in the off pack of l2j there are some scripts for siegable clanhalls. 3 sieges (devastated, dead, resistance) seem to work somehow. but the other two (bandit and hot springs) wont start. So my question ist: Why do they put something into the stable version thats not working at all? or is it me? am i doing sth wrong?
maybe somebody knows better scripts for l2joff. a share would be nice :)
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Question
snifi
Hello Cheaters,
in the off pack of l2j there are some scripts for siegable clanhalls. 3 sieges (devastated, dead, resistance) seem to work somehow. but the other two (bandit and hot springs) wont start. So my question ist: Why do they put something into the stable version thats not working at all? or is it me? am i doing sth wrong?
maybe somebody knows better scripts for l2joff. a share would be nice :)
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