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Posted
Hello, I have a problem with MySQL query.
Everything was installed correctly, but then came
 
com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Unknown column 'charI
d' in 'where clause'
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at com.mysql.jdbc.Util.handleNewInstance(Util.java:407)
        at com.mysql.jdbc.Util.getInstance(Util.java:382)
        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3603)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3535)
        at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1989)
        at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2150)
        at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2626)
        at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2119)
        at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2281)
        at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewPr
oxyPreparedStatement.java:76)
        at com.l2jfrozen.gameserver.masteriopack.rankpvpsystem.TopTable.updateTo
pTable(TopTable.java:206)
        at com.l2jfrozen.gameserver.masteriopack.rankpvpsystem.TopTable.load(Top
Table.java:98)
        at com.l2jfrozen.gameserver.masteriopack.rankpvpsystem.TopTable.<init>(T
opTable.java:52)
        at com.l2jfrozen.gameserver.masteriopack.rankpvpsystem.TopTable.getInsta
nce(TopTable.java:60)
        at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:501)

Tried to change "charId" on "obj_id" here

private static final String SQL_PLAYER_DATA = "SELECT char_name as name, base_class as base_class, level as level FROM characters WHERE charId=?";

and got this

Multiply prepared statement! SELECT char_name as name, base_class as base_class, level as level FROM characters WHERE obj_Id=?

Please help in solving this problem.

Core: L2JFrozen [iT] latest revision

Posted

One more idea : to display players rank at title and for them to can't remove or change it

Will you do and this ?

Posted

It's sad to see such replies.. Just add it by hand. You won't find "apply patch -> select -> finish" codes. Deal with it :)

Posted

It's sad to see such replies.. Just add it by hand. You won't find "apply patch -> select -> finish" codes. Deal with it :)

It's sad to do not understund what i wrote(even if i have bad English), applyed by hands, specially to do not have errors and such comments.

Posted

I get error with new version in Freya:

 

 

Exception in thread "Thread-50" Exception in thread "Thread-51" java.lang.NullPointerException

at com.l2jserver.gameserver.masteriopack.rankpvpsystem.KillerPvpStats.updateDailyStats(KillerPvpStats.java:274)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.PvpTable.getKillerPvpStats(PvpTable.java:229)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.RankPvpSystem.doPvp(RankPvpSystem.java:64)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.RankPvpSystemPc$RankPvpSystemPvpTask.run(RankPvpSystemPc.java:43)
at java.lang.Thread.run(Thread.java:724)
java.lang.NullPointerException
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.KillerPvpStats.updateDailyStats(KillerPvpStats.java:274)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.PvpTable.getKillerPvpStats(PvpTable.java:229)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.RankPvpSystem.doPvp(RankPvpSystem.java:64)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.RankPvpSystemPc$RankPvpSystemPvpTask.run(RankPvpSystemPc.java:43)
at java.lang.Thread.run(Thread.java:724)
Exception in thread "GeneralSTPool-11" java.lang.NullPointerException
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.PvpTable.updateDB(PvpTable.java:325)
at com.l2jserver.gameserver.masteriopack.rankpvpsystem.PvpTable$PvpTableSchedule.run(PvpTable.java:420)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334)
at java.util.concurrent.FutureTask.run(FutureTask.java:166)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:178)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:292)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:724)
Posted (edited)

The best way to remove old code is:

 

1. Remove old classes. It is mean remove masteriopack and imageconverter package from core.

2. Restore from repository all required classes. Class names are the same like the diff patch names (Of course with out version info).

3. If you have no repository access, then remove old code taged with: "// Rank PvP System by Masterio" (I prefer 2 solution). (Eclipse: Ctrl+H help you find this code).

 

You can compare original classes with edited by me and manualy replace to original.

 

Then you can install it again from new patches or raw files.

 

Remember, if you install it on other l2j pack, or to older revision, you should install it manually.

Edited by << Masterio >>
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  • Posts

    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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