I have been trying to solve this for a loooong time but, no luck.
First of all, let me tell you that I use L2J Server Interlude.
Now, to the point.
If somebody tries to enchant an item after the max enchant with a Blessed scroll, the "Inappropriate Enchant Conditions" message pops us and the item returns to the max enchant level, which is good.
But, if they try to enchant it with a normal scroll, the item gets crystallized.
I really need to fix this, so that it returns to the max enchant level, like it does with the blessed scrolls.
I guess the solution would be in editing RequestEnchantItem.java, so here is mine, in case it helps:
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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Question
strikeofdestiny
Hello everybody ;D
I have been trying to solve this for a loooong time but, no luck.
First of all, let me tell you that I use L2J Server Interlude.
Now, to the point.
If somebody tries to enchant an item after the max enchant with a Blessed scroll, the "Inappropriate Enchant Conditions" message pops us and the item returns to the max enchant level, which is good.
But, if they try to enchant it with a normal scroll, the item gets crystallized.
I really need to fix this, so that it returns to the max enchant level, like it does with the blessed scrolls.
I guess the solution would be in editing RequestEnchantItem.java, so here is mine, in case it helps:
http://pastebin.com/dBRNcYKr
Thanks in advance.
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