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interlude [L2J] L2Creme | x5000 Interlude PvP Server | Apella Armor | L2Gold Weaps | JOIN!


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Posted

[glow=red,2,300]Server Rates

[/glow]

Experience: x5000

Spexperience: x5000

Party Experience: x5000

Party Spexperience: x5000

Adena: x5000

 

 

[glow=red,2,300]Enchant & Ls Rates[/glow]

 

  • Safe : 7
  • Max For Weapon : 25
    • Max For Armor : 25
    • Max For Jewels : 25
      • Normal Scroll Enchant Rate: 85%
      • Blessed Scroll Enchant Rate: 90%
        • Crystal Scroll Enchant Rate: 100%
        • Agument Rate : 17% (TOP LS)
          • Augments Stack: Yes

           

        Custom Items

         

        checkmark_green.png Apella Armor - Titanium (Robe, Light, Heavy)

        checkmark_green.png Special L2Creme Weapons (Like l2gold weapons)

        checkmark_green.png Special Wings ( p.Atk+, pDef+, m.Atk+, m.Def+, speed+)

        checkmark_green.png Special Tattos (Mage, Fighter)

        checkmark_green.png Custom Enchant Glows

         

        Lineage 2 - Custom Enchant Glows

         

         

        [glow=red,2,300]Custom NPC[/glow]

         

        checkmark_green.png Global Gatekeeper

        checkmark_green.png Raid Boss Gatekeeper

        checkmark_green.png GM Shop

        checkmark_green.png Scheme Buffer

        checkmark_green.png Specia Buffer

        checkmark_green.png Custom Shop

        checkmark_green.png Skill Enchanter

        checkmark_green.png Augmenter

        checkmark_green.png Wedding Manager

        checkmark_green.png Donation Manager

        checkmark_green.png Siege informer

        checkmark_green.png Clan Hall Manager

        checkmark_green.png Clan Manager

        checkmark_green.png Olympiad Manager

        checkmark_green.png Class Manager

        checkmark_green.pngCasino Manager

        checkmark_green.png Vote Reward NPC

        checkmark_green.png Top Stats Manager

        checkmark_green.png TvT Manager

        checkmark_green.png CTF Manager

        checkmark_green.png SubClass Manager

        checkmark_green.png Account Manager

        checkmark_green.png Symbol Manager

        checkmark_green.png Retail Like

        checkmark_green.png Olympiad Cycle = 1 Weeks

         

        [glow=red,2,300]Features[/glow]

         

        checkmark_green.png Castle Sieges

        checkmark_green.png Clan Hall Sieges

        checkmark_green.png Noblesses & Heroes System

        checkmark_green.png Max Level 80

        checkmark_green.png Clan Wars

        checkmark_green.png Weapon Augmentations

        checkmark_green.png Dueling System

        checkmark_green.png All C4/C5/Interlude Skills

        checkmark_green.png Special Raid Bosses

        checkmark_green.png Olympiad 100% Retail like

        checkmark_green.png DualBox allowed

        checkmark_green.png Flawless Geodata & Pathnodes

        checkmark_green.png Active and experienced development/GM team!

        checkmark_green.png No corruption!

        checkmark_green.png Not used accounts will be deleted after 2 months

        checkmark_green.png NO LAG!!!

        checkmark_green.png 100% Uptime

        checkmark_green.png International community

        checkmark_green.png New character start with 200kk adena

        checkmark_green.png Max Subclasses = 5

        checkmark_green.png Max Subclass level = 80

        checkmark_green.png Max Alliances = 3

        checkmark_green.png All active/passive augments are fully working!

        checkmark_green.png All flood protections

        checkmark_green.png Custom Start up zone

        checkmark_green.png Vote reward system (Every 3 votes in Hopzone or Topzone,

        checkmark_green.png All online players receive an amount of Vote Box

        checkmark_green.png Teleport Protection

        checkmark_green.png Castle Lord Annoucement

        checkmark_green.png Heros Annoucement

        checkmark_green.png Special Bosses

         

        [glow=red,2,300]L2 Creme x5000[/glow]

        Official website : http://l2creme.ucoz.org/

        Download Patch :http://www.mediafire.com/?bc2cda45xjlw200

        Like Us On Facebook :http://www.facebook.com/L2Creme

        Vote For Us Topzone :http://goo.gl/sSeyt

        Vote For Us Hopzone ::http://goo.gl/14t56

         

        [move](We have Webhost + Domain but still waiting for their activation email)[/move]

         

        Coming Soon Events:

         

        - [glow=red,2,300]Christmas: (24.12.2012)[/glow]

        => New Features will be added

        => Enchant / LS Rate will be increased (by a small value)

        => A few "Small" Christmas Events

         

        - [glow=red,2,300]New Years Eve: (31.12.2012)[/glow]

        => A few small features will be added too.

        => Some small events (Never hosted before)

        => Much more

Posted

Already,ddosed about 10times and this is still online? For God Shake x0a0xa00a0x0a They are totally unskilled Server is online from a polish vps they do not own any domain or anything else! Just don't log in there!

Posted

Already,ddosed about 10times and this is still online? For God Shake x0a0xa00a0x0a They are totally unskilled Server is online from a polish vps they do not own any domain or anything else! Just don't log in there!

 

How do you know that they have been ddosed about 10 times?

 

So when a server gets ddosed the first thing they should do is quit their server and close it?

Posted

How do you know that they have been ddosed about 10 times?

 

So when a server gets ddosed the first thing they should do is quit their server and close it?

Because i ddos it.
Posted

Already,ddosed about 10times and this is still online? For God Shake x0a0xa00a0x0a They are totally unskilled Server is online from a polish vps they do not own any domain or anything else! Just don't log in there!

 

oh cmon you dont know how to open DDos Program and how to ddos it you are good memba but i dont like :lied: just say the Truth to ppl :)

Posted

oh cmon you dont know how to open DDos Program and how to ddos it you are good memba but i dont like :lied: just say the Truth to ppl :)

Everyone has his opinion ;)

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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