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[Interlude Project] L2j Esios


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Guest Elfocrash
Posted

zIVos.png

 

 

Links

Forum : http://l2jesios.org/index.php

SVN : https://subversion.assembla.com/svn/l2jesios/

Timeline : https://www.assembla.com/code/l2jesios/subversion/changesets

Facebook Page : https://www.facebook.com/L2jEsios

Support us (Paypal) : donate@l2jesios.org

 

Current Revision : 138

 

 

What is this all about?

To be honest i spend a lot of my time sitting at my chair and even surfing on the web or coding. What i see is that many people make a living (or not) on other guys backs (Tryskell's mostly). So some people feel cool while selling packs for 20-50 euros while they just added shared (or not, you might find 1 non-shared feature on each pack) features on them. Fine them. Most of you know who i am and what i can do. So after being sick of this state i decided to start an OPEN SOURCE project.

The project's name is L2j Esios. Esios is an acronym and stands for Elfocrash's Shares In One Source. There in another reason for creating this project too and it is more personal. It is because Tryskell lets us download just the files of his revs and when i code a feature on acis i cannot create a patch to share it. So this way i will be able to code on acis and everyone can get the feature. Note here that i will just use acis rev 260 as a base and i won't care more for what Tryskell and his team will do. I won't sync with acis and add features too. I will just add features.

 

Why Interlude?

Too lame to download another client + i will help Tryskell cuz  if there is a bug report for me and it is not caused by my customs then Tryskell will fix it for acis too so in that way i help acis.

 

Goals

The main goal is to prevent other guys to sell stuff that they shouldn't while not respecting other people work.

 

Esios PoV

  • The more it is custom, the more it is interesting.
  • Anti-retail. I don't give a damn for retail. Nothing will be committed for retail.
  • Clean and stable custom code.
  • People can request features. If i like them i will commit them.

 

Features

  • New character custom title
  • Welcome screen message
  • Entering messages
  • Last visit message
  • Casino Npc
  • Antiheavy Classes
  • Npc Buffer Instance
  • Siege Informer Npc
  • Random Reward Box
  • Pvp Chat
  • Webservered Html Npc
  • Siege Reward
  • Automatic Restard
  • Petition Logger
  • VoicedCommand Support
  • VoicedCommand bypasses (bypass -h voiced_thecommand)
  • Vortex Vote Engine
  • Achievements Engine
  • Survey System
  • Bank system
  • Offline shop/craft
  • Private buffer mod
  • Auction Npc (Like aion broker)
  • Nobless Custom Item
  • Menu panel (How many online on it too)
  • A lot more to come, I just woke up...

 

 

Famous Last Words

I don't wanna be offensive peeps but the more you sell the more i will code. Don't put the blame on me for ruining your business. Mine got ruined twice (i am not talking about revenge). Remember that if something is hard to be coded it worth to be sold but not in a pack.

 

Support us. Wear our signature!

[url=http://maxcheaters.com/forum/index.php?topic=252531.0][img=http://i.imgur.com/zIVos.png][/url]

 

 

Guest Elfocrash
Posted

Good luck with it elfo.

But take care there is a problem into timeline (it doesnt open for me)

as you can see it is assembla's problem not mine.

Guest Elfocrash
Posted

Fixed the timeline issue.

Guest Elfocrash
Posted

gl elfo,you will be alone in this project ?

yeah. Don't need any help. At least for now.

Guest Elfocrash
Posted

In almost 2 hours i will start committing features.

Guest
This topic is now closed to further replies.



  • Posts

    • Hello guys, As you can understand I don't want to share yet many information regarding the project while it is under heavy development stage, I can understand your curiosity about  "What might be" however think it like a secret sauce from a restaurant that does not actually share the recipe from it, but of course once we have something in our hands we will provide any logical information. If you are interested that much you can always take a look in our discord: https://discord.com/invite/mightyproject Hello there, No it is not Unreal Engine 5, well for this we will need some good budget and a skilled team based on UE5. Thank you looking foward seeing you playing in our project soon, and trust me it will be mighty! https://discord.com/invite/mightyproject
    • Hello guys, There isn't much information to share yet regarding the project. We've been working on it for the past few months with the goal of creating something unique and truly different. Over the years, I've seen countless projects with the same features repeated over and over again. This time, we're aiming to build something solid and unlike anything players have seen before. Since many of you have been asking about Unreal Engine 5, I'd like to clear that up. Building something on UE5 requires a very large team and a lot of resources to accomplish properly. Right now, we can't say anything regarding UE5. Maybe in the future, who knows? Tzelal is a real life friend of mine. I've known him for many years, and he's a great guy. Right now, he's looking for people who genuinely want to be part of this project. The team is working 20+ hours a day, every single day. I'm often on calls with them, watching their progress and seeing everything they're creating. So, if anyone is wondering what's happening behind the scenes, my answer is simple, something amazing. I know many of you have been asking about features and other details, but we don't want to spoil anything just yet. There is still a lot of work to be done, and we'd rather reveal things when they're ready. Once everything is in the state we want, we'll start releasing sneak peeks. If you'd like to join the project, feel free to send Tzelal a private message so you can go through an interview. Please don't waste his time, or yours, if you're not genuinely interested. Now, I'd like to make a few things clear. No, we're not making another generic server with the same old features and the same old engine that you've seen for years. Our goal is to build something completely different, something that players haven't experienced before. And no, we're not going to give up on development. We work every day, and we keep pushing forward even when some challenges seem difficult. We're committed to making this project the best it can be. That's all for now. There will be much more to share once we're ready to show it. Thanks for your time, everyone.
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