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gia to planet side 2 apo edw to katevasa re! einai kai free coble!

aytop p evales gia planet side 2 nzm einai to 1 an kai dn dokimasa na t katevasw

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    • L2 Lunacy   Our server is based on a pride style interlude with sticks of gracia final     Website: http://l2lunacy.com/   Discord: https://discord.gg/CKRn4QES3N       Server Rates: Safe Enchant:+7 Max Enchant:+25 Normal Sroll:75% Crystal Sroll:70% Blessed Scroll:85% All Enchant Rates Will Be Decreased After + 16   Custom Items:   Unique,Dynasty,Dread : Armors, Weapons New Accesories New Mobs New Event's:   TvT Ctf DM   Special Events:   Mass Drop Event Hide And Seek All Vs All Farm Event Russian Roulette   Rework all classes Balance all classes Balance all skills Skills working 100% New belts New tattoo's New rings New monsters New epic bosses 100% Uptime New giveaways Vote rewards PvP-Pk Rank system Rebirth Manager (Max 5 Rebirths) New custom npc's   Our team will be available daily in the Server to keep everything stable for our Community   Join us in our Discord Server to give us your feedback and ask us anything for our Server   https://discord.gg/CKRn4QES3N
    • C:\Program Files\Java\jdk1.8.0_251\lib  file tools.jar to C:\Program Files\Java\jre1.8.0_251\lib
    • Pack: L2jSunrise ( high Five ) Hello to everyone. I want help in what i did. I don;t find any error in game or in console. I raise the max BaseStat from 99 ( retail ) to 200. And i do changes in next packages: BaseStat.Java   protected static final class CON implements BaseStat { @Override public final double calcBonus(L2Character actor) { return CONbonus[Math.min(actor.getCON(), BaseStats.MAX_STAT_VALUE - 1)]; } } ...   public static final int MAX_STAT_VALUE = 201;     UserInfo.Java   writeD(Math.min(_activeChar.getCON(), BaseStats.MAX_STAT_VALUE - 1)); statBonus.xsd   <xs:element name="CON" minOccurs="1" maxOccurs="1"> <xs:complexType> <xs:sequence minOccurs="1" maxOccurs="1"> <xs:element name="stat" minOccurs="1" maxOccurs="201"> <xs:complexType> <xs:attribute name="bonus" type="xs:decimal" use="required" /> <xs:attribute name="value" type="xs:integer" use="required" /> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> skill xml   <add stat="CON" val="#stats" /> <!--<add stat="STR" val="#stats" /> <add stat="DEX" val="#stats" /> <add stat="INT" val="#stats" /> <add stat="WIT" val="#stats" /> <add stat="MEN" val="#stats" /> <mul stat="maxHp" val="#status" />--> ( I comment to see if just on CON i meet problems. And yes. Only on CON i have problems. Video See what's happend!  
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