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Project Excalibur [To Server Devs Only]


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Web: http://excalibur.insanedevs.com

 

Project Excalibur is an open source game server framework and engine to develop MMORPGs and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and provides a MySQL backend.

 

Exodus: For the beginning platform will support a well known MMORPG Lineage 2 (Interlude Chronicle). The reasons for this choice are:

  • Lineage 2 is a well known game and people will be attracted to join this community (that does not mean that development will focus on Lineage 2, but the framework development and its genericity).
  • Already there are many emulators for this MMORPG and we can learn a lot from them.
  • Why Java? I like it more than any other programming language ;D, but the main reasons are: scalability, performance and portability 8) .
  • About MySQL backend for now is enough, but in the future I want to add support for different database providers.

 

Goals:

  • Open Source Project 4ever
  • Best MMORPG Server Framework
  • Flawless Software Architecture
  • High Stability
  • High Scalability
  • High Performance
  • Secure
  • No bugs
  • No memory leaks
  • Cross-platform software
  • Automated tests

 

My expectations from the project and how I think things will happen:

  • We will not start from scratch, but we'll start at the current stage of aCis (acis.i-live.eu), I take this opportunity to thank the aCis's community and to congratulate Tryskell for the great work they do.
  • I want to mention very clearly, this project is NOT a fork for l2j or other similar projects, my goal has nothing to do strictly related to Lineage 2, but it's a well known game and will be a great help to attract more people to get involved.
  • We will continue to sync L2 side of the project, from time to time, to keep interested and active community.
  • Next step will be to clean-up and redesigned server architecture.
  • Automated tests, there will be no new class, commited in core side, without its own test file.
  • When we consider that it is suitable, we will add support for Lineage 2 Gracia Final, in the best case this will happen in 4-5 months.
  • Well, what's next? Aion in 7-8 months and WoW in 1 year. If these predictors seem unreal, I want to mention that I am not interested to create a 100% emulator for these games, but to increase genericity of platform to be prepared for anything.

 

 

Team:

For now is just me. I know it sounds silly, and many times in life happened to me, people to doubt what I can do, but I managed to prove otherwise ;D . I don't plan to work on this alone, I'm sure lot of people will join and help and a lot more will leech >:( .

Even if 100 devs will want to join the team, I will accept all who know what they doing, but for now I'm the only one who will can commit. I am very strict about code quality so I prefer to personally check every new line of code.

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Web: http://excalibur.insanedevs.com

 

Project Excalibur is an open source game server framework and engine to develop MMORPGs and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and provides a MySQL backend.

 

Exodus: For the beginning platform will support a well known MMORPG Lineage 2 (Interlude Chronicle). The reasons for this choice are:

  • Lineage 2 is a well known game and people will be attracted to join this community (that does not mean that development will focus on Lineage 2, but the framework development and its genericity).
  • Already there are many emulators for this MMORPG and we can learn a lot from them.
  • Why Java? I like it more than any other programming language ;D, but the main reasons are: scalability, performance and portability 8) .
  • About MySQL backend for now is enough, but in the future I want to add support for different database providers.

 

Goals:

  • Open Source Project 4ever
  • Best MMORPG Server Framework
  • Flawless Software Architecture
  • High Stability
  • High Scalability
  • High Performance
  • Secure
  • No bugs
  • No memory leaks
  • Cross-platform software
  • Automated tests

 

My expectations from the project and how I think things will happen:

  • We will not start from scratch, but we'll start at the current stage of aCis (acis.i-live.eu), I take this opportunity to thank the aCis's community and to congratulate Tryskell for the great work they do.
  • I want to mention very clearly, this project is NOT a fork for l2j or other similar projects, my goal has nothing to do strictly related to Lineage 2, but it's a well known game and will be a great help to attract more people to get involved.
  • We will continue to sync L2 side of the project, from time to time, to keep interested and active community.
  • Next step will be to clean-up and redesigned server architecture.
  • Automated tests, there will be no new class, commited in core side, without its own test file.
  • When we consider that it is suitable, we will add support for Lineage 2 Gracia Final, in the best case this will happen in 4-5 months.
  • Well, what's next? Aion in 7-8 months and WoW in 1 year. If these predictors seem unreal, I want to mention that I am not interested to create a 100% emulator for these games, but to increase genericity of platform to be prepared for anything.

 

 

Team:

For now is just me. I know it sounds silly, and many times in life happened to me, people to doubt what I can do, but I managed to prove otherwise ;D . I don't plan to work on this alone, I'm sure lot of people will join and help and a lot more will leech >:( .

Even if 100 devs will want to join the team, I will accept all who know what they doing, but for now I'm the only one who will can commit. I am very strict about code quality so I prefer to personally check every new line of code.

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Web: http://excalibur.insanedevs.com

 

Project Excalibur is an open source game server framework and engine to develop MMORPGs and real time games. It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and provides a MySQL backend.

 

Exodus: For the beginning platform will support a well known MMORPG Lineage 2 (Interlude Chronicle). The reasons for this choice are:

  • Lineage 2 is a well known game and people will be attracted to join this community (that does not mean that development will focus on Lineage 2, but the framework development and its genericity).
  • Already there are many emulators for this MMORPG and we can learn a lot from them.
  • Why Java? I like it more than any other programming language ;D, but the main reasons are: scalability, performance and portability 8) .
  • About MySQL backend for now is enough, but in the future I want to add support for different database providers.

 

Goals:

  • Open Source Project 4ever
  • Best MMORPG Server Framework
  • Flawless Software Architecture
  • High Stability
  • High Scalability
  • High Performance
  • Secure
  • No bugs
  • No memory leaks
  • Cross-platform software
  • Automated tests

 

My expectations from the project and how I think things will happen:

  • We will not start from scratch, but we'll start at the current stage of aCis (acis.i-live.eu), I take this opportunity to thank the aCis's community and to congratulate Tryskell for the great work they do.
  • I want to mention very clearly, this project is NOT a fork for l2j or other similar projects, my goal has nothing to do strictly related to Lineage 2, but it's a well known game and will be a great help to attract more people to get involved.
  • We will continue to sync L2 side of the project, from time to time, to keep interested and active community.
  • Next step will be to clean-up and redesigned server architecture.
  • Automated tests, there will be no new class, commited in core side, without its own test file.
  • When we consider that it is suitable, we will add support for Lineage 2 Gracia Final, in the best case this will happen in 4-5 months.
  • Well, what's next? Aion in 7-8 months and WoW in 1 year. If these predictors seem unreal, I want to mention that I am not interested to create a 100% emulator for these games, but to increase genericity of platform to be prepared for anything.

 

 

Team:

For now is just me. I know it sounds silly, and many times in life happened to me, people to doubt what I can do, but I managed to prove otherwise ;D . I don't plan to work on this alone, I'm sure lot of people will join and help and a lot more will leech >:( .

Even if 100 devs will want to join the team, I will accept all who know what they doing, but for now I'm the only one who will can commit. I am very strict about code quality so I prefer to personally check every new line of code.

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Guest Elfocrash

Waiting for a Tryskell-Mega-Post

 

Good luck. Let's see if you have what it takes to be exceptional on this.

Btw chronicle choice was stupid itself.

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