TreVor Posted November 6, 2012 Posted November 6, 2012 Hello, I would like to ask how to do that using one stone attribute lent full lvl weapons?
0 Mhoska Posted November 13, 2012 Posted November 13, 2012 Give us some info, chronicle and etc, its not that complicated you just gotta edit the value of the stone from 5 to whatever you want or you can create a new item that do that.
0 TreVor Posted November 15, 2012 Author Posted November 15, 2012 Its ok sorry , i based on l2j high five
0 Mhoska Posted November 15, 2012 Posted November 15, 2012 you just gotta edit the value of the stone from 5 to whatever you want or you can create a new item that do that.
0 JaharakaL Posted August 10, 2013 Posted August 10, 2013 Remove that [Question] and add the prefix [Other]
0 Intrepid Posted August 11, 2013 Posted August 11, 2013 I dont really understand your question, you want to make full lvl attribute with 1 stone for X chance or you want to have the steps also in it like 1 stone max stone lvl, 1 crystal max crystal level and such?
0 ^Wyatt Posted August 11, 2013 Posted August 11, 2013 java/com/l2jserver/gameserver/model/Elementals.java public final static int FIRST_WEAPON_BONUS = 20; public final static int NEXT_WEAPON_BONUS = 5; public final static int ARMOR_BONUS = 6; Change it.
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TreVor
Hello, I would like to ask how to do that using one stone attribute lent full lvl weapons?
9 answers to this question
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