of packages item-mall
- Review parsing of items from item-mall
- To-realization of all parameters for item-mall
- Added parameters of reading from items (with packet support):
   * daysOfWeek
   * stock
   * maxStock

- Support package ExColosseumFenceInfo
- Possibility of parsing of fences from a datapack and spawn from admin panel

- Support package RequestSurrenderPersonally
- Updating system messages during removal of friends
- Editing of work of a lottery under russian html + localization
- ItemIcons delete support (not used)
- Expanded petitions manager in the course of development:
   * Support packages:
        * ExResponseShowStepOne
        * ExResponseShowStepTwo
        * RequestShowNewUserPetition
        * RequestExShowStepTwo
        * RequestExShowStepThree
   * Parsing petition sections

- Clean up dp
- Expanded settings of .menu command:
   * Add block buffs function
   * Add hide traders function
   * Add block buffs animation function
   * Add refusal traders function
   * Add refusal party invites function
   * Add refusal ffriend invites function

 

menu.png

  • 3 weeks later...
Posted

1447 revision:

- Remove not used configs and clean up some methods
- Fix problems with fishing
- Add distance configs on which run mobs and raid bosses before telepot on spawn point
- Add support of distance parameter individually for each npcs from datapack
- Fix double spawns for raid bosses
- Fix height collision for Rudolph Agathion
- Fix appeal event Rudolph Agathion
- Delete configs on chance chaotic target for raid bosses transfer this parameter in datapack individually for the necessary raid bosses.
- Fix passing of skills:
   * Madness
   * Seal of Mirage
   * Discord

- Simplification system of server logging, expansion debug logs.

- Blood altars (full processing):
   * Status of altar pays off individually
   * Maintaining status altars at reset of the server
   * Possibility change of altars status with the admin panel
   * Correct distance of destruction bosses on which they can run off before teleportation on spawn point
   * Restore hpand mp if teleported on spawn point

 

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
    • You don’t even need to look for a ghost project. Just buy the files from a project you’ve personally tested or played. That’s a much better starting point.
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • You have to put deep inside your pocket for something like this, for sure 😄
    • Hello everyone, I'm looking for a High Five Java server pack for a long-term project. I'm not looking for free packs. I'm interested in purchasing a professional pack with full source code if it's worth the investment. My priorities are: Stable core Clean and well-structured source code Good geodata and AI Modern Community Board Offline Trade / Offline Craft Premium Account system Vote Reward system Auto Events (TvT, CTF, DM, etc.) HWID protection Auto Farm  Buffer / QoL systems Modern admin tools Good Olympiad & Seven Signs implementation Excellent instance support (Freya, Frintezza, Zaken, Beleth, etc.) A huge bonus would be: Multi-protocol support (High Five + newer clients such as Salvation/Classical clients) Full source code (no closed binaries) Some custom things over Elegia At the moment I'm considering packs like Sunrise and L2-Scripts, but I'd really like to hear opinions from people who have actually worked with them. If you've been running a serious High Five project, I'd appreciate your honest feedback: Which pack are you using? What are its strengths and weaknesses? Would you buy it again? Are there any better alternatives available today? I'm looking for real experience rather than advertisements. Thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..