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Posted

in config file

 

# Show additional button in PvPWindow after death. 
# Button allow see more details about killer. HP/MP/CP Equipment (enchant). 
# It shows killer status only for kill MOMENT.
# Option requires CustomPvpInfoCommandShowOnDeathEnabled and CustomPvpInfoCommandEnabled set on True.
CustomPvpDeathManagerDetailsEnabled = True

Posted

images on the server im curius if this cause lag in every pvp of each player if 50 pvps done in same minute server will send more kbs in client so the upload will be big its better on the client for big servers can you do it configurable?

 

Posted

Reasons why i did it:

 

1. Images from server are resisted for low textures in option's.

2. All images are buffered by client, it's mean they will be send only once to player, next time client load it from memory.

3. If you have 100MBit connection it does no difference.

 

Anyway I will add the option.

Posted

if(activeChar.isInsideZone(Byte.parseByte(CustomPvpSystemConfig.CUSTOM_PVP_DEATH_MANAGER_RESTRICTED_ZONES_IDS))){

error  here

when i  change to int it still gives me error

Posted

Community Board problem .

 

com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: FUNCTION l2beta.CPS_B
BS_get_daily_kills does not exist
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
        at com.mysql.jdbc.Util.getInstance(Util.java:386)
        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1053)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4096)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4028)
        at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:2490)
        at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2651)
        at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2734)
        at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2155)
        at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2322)
        at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewPr
oxyPreparedStatement.java:446)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManagerHt
ml.topListHtml(CustomPvpSystemBBSManagerHtml.java:131)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManagerHt
ml.prepareHtmlResponse(CustomPvpSystemBBSManagerHtml.java:66)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManager.p
arsecmd(CustomPvpSystemBBSManager.java:70)
        at com.l2jserver.gameserver.communitybbs.CommunityBoard.handleCommands(C
ommunityBoard.java:88)
        at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.
runImpl(RequestBypassToServer.java:248)
        at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:64)
        at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1
088)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

 

Procedures added, all mysql part.

Posted

It was wrote for clear l2j server H5, so i think on freya should work too, but if database structure are different you need edit some fields in sql and procedures manually (Example: table characters, column charId in interlude is char_obj_id, this small differences must be committed manually). I don't know what table structure is in your projects but if you know a little bit sql, you can change it easy.

 

Same thing with java structure, some classes can be in other packages, than latest H5, so you must change imports (sometimes it's not enough, so you need know java language to fit up this system into your project).

 

Base classes of CPS are stored in cps package, so corrects not needed. Classes like L2PcInstance, BBSManager, VoiceCommands should be the same, but if you have other customs, remember to add patches manually.

 

I used Image Converter classes in my system (with html image tag generator class in alone packed), but i don't think so if it will be hard to add.

 

:D

 

 

Posted

Again, another.

 

 

com.mysql.jdbc.MysqlDataTruncation: Data truncation: Out of range value for colu
mn 'from_date' at row 1
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4094)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4028)
        at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:2490)
        at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2651)
        at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2734)
        at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2155)
        at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2322)
        at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewPr
oxyPreparedStatement.java:446)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManagerHt
ml.topListHtml(CustomPvpSystemBBSManagerHtml.java:131)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManagerHt
ml.prepareHtmlResponse(CustomPvpSystemBBSManagerHtml.java:66)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManager.p
arsecmd(CustomPvpSystemBBSManager.java:70)
        at com.l2jserver.gameserver.communitybbs.CommunityBoard.handleCommands(C
ommunityBoard.java:88)
        at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.
runImpl(RequestBypassToServer.java:248)
        at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:64)
        at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1
088)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

Posted

if(activeChar.isInsideZone(Byte.parseByte(CustomPvpSystemConfig.CUSTOM_PVP_DEATH_MANAGER_RESTRICTED_ZONES_IDS))){

error  here

when i  change to int it still gives me error

Posted

Working with l2j h5 beta fully updated. MySQL Server 5.5 x64

 

Deleted functions and tables, loaded - procedures_tables_v2.9.8 with "execute SQL files" .

Tested Community Board, no error, but with no data in "custom_pvp_system" table.

Made PvP with 1 character(data is updated in custom_pvp_system table), tested again Community Board, and same error as before :

(mention that in community board list is clear, "no one is killed yet" so no data from mysql reaches there)

 

com.mysql.jdbc.MysqlDataTruncation: Data truncation: Out of range value for colu
mn 'from_date' at row 1
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4094)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:4028)
        at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:2490)
        at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2651)
        at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2734)
        at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2155)
        at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2322)
        at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewPr
oxyPreparedStatement.java:446)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManagerHt
ml.topListHtml(CustomPvpSystemBBSManagerHtml.java:131)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManagerHt
ml.prepareHtmlResponse(CustomPvpSystemBBSManagerHtml.java:66)
        at com.l2jserver.gameserver.custom.pvpsystem.CustomPvpSystemBBSManager.p
arsecmd(CustomPvpSystemBBSManager.java:70)
        at com.l2jserver.gameserver.communitybbs.CommunityBoard.handleCommands(C
ommunityBoard.java:88)
        at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.
runImpl(RequestBypassToServer.java:248)
        at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:64)
        at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1
088)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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